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I'd pull CBS, Ninja Spy, Seemen, and don't freak out, but even Saxton Hale out of there.That's sort of just personal opinion, though.
Alpha TO-DO:-Organize Decorate into the actors folder and update the hale actors.-Port sounds from Balrog/Overhaul.-Update SBARINFO so bars for Balrog's hales will show up properly (both vertical and horizontal).-Make sure the new sprites will display properly.-Grab GOSM's new skin.-Revise Captain Falcon's moveset.-Revise the SAXTON acs to include Balrog's Hales and check for other outdated things.-Port GLOBAL acs to update the LMS Randomizer. Make a fix to prevent players from using some weapons from Eddie?-Revise damagetypes to ensure proper protection is provided for all hale weapons.-Revise the Megaman class so new deaths from bosses like Scrooge is accounted for.
-Removed NeoDS and PO Roll completely. ~TMK4-Got in all sprites from the Overhaul. ~TMK4-Replaced the SNDINFO file with the one from the Overhaul. ~TMK4-Ported music for Morshu, Captain Falcon, Ninja Spy, Quote and Curly, and the Draw Game song from the Overhaul. ~TMK4
Are Starman's Intro Quotes getting replaced?
Question: Will this mod have that code that disallows classes, or will that be removed so everyone can have fun with it?
"True Terminator"It's similar to the default Terminator game mode but it has its differences. Maybe drawing some inspiration from that would be interesting?