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Merging Doom with MM8BDM
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Topic: Merging Doom with MM8BDM (Read 2843 times)
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June 07, 2013, 03:41:52 AM
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Dr. Crasger
Standard Member
Date Registered: April 12, 2013, 11:55:36 PM
Merging Doom with MM8BDM
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on:
June 07, 2013, 03:41:52 AM »
I was bored one day, so I decided to Mod Zandronum with the MM8BDM pk3 and to load Doom, the result was unsightly.
The game was playable, a bit buggy, and the color palette was crazy. I don't even understand the TMNT tiles...
Seeing how Doom looks I noticed what CutmanMike had to do in order for the game to actually look like Mega Man, as the color palette is wrong in Doom, all brown colors are now blue, so that Mega Man won't be brown, like Doomguy.
I actually started a Doom server to test it out even further.
I don't even know if this topic should be on this forum.
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June 07, 2013, 04:20:40 AM
Reply #1
Ivory
MM8BDM Extender
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Date Registered: August 25, 2009, 08:17:59 AM
Re: Merging Doom with MM8BDM
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Reply #1 on:
June 07, 2013, 04:20:40 AM »
People have already done this in the past. This also shouldn't be in weapons and actors. If anything this is just an anything goes thing.
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Merging Doom with MM8BDM