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mikey hauser: bad game
And what exactly are you trying to prove with these demos and logs? That a lot of new players hold little to no value currently to our community.Those of us who play the frequently know this very well. Perhaps we should figure out where these new players are coming from; maybe we'll get lucky and they all come from the same place. They're probably from a select few origins. That'd be worth figuring out, both for PR (that's Public Relations) research purposes and just figuring it out. Posterity and all that. We don't need to spend time proving there a few bad apples out there. I myself encountered a particularly distasteful new individual two days ago at Classes TLMS.
One huge thing we can do to improve the quality of people coming in is improve the MM8BDM Wiki. Little progress has been made since the project was stickied to the MM8BDM Discussion forums. It's common practice nowadays to look to wikis for information about a new interest. If you ask me, ours makes us look shallow, lacking content and character. It's also not as useful as it could be. We can start by copying all of the content from some of our forums' more useful tutorials into the wiki. We can continue by marking our articles more comprehensive and less personalized, because that turns people off. We can improve from there by adding articles on mods, and... more tutorials! People should be able to scour the wiki and come to the forums with a good working knowledge of everything.
As an aside. I think too many people are looking for that magic solution. Some people say we need more vanilla, some say we need PR, some say we need more activity, some say we need more mods, some say we need more this or that... Everyone has seemed reluctant to agree that we need *all* of that and more.But it's not just that we need all of that. We need all of that in quality. But perhaps that is a discussion for a different thread.
I think a dedicated server is a good idea, and could work. I think Light's Lab would be a great way to make that happen... perhaps it could simply be expanded and made online-friendly?
Well, from what I have seen most of the new players (from the nameless servers / dev's server) (with maybe one or two exceptions) are acting quite civilized, actually. I mean, of course there are people swearing and complaining unnecessarily, but that should be kind of expected.I had quite a few nice matches with them in the last few days and I am sure that Balrog's videos will prove some of the things said in this thread wrong.The really funny thing, though, is that most people are still playing Saxton Hale or not playing the game, even though we almost always have at least one vanilla server with players in them now.tl,dr: New players are not bad nor good because many people are not interested in them after all.
People are lazy and want a magic bullet to solve their problems. This transcends communities and the Internet.
Honestly, this is just a lot of dramaticism about nothing.
This is a hell of a lot more than nothing. Like Balrog said, if active steps aren't taken, servers will likely be flooded with ragers, spammers, and other such things. Maybe not soon, but it's in the future somewhere.
We actually do *not need* new players. And it looks like many people do not even *want* new players.
Like Balrog said, if active steps aren't taken, servers will likely be flooded with ragers, spammers, and other such things. Maybe not soon, but it's in the future somewhere.
Quote from: "*Alice"We actually do *not need* new players. And it looks like many people do not even *want* new players.Now, this is the problem. It's a problem whether or not you're even right. Assuming you are, these "many people" are signing Cutstuff's DNR as we speak. They turn away new players through complacency or even hostility, instead choosing the xenophobic route of only interacting with themselves. I'd go into more detail, but that's a discussion for another thread. Anyways; if you aren't right, then your conviction sends a bad message to people who want to play the game, driving them away anyways. It's their right to play this game as much as yours- it's not our place to decide we "don't need more people."
I'm pretty sure if that were to happen, it would have happened by now. The state of the game and this community has been stagnant for a long time afterall. Official expansions and updates don't draw in crowds for very long. For as big of an overhaul update that V3 was, how long did the magic and excitement last? A few weeks tops.As for the fear of the community dying, fear not, it can never die. There are too many vital people here who keep things going and so long as those people remain here and gradually work on MM8BDM related content, the community and game will stay afloat. However, this is hardly an ideal state to be in.