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Quote from: "Korby"The amount of wrong you are is ridiculous, Balrog. Many people will use this mod BECAUSE it forces you to be a random class. So many good times to be had, it's amazing.Not wrong if you assume the following train of thought: player joins server without noticing that forcerandom is loaded, player gets stuck with a class that he doesn't even have basic competence in due to only playing one class, player gets killed a lot, player ragequits. I thought that the existence of people who would enjoy playing with random was obvious, and therefore not worth mentioning.
The amount of wrong you are is ridiculous, Balrog. Many people will use this mod BECAUSE it forces you to be a random class. So many good times to be had, it's amazing.
Question- does this make you one class for the ENTIRE time of the match, or does it keep switching after you die?Also, if it's the first, does spectating and then rejoining switch your class?Also rather unrelated, but I like your classy avatar.
Since I've looked at the code, I'll take the liberty of answering this. Basically, all this does is force the "Class" option in Player Setup to be set to Random at every opportunity.BTW, Wint, ConsoleCommand() is being removed due to idiots abusing it. You might want to file a ticket to let the Zandronum team know about this particular use case.
From testing it out, the first pick you make when entering the game always gives what you want, but deaths after that are randomized.It works fine with CSCC, but it breaks ammo regen in KY Classes.
BTW, Wint, ConsoleCommand() is being removed due to idiots abusing it. You might want to file a ticket to let the Zandronum team know about this particular use case.