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Author Topic: [Mod] Mission Mode: Strength in Numbers [v1e]  (Read 58839 times)

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June 03, 2014, 02:35:06 AM
Reply #150

Offline Russel

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Re: [Mod] Mission Mode: Strength in Numbers [v1d]
« Reply #150 on: June 03, 2014, 02:35:06 AM »
...Yeeeeeesh...

Ok first off, this mod is already a spinoff of another mod that was simply meant to improve/change certain features of the previous version and add a slightly larger cast of characters. Not only would Classes compatibility not be justified, it would not be constant with the previous version of the mod. You can find the original Mission Mode here.

Finally, in order to host a server using MMSPSIN, you simply run the latest pk3 with vanilla and host on MMSPHUB in survival or cooperative.
As for any of the other mods you listed...I don't recommend mixing...It's usually not a good idea to take drugs with alcohol.

June 03, 2014, 05:54:58 PM
Reply #151

Offline Flare Blitz

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Re: [Mod] Mission Mode: Strength in Numbers [v1d]
« Reply #151 on: June 03, 2014, 05:54:58 PM »
The same thing except with Rockman No Consistancy bosses & Justiderp compatability.

June 03, 2014, 05:58:47 PM
Reply #152

Offline Flare Blitz

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Re: [Mod] Mission Mode: Strength in Numbers [v1d]
« Reply #152 on: June 03, 2014, 05:58:47 PM »
@Lego I see what you mean. Scratch the Justiderp compatability then.

June 13, 2014, 12:48:03 AM
Reply #153

Offline Flare Blitz

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Re: [Mod] Mission Mode: Strength in Numbers [v1d]
« Reply #153 on: June 13, 2014, 12:48:03 AM »
How do I switch classes while in Single Player?

June 13, 2014, 01:21:18 AM
Reply #154

Offline Dr. Crasger

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Re: [Mod] Mission Mode: Strength in Numbers [v1d]
« Reply #154 on: June 13, 2014, 01:21:18 AM »
Quote from: "Flare Blitz"
How do I switch classes while in Single Player?

Player Options > Class

But you have to die after changing it.

June 13, 2014, 01:44:17 AM
Reply #155

Offline Tfp BreakDown

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Re: [Mod] Mission Mode: Strength in Numbers [v1d]
« Reply #155 on: June 13, 2014, 01:44:17 AM »
Quote from: "Dr. Crasger"
Quote from: "Flare Blitz"
How do I switch classes while in Single Player?

Player Options > Class

But you have to die after changing it.

Of you could spectate and switch from there or you could go into console and type in "class *placeclassnamehere* hit enter and you're done.

June 13, 2014, 02:09:46 AM
Reply #156

Offline Dr. Crasger

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Re: [Mod] Mission Mode: Strength in Numbers [v1d]
« Reply #156 on: June 13, 2014, 02:09:46 AM »
You can't spectate in Single Player.

June 13, 2014, 02:12:08 AM
Reply #157

Offline Korby

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Re: [Mod] Mission Mode: Strength in Numbers [v1d]
« Reply #157 on: June 13, 2014, 02:12:08 AM »
Quote from: "Tfp BreakDown"
you could go into console and type in "class *placeclassnamehere* hit enter and you're done.

Quick correction, the command for changing your class is "playerclass [class name]"

June 13, 2014, 02:30:28 AM
Reply #158

Offline Tfp BreakDown

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Re: [Mod] Mission Mode: Strength in Numbers [v1d]
« Reply #158 on: June 13, 2014, 02:30:28 AM »
Quote from: "Dr. Crasger"
You can't spectate in Single Player.
Yes you can. Achieved by either binding it to a key in the options or go into console and type on spectate.

June 15, 2014, 04:09:05 AM
Reply #159

Offline Flare Blitz

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Re: [Mod] Mission Mode: Strength in Numbers [v1d]
« Reply #159 on: June 15, 2014, 04:09:05 AM »
...Whoh... All these replies just for 1 problem...

June 15, 2014, 07:31:26 PM
Reply #160

Offline Fr3akGamer

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Re: [Mod] Mission Mode: Strength in Numbers [v1d]
« Reply #160 on: June 15, 2014, 07:31:26 PM »
So, is the next version of Mission Mode being worked on?

June 15, 2014, 08:03:00 PM
Reply #161

Offline CutmanMike

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June 15, 2014, 11:32:32 PM
Reply #162

Offline Korby

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Re: [Mod] Mission Mode: Strength in Numbers [v1d]
« Reply #162 on: June 15, 2014, 11:32:32 PM »
As for Strength in Numbers, which is an addon for an addon, I did have some ideas for an updated version, but it would take a long time to complete them, so I wouldn't expect that any time soon.

June 23, 2014, 04:30:13 PM
Reply #163

Offline Russel

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[Mod] Mission Mode: Strength in Numbers [v1e]
« Reply #163 on: June 23, 2014, 04:30:13 PM »
Bump for a few notes.
First, this is literally just a compatibility patch for v4...there aren't any changes otherwise and everything should be functionally the same. Please note that because of the necessity for use of a new class base, there may be minor issues with pain states.
See the first post for the download link.

Here's a slightly more detailed changelog:
(click to show/hide)

Sorry this version doesn't contain everything I had planned previously. Any bug reports are appreciated and may or may not be addressed as they are reported.

I would also like to thank Cutman Mike for his patience in dealing with these classes mods of his stuff. These mods often take attention away from his hard work and often shadow appreciation he should be receiving as much as any other content creator.

Mission Mode, along with its original four classes, maps, and weapon sets were created by Cutman Mike. Additional classes, class reworks and weapon sets are not meant as a replacement of the original and merely as an extension of such.

July 06, 2014, 12:59:48 AM
Reply #164

Offline Joseph Collins

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Re: [Mod] Mission Mode: Strength in Numbers [v1e]
« Reply #164 on: July 06, 2014, 12:59:48 AM »
Psst.  Hey buddy...

The URL is " http://www.best-ever.org/download?file=mmspsin-v1e.pk3 ".  You missed the WWW -- which shouldn't normally make a difference, but apparently does in this case.  <: