Cutstuff Home
CMM's Twitter
MM8BDM Wiki
ZDoom Wiki
Zandronum
Welcome,
Guest
. Please
login
or
register
.
1 Hour
1 Day
1 Week
1 Month
Forever
Login with username, password and session length
Home
Help
Search
Login
Register
Advanced Search
Cutstuff Forum
»
Mega Man 8-bit Deathmatch
»
MM8BDM Discussion
»
MakoAoyama's Test Servers
Print
Pages: [
1
]
Author
Topic: MakoAoyama's Test Servers (Read 2254 times)
0 Members and 1 Guest are viewing this topic.
July 27, 2010, 03:48:35 AM
Read 2254 times
MakoAoyama
Standard Member
Date Registered: July 15, 2010, 10:26:20 PM
MakoAoyama's Test Servers
«
on:
July 27, 2010, 03:48:35 AM »
I will be running various test server configurations on my Mac for the next little while, trying to work out all the bugs so I can eventually add the information to my
guide
.
Feel free to pop in if it's up and running and let me know if anything needs tweaking. I'm not going to keep it running constantly, just whenever I happen to be online.
IP is: 71.88.209.195:10666
Also, I've been toying with the gravity in one of my configurations so don't be alarmed if you can jump really high. Makes for some interesting games, but I won't always have it on.
Logged
July 27, 2010, 06:35:48 PM
Reply #1
BEan
Standard Member
Date Registered: July 14, 2010, 07:34:03 PM
Re: MakoAoyama's Test Servers
«
Reply #1 on:
July 27, 2010, 06:35:48 PM »
Mako, I have been messing around in your server when it was 90%. Its a bit shaky. I don't think skulltag handles low gravity that well. Good job on getting a server on a Mac.
Logged
July 27, 2010, 07:42:47 PM
Reply #2
MakoAoyama
Standard Member
Date Registered: July 15, 2010, 10:26:20 PM
Re: MakoAoyama's Test Servers
«
Reply #2 on:
July 27, 2010, 07:42:47 PM »
Yeah, I set the gravity as low as it will go without it feeling too glitchy. I noticed that any lower than that and the falling animation isn't as smooth as it should be.
Any higher than that seems kind of pointless for a "low gravity" server.
My main reason for testing the low gravity is that I thought it would be fun for something like Crash Man's stage, when the full version is released.
Logged
Print
Pages: [
1
]
Cutstuff Forum
»
Mega Man 8-bit Deathmatch
»
MM8BDM Discussion
»
MakoAoyama's Test Servers