Advanced Search

Author Topic: New Gamers, how must we do with them?  (Read 16995 times)

0 Members and 1 Guest are viewing this topic.

June 17, 2013, 04:23:01 AM
Reply #30

Offline Emmanuelf06

  • Donator
  • *
  • Date Registered: October 07, 2010, 03:03:19 AM

    • View Profile
Re: New Gamers, how must we do with them?
« Reply #30 on: June 17, 2013, 04:23:01 AM »
I dont know what is the problem if people want play class, it doesnt kill the game at all.
And i don't see you a lot on the server (maybe you are on the normal mode only).

A lot of people like the classe mode and play often this one. Idk why they can't play an other mode...always THE SAME can become really boring.

"Classe killed the game", no, it's absolutly the opposite, it's really egoist, you know.

There is not a lot of players in the normal mode BECAUSE you can play with the copy weapons TOO on the classe mode....with Megaman/Protoman/Bass/Copydoc....they are more original than the basic megaman....(and Bass is really fun with his Dash).

Classe mode is the best mode for a game who want to be the FPS of the classic serie, i played all the megaman games (except legends and ZX) and the class mode in a FPS is really a good thing.

You can play others games, we dont care. If you want play the "normal basic mode, you can. But we don't care for the mode WE LIKE.

I don't like roboenza (for me) or chaos generator, and normal mode is always the same thing without classes but i have NOTHING against roboenza and chaos generator, if the people want play it, its good for them...

And classes servers are often with a lot of people, the day but specially the night. So, whats the problem?

If you dont like the robotmasters, you can use the Copyweap, nobody will have against that, except the rageguys.
But please, don't say, the game is dead because class mode ect.....
The servers have always a lot of people, a lot of people have a lot of fun with this mode.

If you dont see a lot of people on the Vanilla server, it can be explainded easily, they are all on the Classe servers, because class is CLASS + NORMAL MODE. See?

I hope others modes like MMX class and others, its always good to play others things.

Push the people only on the mode YOU want is ridiculous. But we dont care. Or make a server for you...

June 17, 2013, 04:39:38 AM
Reply #31

Offline Galactan

  • Enthusiast

  • Excellence in Explosives
  • *
  • Date Registered: August 30, 2012, 04:24:46 AM

    • View Profile
    • https://vt.tumblr.com/tumblr_nvpvjnhtEK1uzrbyf.mp4#_=_
Re: New Gamers, how must we do with them?
« Reply #31 on: June 17, 2013, 04:39:38 AM »
Quote from: "Stonefunk"
I dont know what is the problem if people want play class, it doesnt kill the game at all.
And i don't see you a lot on the server (maybe you are on the normal mode only).

A lot of people like the classe mode and play often this one. Idk why they can't play an other mode...always THE SAME can become really boring.

"Classe killed the game", no, it's absolutly the opposite, it's really egoist, you know.

There is not a lot of players in the normal mode BECAUSE you can play with the copy weapons TOO on the classe mode....with Megaman/Protoman/Bass/Copydoc....they are more original than the basic megaman....(and Bass is really fun with his Dash).

Classe mode is the best mode for a game who want to be the FPS of the classic serie, i played all the megaman games (except legends and ZX) and the class mode in a FPS is really a good thing.

You can play others games, we dont care. If you want play the "normal basic mode, you can. But we don't care for the mode WE LIKE.

I don't like roboenza (for me) or chaos generator, and normal mode is always the same thing without classes but i have NOTHING against roboenza and chaos generator, if the people want play it, its good for them...

And classes servers are often with a lot of people, the day but specially the night. So, whats the problem?

If you dont like the robotmasters, you can use the Copyweap, nobody will have against that, except the rageguys.
But please, don't say, the game is dead because class mode ect.....
The servers have always a lot of people, a lot of people have a lot of fun with this mode.

If you dont see a lot of people on the Vanilla server, it can be explainded easily, they are all on the Classe servers, because class is CLASS + NORMAL MODE. See?

I hope others modes like MMX class and others, its always good to play others things.

Push the people only on the mode YOU want is ridiculous. But we dont care. Or make a server for you...

I'm getting a feeling that you're being really defensive here.

Nobody's on normal classes.  Nobody's on vanilla.  It's all saxton+classes, all the time.  And it's killing us.  Nobody wants to sit through a Hale trying to catch Gyro Man or Quick Man.  It's boring as all hell, and yet people are going to be forced to flock to it because it's the only thing people are doing anymore!

A new person gets on, sees this really populated server.  One of three things happens:
A. They search for all the mods required, but can't find one (sprites+music+misc), give up, and go away because vanilla hardly ever has players.
B. They find everything, get on, and are immediately greeted by three Gyro men laughing their asses of while the hale tries to catch them.  About three minutes of this is all it takes for someone new to get bored out of their skull and leave.
C. They actually enjoy the experience.

Seriously, Saxton+Classes has to be stopped somehow.  Boycotting it in favor of vanilla, praying that the random ax hits it, anything.

Quote from: "Stonefunk"
always THE SAME can become really boring.

I'd like to take this moment to point out that you're almost always on the BR91 server.

June 17, 2013, 04:49:03 AM
Reply #32

Offline Emmanuelf06

  • Donator
  • *
  • Date Registered: October 07, 2010, 03:03:19 AM

    • View Profile
Re: New Gamers, how must we do with them?
« Reply #32 on: June 17, 2013, 04:49:03 AM »
For now ONLY because there wasnt a TLMS or TDM classe.. It's the reason I asked a TLMS Class server, Crasger did it, and it's very good!
Anyways, I hope, we won't have only Vanilla servers but some others too.

June 17, 2013, 05:08:40 AM
Reply #33

Offline Ivory

  • MM8BDM Extender
  • *********
  • Date Registered: August 25, 2009, 08:17:59 AM

    • View Profile
    • http://www.cutstuff.net/
Re: New Gamers, how must we do with them?
« Reply #33 on: June 17, 2013, 05:08:40 AM »
How many times have I seen something along the lines of "we need more 24/7 vanilla servers" and like discussions going on. How every single time, it only lasts like a week tops. The solution is old, it obviously doesn't work / isn't working. If it worked, we wouldn't have to be making yet another topic to discuss it.

June 17, 2013, 10:10:35 AM
Reply #34

Offline -Daiki-TheOni

  • Standard Member

  • Honor, love and justice... thats what i need.
  • Date Registered: December 04, 2011, 08:25:43 PM

    • View Profile
Re: New Gamers, how must we do with them?
« Reply #34 on: June 17, 2013, 10:10:35 AM »
I have something to say here, what the servers really need is some short of a calendar so one server can be played with mods and the next day without them, and the next with mods, the next without, etc... If someone can host here, trust me, is the best way to have all players happy, for example.

Monday- Vanilla DM

Tuesday- Roboenza

Wednesday- Vanilla TLMS

Thursday- Saxton Hale

Friday- Vanilla CTF

Saturday-Classes mod

Sunday-vanilla LMS/TDM

--------

Monday- CSCC classes

Tuesday- vanilla duel

Wednesday- Chaos generator

Thursday- vanilla possesion

Friday- GvH NES

Saturday-vanilla terminator

Sunday- Team sneaky

--

And then, change mods and days for the next week, so, everyday people can play a diferent game mode and not the same all the month o 2 weeks. All the mods are awesome, no one breaks gameplay (well dont put saxtonroboenzaclasseschaos all together), what servers need is some sort of diferent sequence, and someone explaining the new players how to play (I,ve seen friendly veterans explaning new players how to play) but this needs a lot of dedication and not all the people have the power or knowledge to host.

Also, if the english used by strangers is bad, don,t blame them for that, even better if in a nort-american server are 2 players that speak other languages, they can use that language to talk betwen them. (sometimes, I,ve been online and readed "anime is for faggots" or "pft, mexicans" we need to stop them, to really play this like a global game)

Thats all

June 17, 2013, 03:24:39 PM
Reply #35

Offline Linnie

  • MM8BDM Extender
  • *
  • Date Registered: June 05, 2013, 05:19:32 PM

    • View Profile
Re: New Gamers, how must we do with them?
« Reply #35 on: June 17, 2013, 03:24:39 PM »
I would just like to voice an opinion as a new player (I've been playing for about six weeks) that I really, very much enjoy a game with classes over just Mega Man. I pretty much only play a game with classes, unless it doesn't make a difference (like that one time I found that Hide 'n' Seek server), because it has so much more variety than just Mega Man. I've heard people talking about Balrog (I don't know who that is, I've gotten the assumption they took over Hale mode from someone else) "broke" Hale mode (which I assume is why classes Hale is outdated and the newer Hale with MM8 maps and the extra Hales doesn't have classes), and, if my assumptions are correct, I would have to agree, Hale is rather boring without classes.

What I'd like to see with classes is a server that forces random. It would probably be a good compromise for people who dislike people only playing classes that they find overpowered. Unfortunately I have no experience or skills with modding, so unless such a thing can already be done, I coulnd't contribute to making it and my suggestion means nothing, and I apologize for making it.

June 17, 2013, 03:51:54 PM
Reply #36

Offline Balrog

  • Standard Member
  • Date Registered: February 08, 2011, 07:41:17 PM

    • View Profile
Re: New Gamers, how must we do with them?
« Reply #36 on: June 17, 2013, 03:51:54 PM »
Whoa, nelly.

Quote from: "Zerokk"
Quote from: "Gumballtoid"
Let me just open up Doomseeker for a moment. Here we have the aforementioned Saxton Hale server, full as usual. Scroll down and we see two roleplayers, spectating of course, in the Grandvoid server. Below that is a server hosting wads that are probably buried within the depths of Cutstuff. Further below is a test server for a rarely-played mod. And then there's a vanilla server with a few unfamiliar faces.

Fuck. Better join the full server: Saxton Hale.

Shit, I died early in the round. Sure wish the match could proceed. Oh, but, what's this? It appears there are a few stalling players delaying the match. ...Hrm, really tired of waiting. Fuck this, I could be doing better things. Bye, server.

Scale that appropriately and you get the idea.

You summed up EEEVVEERRYYYTTHHIIINGG that happens when I, and pretty much everybody else plays this game.

I would love to see more Vanilla TDM. That is great. Also doesn't make new players feel bad just because they didn't win: they're more likely to win because it's a team game.

Preferably TDM with forced autoselect and no switching.
Emphasis added. This is why Saxton Hale is so popular; you can lose horribly and then lie to yourself about how much you matter when "The Survivors Have Triumphed!(tm)" appears. It's more popular than TDM because everyone loves instakilling dudes as OP characters.

Quote from: "Galactan"
Quote from: "Stonefunk"
Complaining about complaining about Classes

I'm getting a feeling that you're being really defensive here.

Nobody's on normal classes.  Nobody's on vanilla.  It's all saxton+classes, all the time.  And it's killing us.  Nobody wants to sit through a Hale trying to catch Gyro Man or Quick Man.  It's boring as all hell, and yet people are going to be forced to flock to it because it's the only thing people are doing anymore!

A new person gets on, sees this really populated server.  One of three things happens:
A. They search for all the mods required, but can't find one (sprites+music+misc), give up, and go away because vanilla hardly ever has players.
B. They find everything, get on, and are immediately greeted by three Gyro men laughing their asses of while the hale tries to catch them.  About three minutes of this is all it takes for someone new to get bored out of their skull and leave.
C. They actually enjoy the experience.

Seriously, Saxton+Classes has to be stopped somehow.  Boycotting it in favor of vanilla, praying that the random ax hits it, anything.

Quote from: "Stonefunk"
always THE SAME can become really boring.

I'd like to take this moment to point out that you're almost always on the BR91 server.
Yes, Classes Saxton is the cancer that is killing MM8BDM. It's not like anyone can do anything about it; the old versions will still be out there, and they'll still be hosted as long as there are people willing to host it.

Quote from: "Tengu and Tango"
BLUE
This is where I would put in a "thumbs up" emoticon if we had one.

Quote from: "Linnie"
I would just like to voice an opinion as a new player (I've been playing for about six weeks) that I really, very much enjoy a game with classes over just Mega Man. I pretty much only play a game with classes, unless it doesn't make a difference (like that one time I found that Hide 'n' Seek server), because it has so much more variety than just Mega Man. I've heard people talking about Balrog (I don't know who that is, I've gotten the assumption they took over Hale mode from someone else) "broke" Hale mode (which I assume is why classes Hale is outdated and the newer Hale with MM8 maps and the extra Hales doesn't have classes), and, if my assumptions are correct, I would have to agree, Hale is rather boring without classes.

What I'd like to see with classes is a server that forces random. It would probably be a good compromise for people who dislike people only playing classes that they find overpowered. Unfortunately I have no experience or skills with modding, so unless such a thing can already be done, I coulnd't contribute to making it and my suggestion means nothing, and I apologize for making it.
At last, a voice of reason. Welcome to CutStuff, I hope you enjoy your stay. (About "breaking" SH; I got tired of watching people abuse Classes with Saxton Hale, so I put a bit of code in to kill anyone who doesn't use Mega Man. It didn't exactly work, but I tried.)

June 17, 2013, 05:08:35 PM
Reply #37

Offline Linnie

  • MM8BDM Extender
  • *
  • Date Registered: June 05, 2013, 05:19:32 PM

    • View Profile
Re: New Gamers, how must we do with them?
« Reply #37 on: June 17, 2013, 05:08:35 PM »
...Balrog, why would you do that?

I mean, clearly a lot of people disagree with your opinion of it, from all the bashing I hear, and from the fact that the classes Hale is the one everyone usually goes to. If there's so much opposition, why don't you remove such code, or place a patch that gives people to disable the code when making their own servers (if the latter is possible; as I've said, I know nothing about code and I'm very grateful for those that do know)? Then more people would use your updates and you wouldn't be thought of so negatively by a portion of the community.

June 17, 2013, 05:26:53 PM
Reply #38

Offline Balrog

  • Standard Member
  • Date Registered: February 08, 2011, 07:41:17 PM

    • View Profile
Re: New Gamers, how must we do with them?
« Reply #38 on: June 17, 2013, 05:26:53 PM »
Quote from: "Linnie"
...Balrog, why would you do that?
Because I was sick of people using Quick Man, Wood Man, and Gyro Man to break the game. Balance in Saxton Hale (what little there is) is based on the capabilities of Mega Man. Mega Man can jump 32 units high, has 100 health, and has speed 0.8. If anyone uses a class that deviates from that significantly they're going to get an easy win. Playing some of the more vanilla classes (Fire Man, Ice Man, Metal Man) is fine, but everyone was and is just abusing the others to stall. Also, it crashes a lot, as Tsuki has complained to no end about.

Also, I expected a patch enabling Classes support to be around by now. It's not like the code is inaccessible or obfuscated - it would take literally five minutes to make a patch to remove the classes restriction if anyone had the will and the knowledge, which, I might add, is quite minimal. The idea was that you would actually have to have the vaguest idea of what you were doing to host Classes with Saxton Hale, and thereby open the Pandora's box of crashing and stalling.

June 17, 2013, 05:31:08 PM
Reply #39

Offline Linnie

  • MM8BDM Extender
  • *
  • Date Registered: June 05, 2013, 05:19:32 PM

    • View Profile
Re: New Gamers, how must we do with them?
« Reply #39 on: June 17, 2013, 05:31:08 PM »
Huh. And, nobody has done so? That seems odd to me. If I ever decide to try coding with this, I may try to learn how to create that patch. But, with this knowledge, I'm getting the implication that most of the people who bash you don't know coding themselves.

June 17, 2013, 05:32:14 PM
Reply #40

Offline Knux

  • Standard Member
  • *
  • Date Registered: September 04, 2009, 06:56:01 AM

    • View Profile
Re: New Gamers, how must we do with them?
« Reply #40 on: June 17, 2013, 05:32:14 PM »
Actually, by letting players explore amply what can happen when Classes meet Saxton, either it gets more popular or everyone eventually gets bored of it like everything else. From Linnie's reasoning, I can see that more clearly now. People may even want to go back to vanilla afterwards. I understant that Saxton was never meant to be hosted with classes though, and that it's too much trouble to make a compatibility patch becaue Balrog wants the game to be played how it was meant to: No Classes. But when people begin doing things like joining the classes Saxton server and apparently liking it, no one should be to blame for non existant trouble. People are having fun experimenting, and that's all sane and good.

As for me, I dislike Saxton + Classes. Still, anyone can make a patch for Classes as much as anyone is now able to host thanks to BE servers. So don't feel like Balrog has to be nagged at over it. He isn't obligated to do so.

June 17, 2013, 05:34:16 PM
Reply #41

Offline Balrog

  • Standard Member
  • Date Registered: February 08, 2011, 07:41:17 PM

    • View Profile
Re: New Gamers, how must we do with them?
« Reply #41 on: June 17, 2013, 05:34:16 PM »

June 17, 2013, 05:44:45 PM
Reply #42

Offline Linnie

  • MM8BDM Extender
  • *
  • Date Registered: June 05, 2013, 05:19:32 PM

    • View Profile
Re: New Gamers, how must we do with them?
« Reply #42 on: June 17, 2013, 05:44:45 PM »
Thank you for that link.


I completely understand your reasoning and can agree with it to a small extent -- I just go into spectate when Gyro Man's stage comes up -- but I personally like the variety of it, even if it is sometimes unfair, such as Gyro Man's stage. When I play Hale, I actually like getting the stragglers that are good at evading. But, I agree with you that different opinions will be had, and, although I disagree, I respect your decision to remove classes (because, as you said, with coding knowledge anybody could remove it).

I would personally also like to see more game modes being played, because I haven't played all of them yet and can't form a proper opinion on which is my favorite.

June 17, 2013, 05:56:21 PM
Reply #43

Offline Knux

  • Standard Member
  • *
  • Date Registered: September 04, 2009, 06:56:01 AM

    • View Profile
Re: New Gamers, how must we do with them?
« Reply #43 on: June 17, 2013, 05:56:21 PM »
You know Linnie, if you do get to making that patch one day, you might want to exclude some game breaking classes and/or remove abilities that break the Saxton game. For example, Gyro man being able to fly only once in an entire match. It's a lot of work, but if it gets done, it could be both balanced and fun.

June 17, 2013, 06:06:54 PM
Reply #44

Offline Linnie

  • MM8BDM Extender
  • *
  • Date Registered: June 05, 2013, 05:19:32 PM

    • View Profile
Re: New Gamers, how must we do with them?
« Reply #44 on: June 17, 2013, 06:06:54 PM »
Well, I would rather nerf the abilities (if that is possible) than remove them. For example, not removing his flight, but possibly shortening the time by increasing the ammo usage so they could only fly for 1-2 seconds? Again, only if such is possible.

This is of course hypothetical, if I try coding; it could easily turn out to overwhelm me and cause me to give up.