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I understand what you're doing here and I guess it's fine, but why are there two WADS when you can combine data into one.
It worked pretty smooth on the server, good job on fixing those bugs too.Although, I would really like to see This be compatible with SH, unless it already is.....
filesize is still absurd. Really. Blame it on music and sounds.
Quote from: "tsukiyomaru0"filesize is still absurd. Really. Blame it on music and sounds.I blame the monsterosity that IS Classes + Saxton for the fileseize.
Quote from: "Rozark"Quote from: "tsukiyomaru0"filesize is still absurd. Really. Blame it on music and sounds.I blame the monsterosity that IS Classes + Saxton for the fileseize.The entire Classes file only makes up about 10% of the total (hence why I decided to only change the Classes file for version 1b). Tsuki is right; the sprites, music, sounds, graphics, and maps make up about 99% of the Saxton Hale file's ridiculous size. For my purposes, I don't need to touch that stuff, so the next time I need to fiddle around with something in the Saxton Hale file (which may not happen immediately), I'm just going to split it into two files so people don't have to keep re-downloading the graphics and audio.And yeah, I'll try to make Classes v7 compatible whenever it happens to come out. Unless there's some sort of dramatic change, I should be able to do it fairly easily now that I have an idea of what to do.