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Author Topic: New Gamers, how must we do with them?  (Read 16994 times)

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June 16, 2013, 07:11:37 PM
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Offline Emmanuelf06

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New Gamers, how must we do with them?
« on: June 16, 2013, 07:11:37 PM »
I noticed, some friends who learnt how to play MM8BDM class mode in the stands I made for the conventions are really happy to see how a fangame can be awesome!
A lot think it's a good game, some guys want really learn to be good at this game, but they start....and the problem is:
The guy who dont accept the news gamers because some guys of the community are to closed (strong or not, they are not nice with them).

Like the youtube videos who showed MM8BDM, and give us, new gamers; what is the problem?

If you want play with only your little group, go made a private server.

For the others servers, why some guys insult the new gamers? They learn, you weren't so good when you started the game.

There is really a problem with the guys who are CLOSED to the new gamers and insult them. No-tolerant.

A friend was called "mexican" and others things ect.....(hoooo it's not racist at all.) and others things, it's a shame, if you want degusted people from MM8BDM, you can do that, but when your friends will go to League of Legend or Counter Strike, you will be alone, see? We need all the people to make this game (mm8bdm) awesome.

This game has a huge potential and can be liked by a lot of people.
An old friend who played mm8bdm (correct level but however), want to play this game again (since 2years) but he knows how closed are some guys.

MM8BDM can be a good thing to show how is the megaman serie. I try to make some Megaman 8 bits deathmatch Stand/Place to show how awesome is this game to FRENCH people (and not mexican WTF) and you break that.

I won't say any names but I think, you understand, yes, guys, some guys kill the potential of the community.

MM8BDM, it's not only the guys who are there since the beginning of mm8BDM, it's not only for progamers (or pro of airman/needleman hahaha!)

No education and no passion, you try to be mad with the new players for what? Just to do a superficial show off. (like a guy who used a nazi name but nobody kicked him because he is a strong duelist (skullman guy).

Anyways, sorry for my english

Some guys can become good like you guys. Just try to be fair.
I hope the best for MM8BDM but for the Megaman Serie too.

June 16, 2013, 08:12:53 PM
Reply #1

Offline Mendez

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« Reply #1 on: June 16, 2013, 08:12:53 PM »
Calling someone Mexican is like calling you French. You are from France, right? So you're French. It's not racist, it's simply pointing out your nationality. Although if I were to say "All French MM8BDM players are not good at MM8BDM",and this is true to an extent, then THAT would be racism.
As for bringing new blood into the community, a few folks and I had a pretty good conversation about it last night. I remember that someone said that the reason the community is nearly dead is because Mike doesn't care about this project anymore, although I'm not entirely convinced that's true. I told them that the game needs more innovative mods and map packs, although goodness knows that it will just end up being played to death for weeks on end.
One thing that I want to talk about is how hard it is for new players to get online. Simply having a button that says "Get Doomseeker" isn't enough. I honestly want Doomseeker to come pre-packaged in every new copy of MM8BDM, as well as a text/image tutorial on using Doomseeker to get online. That way, people can get online without having to go to other sites. If we have the opportunity to simplify the process from downloading to playing, why not take that opportunity? Also, I'd love a blank folder for skins, with a text file included on where/how to acquire skins. Streamline this game, yo.

June 16, 2013, 08:36:22 PM
Reply #2

Offline tsukiyomaru0

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Re: New Gamers, how must we do with them?
« Reply #2 on: June 16, 2013, 08:36:22 PM »
The matter at hand, Mendez, is that there are some players that are very hostile in game, specially against campers, and won't hesitate in insulting. So we have to discourage this hostility against new players. At least, that is what I'm almost sure Stonefunk meant.

June 16, 2013, 08:59:56 PM
Reply #3

Offline Balrog

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Re: New Gamers, how must we do with them?
« Reply #3 on: June 16, 2013, 08:59:56 PM »
I posted this when homies started rolling in, but it's still relevant here.

Quote
This could be a bad thing.

Allow me to tell you the sad tale of Sonic Robo Blast 2. A fangame started by SSNTails and Sonic Team Jr. to build the 3D Sonic game Sega was too incompetent to make, it was slowly cobbled together from the Doom Legacy engine. Demo after demo was released, and a community formed around the development process. These people were united by their desire to see a classic Sonic game in 3D that they could be proud of. However, the message boards' membership was composed of, as one regular put it, "90% 8-year-olds, 8% lurkers, 1.9% oldbies, and 0.1% people actually able to contribute to this project." (Paraphrasing here; I can't find the original thread.) The community still managed to keep together, more or less, since the 8-year-olds, having the attention span of 8-year-olds, soon vanished after asking their questions and abandoning their stupidly overconfident expansion ideas.

Soon, the developers realized that the official maps had become outclassed by what the game's active modding community (many of the members of which were also developers) was putting out; a revamp was in order. After three years of feverish development and polishing, SRB2 2.0 was released, marking a new standard for mods. 2.0 also marked the point that the old guard had begun to outgrow the game - SSNTails was now a married man, and with a baby on the way he couldn't spare the time needed to steer the development of a Sonic game. Furthermore, the strong push to get 2.0 out had pushed the ragtag Sky Sanctuary Team to its limit, leaving them completely burnt out. Lastly, the markedly increased quality of 2.0's maps revealed an unsettling truth - only a handful of people actually had the talent to meet the community's standards, most of whom had expended all of their creative energy working on the release. Things began to wind down.

Then, the tipping point was reached. Spazzo, a developer and moderator, had become frustrated with the lack of progress on the next version of SRB2, and lashed out against Sky Sanctuary. The exact details escape my memory, but the issue first became apparent to the community when Spazzo began sending private messages to message board regulars, telling them a distorted picture and encouraging them to raise hell. The end result - Spazzo was made a persona non grata (albeit recently admitted to the MB) and people began to realize that the game and community had stagnated. It's by no means a ghost town, and things are improving - the noobs keep rolling in, the oldbies still make small talk, a few decent mods have been put out, and STJr. has made some encouraging progress towards 2.1 - but the sense that the game is in its twilight years remains.
Still don't believe me? Get a load of this guy. By my calculations, this is what a plurality of MM8BDM downloaders look like. Call me elitist, but having posts like those clogging up the forums and the servers would not make me a happy camper. So, while making getting online easier should be a goal, it should not be thoughtlessly easy.

Also, Stonefunk, Use proper English when posting.

June 16, 2013, 09:17:40 PM
Reply #4

Offline -Daiki-TheOni

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Re: New Gamers, how must we do with them?
« Reply #4 on: June 16, 2013, 09:17:40 PM »
Stonefunk, I,m with you, out there, in the online lands, some players try to seem "le creme de le creme" but they fall in the dark side, and they begin to say bad things against mexicans, new players, girls, etc....
But we can't do too much..... well we can encourage people to be friendly with the other players, but, ¿how?

June 16, 2013, 09:22:44 PM
Reply #5

Offline Laggy Blazko

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Re: New Gamers, how must we do with them?
« Reply #5 on: June 16, 2013, 09:22:44 PM »
Quote from: "Balrog"
Also, Stonefunk, Use proper English when posting.
LOL balrog mad for bad english.
--
I always think getting new people would be funny. The "bad"/"immature" new people on the forums only would make me laugh and they would get banned before becoming a real threat.
I liked the homie incident. Fragging new players is funny and getting fragged by them is interesting, IMO.
But meh, I think the people that managed to play online is the people that actually wanted to.

PS: I think i've seen more mexican people than french in MM8BDM.

June 16, 2013, 09:24:07 PM
Reply #6

Offline Max

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Re: New Gamers, how must we do with them?
« Reply #6 on: June 16, 2013, 09:24:07 PM »
I notice that a lot of players who are 'scared off' the game aren't actually scared off by people on the forum, more so those who play the game a lot and don't really use the forum at all. That, combined with the difficulty of getting into populated servers due to mods really makes it hard to become an active member of the community. I'm sure there are lots of players who enjoyed singleplayer but just didn't join the community afterwards. Keep pushing and advertising for new players!

Quote from: "Balrog"
Also, Stonefunk, Use proper English when posting.

He's French, he tried his best.

June 16, 2013, 09:35:00 PM
Reply #7

Offline Orange juice :l

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Re: New Gamers, how must we do with them?
« Reply #7 on: June 16, 2013, 09:35:00 PM »
What if we hosted a server dedicated to new players? :ugeek:

Full vanilla, no "shutting down" the server by bulldozing the new players, provide help with the game, etc etc.

The only problem is that not all new players would see this new server. The best option I could think of would be a button on the launcher labeled "Newcomer server" or something similar that would automatically connect you to it, but it'd need to be a server that never moved ever. Best-Ever tends to axe servers that aren't used and sometimes they just explode the server lists, so we'd need to get a port reserved which seems rather unlikely.

June 16, 2013, 09:43:55 PM
Reply #8

Offline Tengu

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Re: New Gamers, how must we do with them?
« Reply #8 on: June 16, 2013, 09:43:55 PM »
One of the main issues I'm seeing is that there are only two groups of active people for the most part right now.


The first group being the "Let's play Saxton Hale and never leave the server ever" group, which isn't awful because a lot of the people that play in there are very nice people for the most part. The problem is that it doesn't give new players the chance to experience other game modes, like vanilla, online with other players.


The second group would be the "Go to any given server and spectate so we can role play." I personally think that it's just ridiculous to occupy a server to give someone the illusion that you're playing, then to just go in there and see "Here let me give you a hug XD XD XD." (yes, I do see this) Imagine a new player seeing, for instance, Grandvoid's DM server. They'll go in wanting to play DM online, and what they'll find is that they'll be playing alone because the other 7 people in the server just want to spectate and roleplay. I say if you're going to do that, make your own server and password lock it.

June 16, 2013, 10:10:20 PM
Reply #9

Offline Balrog

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Re: New Gamers, how must we do with them?
« Reply #9 on: June 16, 2013, 10:10:20 PM »
Quote from: "Tengu and Tango"
One of the main issues I'm seeing is that there are only two groups of active people for the most part right now.


The first group being the "Let's play Saxton Hale and never leave the server ever" group, which isn't awful because a lot of the people that play in there are very nice people for the most part. The problem is that it doesn't give new players the chance to experience other game modes, like vanilla, online with other players.
This is true, sadly. I think this is because you can still get a "you win!" in these modes without contributing anything or having any real skill.

Quote from: "Tengu and Tango"
The second group would be the "Go to any given server and spectate so we can role play." I personally think that it's just ridiculous to occupy a server to give someone the illusion that you're playing, then to just go in there and see "Here let me give you a hug XD XD XD." (yes, I do see this) Imagine a new player seeing, for instance, Grandvoid's DM server. They'll go in wanting to play DM online, and what they'll find is that they'll be playing alone because the other 7 people in the server just want to spectate and roleplay. I say if you're going to do that, make your own server and password lock it.
Wait, people are still doing this? I thought that scourge got nuked when the "Vampire Wedding Crasher" fiasco made Flanny go nuts.

June 16, 2013, 10:46:15 PM
Reply #10

Offline *Alice

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Re: New Gamers, how must we do with them?
« Reply #10 on: June 16, 2013, 10:46:15 PM »
Is it *that* hard to not be a complete jerkface?

Why do some people assume that every new player could be a threat and is a bad thing because of that.

Players doing things you don't like are of course something you may feel free to dislike, but being a complete jerk about it and automatically seeing every new player as something bad is seriously not a good thing to do.

People stalling in Saxton Hale are not a "threat to the community" or a "threat to the overall enjoyment of the game". It is not like we have other servers. And if playing Saxton Hale means taking the risk of some people making rounds last too long, so be it.

I might only have been here for about 20 months, but from what I have seen this community has become worse as time went on. The whole homie thing really showed me that some of the people here are just newbie-phobes. If a player is new and maybe doing things that appear wrong to you, just let them figure it out for themselves, or maybe mention it to them in a friendly and civilized way. But it is no reason to complain about it on the forums.

And I 100% agree that the game should be easier to use. The whole multiplayer requiring additional programs and configurations are flaws. Not "features that protect us against the threat of new players that - god forbid - could do something wrong and worst of all STALL IN SAXTON HALE MODE". If you think so, you're just an idiot.
Of course, it is debatable if spending a lot of time and resources to somehow integrate both things together is really worth it. But for the love of god, do not make that a political issue.

I don't recall people bitching endlessly about players using cheap tactics two years ago when Roboenza was the most popular thing around. So why are some people complaining about something similar now? And why so much?

The whole Roleplayer thing however, that should - in my opinion - just die outright. But not wanting there to be new players just because they could make your match of Saxton Hale mode boring ... is the dumbest form of stupidity.

June 16, 2013, 10:53:50 PM
Reply #11

Offline Kapus

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Re: New Gamers, how must we do with them?
« Reply #11 on: June 16, 2013, 10:53:50 PM »
Quote from: "Balrog"
Wait, people are still doing this? I thought that scourge got nuked when the "Vampire Wedding Crasher" fiasco made Flanny go nuts.
It's not Flanny or any of the other Touhou roleplayers. I believe it's Giantmega and her friends.

I haven't played in a while due to the aforementioned Saxton Hale servers. Saxton Hale is not a game mode I enjoy, and I usually don't have the time/patience to wait in an empty server until people come. My interest in MM8BDM in general is slowly waning, due to the lack of interesting community activity. (I am slowly working at my new map pack, though. I want to get that done.)

June 16, 2013, 11:06:11 PM
Reply #12

Offline Orange juice :l

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Re: New Gamers, how must we do with them?
« Reply #12 on: June 16, 2013, 11:06:11 PM »
I don't play Shadowman anymore because I get kicked for stalling every time I do.

June 16, 2013, 11:07:34 PM
Reply #13

Offline Emmanuelf06

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Re: New Gamers, how must we do with them?
« Reply #13 on: June 16, 2013, 11:07:34 PM »
Quote from: "Yellow Devil"
I notice that a lot of players who are 'scared off' the game aren't actually scared off by people on the forum, more so those who play the game a lot and don't really use the forum at all. That, combined with the difficulty of getting into populated servers due to mods really makes it hard to become an active member of the community. I'm sure there are lots of players who enjoyed singleplayer but just didn't join the community afterwards. Keep pushing and advertising for new players!

Quote from: "Balrog"
Also, Stonefunk, Use proper English when posting.

He's French, he tried his best.

Yeah thanks, i will continue. For the power of the megaman serie and mm8bdm !  :cool:

I think, I become too crazy and stress too much for nothing.
Mendez => Indeed, I think it was like a racist insult (specially for the friend who didn't understand). Lol, I was like "WTF!"
Balrog => I understand but there nis not only bad players, no? The guys who like really the game, they will continue to play.

Simple servers can be good for them, yeah....

Sorry guys but i had some problems....i will continue to do some MM8BDM stands, but i was afraid if we can't accept the new players who like really this game (not like the guys, balrog said).
It's ok :)

June 16, 2013, 11:08:57 PM
Reply #14

Offline tsukiyomaru0

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Re: New Gamers, how must we do with them?
« Reply #14 on: June 16, 2013, 11:08:57 PM »
Quote from: "Orange juice :l"
I don't play Shadowman anymore because I get kicked for stalling every time I do.
Reminds me when I used to play ShadowMan in classes before he got his passive camo removed. It was often I'd see votekicks claiming I was stalling, when I was in fact sneaking toward the other last surviving player.