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August 30, 2012, 08:07:56 AM
Reply #1215

Offline Hallan Parva

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Re: Fanmade robot masters
« Reply #1215 on: August 30, 2012, 08:07:56 AM »
That pose looks incredibly... erm, stiff.

How does he move?

August 30, 2012, 01:56:14 PM
Reply #1216

Offline Donutyoshi

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Re: Fanmade robot masters
« Reply #1216 on: August 30, 2012, 01:56:14 PM »
No offense, but that sprite looks like a huge mess. The head is proportioned wrong, and the details are really cluttered with the black outlines. It's a little too tall for a Megaman sprite, and you kinda got the shading wrong too. In fact, robot sprites barely have shading. Just white spots to represent shine for some.

The legs are done wrong too.

August 30, 2012, 03:29:30 PM
Reply #1217

Offline ? Manibogi ?

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Re: Fanmade robot masters
« Reply #1217 on: August 30, 2012, 03:29:30 PM »
Quote from: "SmashBroPlusB"
That pose looks incredibly... erm, stiff.

How does he move?
While I'm not making any game or anything like that, I wanted him to jump all over the place, though I'll agree it is a bit stiff.

Quote from: "Donutyoshi"
No offense, but that sprite looks like a huge mess.
The head is proportioned wrong, Yeah, had he been smaller, the head would be right, but he's pretty tall.
and the details are really cluttered with the black outlines. Sorry, but I...I fail to see your point.
It's a little too tall for a Megaman sprite, I usually try to make them as tall as Yamato Man, or smaller, but I went a bit overboard with this one, didn't I?
and you kinda got the shading wrong too. In fact, robot sprites barely have shading. Just white spots to represent shine for some. I shaded this one taking some Crystal Man sprites as a guide, and it ended up like some Gatuca Man sprite, and I personally like that. Besides, as long as I keep to the NES limitations to an extent, that's OK in my book.

August 30, 2012, 03:45:34 PM
Reply #1218

Offline Donutyoshi

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Re: Fanmade robot masters
« Reply #1218 on: August 30, 2012, 03:45:34 PM »
Actually nevermind about the details part.

September 01, 2012, 09:10:33 PM
Reply #1219

Offline Hatmandoo

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Re: Fanmade robot masters
« Reply #1219 on: September 01, 2012, 09:10:33 PM »
Tiny update thing.

Coaster Man - Roller Dash - Charge to dash forward, encased in powerful flames. uses 2 Energy per use.

Generator Man -Ground Spark - A wave of electricity is shot across the ground. Uses 5 Energy per use.

Demo Woman - Missile Salvo - Fires 3 Heat-Seeking missiles at once. Uses 6 Energy per use.

Gel Man - Gel Gun - Shoots goo at foes, stopping them for a short time. Uses 1 Energy per 2 uses.

Douse Man - Douse Bubble - A bubble full of water is shot, and it moves in a wave direction. When making impact with anything, the bubble pops and releases water on the foe's head, also doing damage. Uses 3 Energy per use.

Ember Man - Vulcan Arm - A continuous spray of fire. Uses 2 Energy every 1 Sec. of use.

Flux Men – Dual Laser – Self explanatory :cool: . Uses 1 Energy per use.

Hail Man - Hail Guard - A shield of 6 pieces of hail. Each ball of hail can be punched out by firing again when a piece is in front of you. Charge to punch further. Uses 6 Energy per use.

September 05, 2012, 04:17:23 PM
Reply #1220

Offline Knux

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Re: Fanmade robot masters
« Reply #1220 on: September 05, 2012, 04:17:23 PM »
I thought about a weapon yesterday while half asleep.

...

Meteor Bomb - Shoots a meteor that has what seems to be signal antenae protruding from it's holes. It goes slowly at first, but as it covers more distance, it speeds up. Upon impacting an enemy or wall, it will produce an amount of explosions and scatter fire on the floor (akin to Flame Blasts) depending on how fast it was traveling at the moment. The faster it was going, the more explosions produced and flames scattered.

Robot Master: ??? (You'd meet this guy as a secret fight in Satellite Man's stage assuming my idea was made into a rom hack).

EDIT: And while no one is still here:

Gaol Man - Designed to supervise a facility for studying robots who have gone awry, it wasn't long before he went mad as well. He now uses the robots in the facility as his personal little guard, but to protect what? No one has been able to get anywhere near the grounds to find out. Yet.

Glitter Man - A robot master whose purpose and place of creation remains unknown. He is able to create clouds of smoke that seem to shine. Whatever is caught in them will be affected differently depending on the color of the cloud, although all of them have a blinding effect. Green clouds do damage over time, purple clouds slow them down, and orange clouds prevent jumping. Sightings of this robot have been reported at nights when the sky is clear. Although no hostility has been shown as of yet, he is on a wanted list for scaring people.

October 17, 2012, 09:40:21 PM
Reply #1221

Offline Magikarp

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Re: Fanmade robot masters
« Reply #1221 on: October 17, 2012, 09:40:21 PM »
I have a few, but they're still in development and one of them is crack:

Infernoman
Tidewoman
Thunderwoman
Geckowoman
Hawkman

And then I have a sort of reflecting TRON Frisbee weapon idea that I need to make a RM for. .o.

October 17, 2012, 10:01:50 PM
Reply #1222

Offline Tengu

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Re: Fanmade robot masters
« Reply #1222 on: October 17, 2012, 10:01:50 PM »
Geckowoman that is so awesome.

October 17, 2012, 11:38:59 PM
Reply #1223

Offline Donutyoshi

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Re: Fanmade robot masters
« Reply #1223 on: October 17, 2012, 11:38:59 PM »
Women are sure the cliche thing in Megaman fanmade-lineups.

October 17, 2012, 11:52:02 PM
Reply #1224

Offline Laggy Blazko

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Re: Fanmade robot masters
« Reply #1224 on: October 17, 2012, 11:52:02 PM »
That's because Capcom is sexist and everyone else want girls in their fanon.
=P

October 18, 2012, 12:34:59 AM
Reply #1225

Offline CHAOS_FANTAZY

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Re: Fanmade robot masters
« Reply #1225 on: October 18, 2012, 12:34:59 AM »
I don't understand why nobody likes female Robot Masters.  I think they do a great job of breaking up the monotony of "-Man, -Man, -Man, -Man...".  Of course, that shouldn't be the only thing making them interesting, and you might want to give them a feminine power (In general, girls are generally depicted as mages or swift fighters), but other than that...what's the big deal?

Hoo, boy, it's been a while since I was in here...as usual, I have lots of ideas, but there's not much point in sharing any of them...well, I guess I'll place one while I'm here.

Grave-Man
A Robot who manages a graveyard, burying honorable Robots that were too important to be scrapped upon their death.  He claims to have a spiritual connection to every Robot he's ever buried, and every Robot that was thought of, but never built (which is like being dead).

He is generally depressing, so not many hang around him for long.  As such, he cannot handle social situations very well, and he overall prefers to talk to the Robots in his head.

He bears a gray/dark brown color scheme, with a helmet that casts a shadow on his eyes.  He is average height and has a slender, yet solid build--one that can handle the work of gravedigging.  He carries his shovel with him everywhere he goes, which has sharpened edges should he ever need to fight.

In addition to bashing his opponents with his shovel, he is also able to make tombstones rise from the ground and blast them forward with a few hand motions.  His strongest attack is the Sleeper Coffin, temporarily spawning a casket which, if fallen into, close shut and instantly kill the Robot trapped inside.  He also has the latent power to make Robots rise from their grave and fight for him, but he doesn't like to do this--not only does it greatly tax his energy (The stronger the Robot was, the more effort it takes), but he doesn't like to disturb a Robot's rest.  He only uses this power when he absolutely has to...or receives orders to.

Grave-Man is actually a very nice character; he helps Robots cope with the fact that they have died and offers them companionship.  Everyone judges him on his mean, frightening exterior, though, and that's why he never shows emotion to anyone else.

October 18, 2012, 01:07:42 AM
Reply #1226

Offline Donutyoshi

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Re: Fanmade robot masters
« Reply #1226 on: October 18, 2012, 01:07:42 AM »
I'm not complaining. It's just the fact that by now it occurred to me that Splash Woman (Or originally Honey Woman) was possibly just a one time thing. Since a man wouldn't quite work with the base concept of the bot, they had to do a Woman for that.

Even if so, why do you think we didn't get any female robots in Megaman 10. Explain that.


The problem I have is, I think the idea of a female robot is an overused cliche among the fandom. Just saying my opinion. Sure, I got female robots in my fangame, but looking at the whole female robot thing, sorta puts me in slight shame.

And Robots shouldn't need a gender to begin with. The "Man" is just a title for robots.

October 18, 2012, 01:18:53 AM
Reply #1227

Offline Ivory

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Re: Fanmade robot masters
« Reply #1227 on: October 18, 2012, 01:18:53 AM »
Quote from: "CHAOS_FANTAZY"
Grave-Man
A Robot who manages a graveyard, burying honorable Robots that were too important to be scrapped upon their death.  He claims to have a spiritual connection to every Robot he's ever buried, and every Robot that was thought of, but never built (which is like being dead).

He is generally depressing, so not many hang around him for long.  As such, he cannot handle social situations very well, and he overall prefers to talk to the Robots in his head.

He bears a gray/dark brown color scheme, with a helmet that casts a shadow on his eyes.  He is average height and has a slender, yet solid build--one that can handle the work of gravedigging.  He carries his shovel with him everywhere he goes, which has sharpened edges should he ever need to fight.

In addition to bashing his opponents with his shovel, he is also able to make tombstones rise from the ground and blast them forward with a few hand motions.  His strongest attack is the Sleeper Coffin, temporarily spawning a casket which, if fallen into, close shut and instantly kill the Robot trapped inside.  He also has the latent power to make Robots rise from their grave and fight for him, but he doesn't like to do this--not only does it greatly tax his energy (The stronger the Robot was, the more effort it takes), but he doesn't like to disturb a Robot's rest.  He only uses this power when he absolutely has to...or receives orders to.

Grave-Man is actually a very nice character; he helps Robots cope with the fact that they have died and offers them companionship.  Everyone judges him on his mean, frightening exterior, though, and that's why he never shows emotion to anyone else.

That is so creepily similar to my Grave Man. Grave Keeper Robot. Uses a shovel. Except mine was a friendly macabrist due to all the exposure to death. And his method of attack was thwacking with shovel and digging up scrap parts (that just happens to be conveniently wherever he digs) which get tossed in an arc.

October 18, 2012, 01:42:01 AM
Reply #1228

Offline Mr. X

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Re: Fanmade robot masters
« Reply #1228 on: October 18, 2012, 01:42:01 AM »
Quote from: "CHAOS_FANTAZY"
I don't understand why nobody likes female Robot Masters.  I think they do a great job of breaking up the monotony of "-Man, -Man, -Man, -Man...".

The problems lie in the fact that it seems like every fan game maker thought this at the same time, then overcompensated by having "*insert feminine noun here* Woman" in every game.  There's also the fact that people tend to do stupid things like giving them breasts or pairing them up with someone (usually a woman because in a series with ROBOTS where there's only one other real woman, they NEED to have a yuri couple apparently >_>).  I've also seen plenty of designs that go too human with skin in places other than the head (generally a no-no unless you're Rock/Roll) and/or hair.  In short, the design/personality tends to show the creator is saying "I want a woman because I want someone pretty to look at" (or worse) more so than "I want a woman because there aren't enough."

This is all, of course, a generalization and probably does not apply to everyone.

October 18, 2012, 01:58:23 AM
Reply #1229

Offline Donutyoshi

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Re: Fanmade robot masters
« Reply #1229 on: October 18, 2012, 01:58:23 AM »
Quote from: "Mr. X"
Quote from: "CHAOS_FANTAZY"
I don't understand why nobody likes female Robot Masters.  I think they do a great job of breaking up the monotony of "-Man, -Man, -Man, -Man...".

The problems lie in the fact that it seems like every fan game maker thought this at the same time, then overcompensated by having "*insert feminine noun here* Woman" in every game.  There's also the fact that people tend to do stupid things like giving them breasts or pairing them up with someone (usually a woman because in a series with ROBOTS where there's only one other real woman, they NEED to have a yuri couple apparently >_>).  I've also seen plenty of designs that go too human with skin in places other than the head (generally a no-no unless you're Rock/Roll) and/or hair.  In short, the design/personality tends to show the creator is saying "I want a woman because I want someone pretty to look at" (or worse) more so than "I want a woman because there aren't enough."

This is all, of course, a generalization and probably does not apply to everyone.
This. Is also supporting my point.