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Author Topic: Mafia X2 [DAY 9 - GAME OVER]  (Read 21946 times)

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June 12, 2013, 03:35:27 AM
Reply #60

Offline Galactan

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Re: Mafia X2 [DAY 2 - DAY]
« Reply #60 on: June 12, 2013, 03:35:27 AM »
I vote for The Doc.

June 12, 2013, 04:47:49 AM
Reply #61

Offline Hallan Parva

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Re: Mafia X2 [DAY 2 - DAY]
« Reply #61 on: June 12, 2013, 04:47:49 AM »
I vote for more Beed Missile

June 12, 2013, 11:52:14 PM
Reply #62

Offline Gummywormz

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Re: Mafia X2 [DAY 2 - DAY]
« Reply #62 on: June 12, 2013, 11:52:14 PM »
+vote Beed28

June 14, 2013, 01:28:53 AM
Reply #63

Offline Magnet Dood

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Re: Mafia X2 [DAY 2 - DAY]
« Reply #63 on: June 14, 2013, 01:28:53 AM »
Keep forgetting this is a thing

I guess I'll just votesule J Beed

June 17, 2013, 06:42:48 PM
Reply #64

Offline BiscuitSlash

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You nosebones killed one of my favourite TF2 characters
« Reply #64 on: June 17, 2013, 06:42:48 PM »
Players are persistent and wouldn't fall for Beed28's tricks.
(click to show/hide)
-----

Nighttime. Mafia have until 5PM GMT tomorrow to mark their target and proceed with further actions.

June 17, 2013, 07:52:09 PM
Reply #65

Offline Rozark

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Re: Mafia X2 [DAY 2 - NIGHT]
« Reply #65 on: June 17, 2013, 07:52:09 PM »
Oh look another BEEEEEEEEEEEEEEEED Bandwagon on the first day.
That didn't end well, like usual.

I'd say start hunting down the people who voted for Beed but i'm still waiting for more suspicious people.

June 17, 2013, 07:55:49 PM
Reply #66

Offline Colonel ServBot

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Re: Mafia X2 [DAY 2 - NIGHT]
« Reply #66 on: June 17, 2013, 07:55:49 PM »
Its still too early to just hop on a bandwagon, so keeping my vote until later.

June 17, 2013, 08:23:26 PM
Reply #67

Offline BiscuitSlash

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Re: Mafia X2 [DAY 2 - NIGHT]
« Reply #67 on: June 17, 2013, 08:23:26 PM »
Yet another one has fallen
(click to show/hide)
Townies are declining in numbers fast.

June 17, 2013, 10:13:49 PM
Reply #68

Offline Rozark

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Re: Mafia X2 [DAY 2 - NIGHT]
« Reply #68 on: June 17, 2013, 10:13:49 PM »
oooOoooOooo
 
I'm dead but I gave logic and colonel servbot is silly with excuses

ooooOoooooO

June 18, 2013, 04:32:51 PM
Reply #69

Offline BiscuitSlash

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Re: Mafia X2 [DAY 3 - DAY]
« Reply #69 on: June 18, 2013, 04:32:51 PM »
Mafia why are you not killing.

-----

Day 3 time. Townies should vote for who they think is mafia because then they could win. That'll be pretty cool.

June 18, 2013, 04:36:34 PM
Reply #70

Offline Gumballtoid

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Re: Mafia X2 [DAY 3 - DAY]
« Reply #70 on: June 18, 2013, 04:36:34 PM »
That sudden vote against me by Hilman is awfully suspicious, but I also feel as though Servbot is trying to avoid drawing attention to himself.

For now, though, +vote Hilman

June 18, 2013, 04:39:24 PM
Reply #71

Offline Jatea

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Re: Mafia X2 [DAY 3 - DAY]
« Reply #71 on: June 18, 2013, 04:39:24 PM »
Hilman just looks pretty suspicious although he could just be voting for whoever's on a bandwagon


We'll see about that Servbot fellow, but for now


Whack Hilman with the Holy Scepter

June 18, 2013, 04:44:48 PM
Reply #72

Offline Colonel ServBot

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Re: Mafia X2 [DAY 3 - DAY]
« Reply #72 on: June 18, 2013, 04:44:48 PM »
Well, guys, bandwagoning is bad. but, rules are meant to be broken.
VoteMan.EXE, Jack in, Execute!
Use VoteCannon on Hilman17049Man.EXE!

June 18, 2013, 04:45:50 PM
Reply #73

Offline *Alice

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Re: Mafia X2 [DAY 3 - DAY]
« Reply #73 on: June 18, 2013, 04:45:50 PM »
We already killed one innocent person. I don't want to take another risk like that.
+vote xColdxFusionx

June 18, 2013, 05:10:41 PM
Reply #74

Offline Tfp BreakDown

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Re: Mafia X2 [DAY 3 - DAY]
« Reply #74 on: June 18, 2013, 05:10:41 PM »
Hmm causing a vote frenzy to cover your identity huh

+vote GBT