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Author Topic: [MINI EXPANSION] Mega Man 8-bit Halloween! - [RELEASE]  (Read 83891 times)

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September 22, 2013, 05:08:24 PM
Reply #180

Offline Hinatediz

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Re: [MINI EXPANSION] Mega Man 8-bit Halloween! - 2013
« Reply #180 on: September 22, 2013, 05:08:24 PM »
i came to bring Tomahawk Talbain...



Can i? :3

September 22, 2013, 05:13:31 PM
Reply #181

Offline Ceridran

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Re: [MINI EXPANSION] Mega Man 8-bit Halloween! - 2013
« Reply #181 on: September 22, 2013, 05:13:31 PM »
I don't know much about Darkstalkers, but

how about YES wolf pelt Tomahawkman would be amazing

September 22, 2013, 05:29:57 PM
Reply #182

Offline Hallan Parva

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Re: [MINI EXPANSION] Mega Man 8-bit Halloween! - 2013
« Reply #182 on: September 22, 2013, 05:29:57 PM »
hey I'm actually starting on Ghost Beef now


freaking obnoxious ghost valley textures

September 22, 2013, 09:56:09 PM
Reply #183

Offline Korby

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Re: [MINI EXPANSION] Mega Man 8-bit Halloween! - 2013
« Reply #183 on: September 22, 2013, 09:56:09 PM »
Quote from: "Hinatediz"
i came to bring Tomahawk Talbain...



Can i? :3

Go for it.

September 22, 2013, 10:49:19 PM
Reply #184

Knux

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Re: [MINI EXPANSION] Mega Man 8-bit Halloween! - 2013
« Reply #184 on: September 22, 2013, 10:49:19 PM »
Finished my map and submitted it. Thanks for the jingle, Llama!
oh hey two thousand :I

Hina, that's exactly how I pictured Tomahawk Man for halloween. Couldn't be better, IMO.

EDIT: Name of my map is Isolated Fear, though that's the best thing I could come up with. Suggestions for a map name are welcome.

September 22, 2013, 11:05:25 PM
Reply #185

Offline MEGAMANX123

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Re: [MINI EXPANSION] Mega Man 8-bit Halloween! - 2013
« Reply #185 on: September 22, 2013, 11:05:25 PM »
guess its that time of year again can't wait

September 23, 2013, 05:35:40 PM
Reply #186

Offline Beed28

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Re: [MINI EXPANSION] Mega Man 8-bit Halloween! - 2013
« Reply #186 on: September 23, 2013, 05:35:40 PM »
Whoa whoa whoa... I just had an idea.
(click to show/hide)
Remember when I said hellish map theme? I just suddenly remembered this. How would an underground cavern map with lava work well with the Halloween theme?

Spoiler for DuckTales Remastered:
(click to show/hide)

September 23, 2013, 08:41:10 PM
Reply #187

Offline tsukiyomaru0

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Re: [MINI EXPANSION] Mega Man 8-bit Halloween! - 2013
« Reply #187 on: September 23, 2013, 08:41:10 PM »
On second thought, count me out of this for Custom Weapons. However I do allow (I always do) that my resources are used.

September 24, 2013, 07:56:46 PM
Reply #188

Knux

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Re: [MINI EXPANSION] Mega Man 8-bit Halloween! - 2013
« Reply #188 on: September 24, 2013, 07:56:46 PM »
Hey Beed, you never replied back about that thing I sent you for this. Are you going to use it?

September 24, 2013, 08:49:09 PM
Reply #189

Offline Dimpsy

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Re: [MINI EXPANSION] Mega Man 8-bit Halloween! - 2013
« Reply #189 on: September 24, 2013, 08:49:09 PM »
Okay so NOW I'm finally finished with Rock Belmont(Simon style)'s sprite sheet, and I will proceed to making it's skin not too long.

Changes :
- I just decided to fuck it with Back/R Fire 1 and used the same arm and whatnot, there's just not really a thing that I can get working right because everybody is refusing to help.
- Reverted the Front Fire 1 sprite back to what I originally had it, it was more consistent, more natural, and if you have a problem with it... check the walk frames.

Is there any REAL thing you need me to fix before I move on to the skin?

September 24, 2013, 09:30:32 PM
Reply #190

Offline Beed28

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Re: [MINI EXPANSION] Mega Man 8-bit Halloween! - 2013
« Reply #190 on: September 24, 2013, 09:30:32 PM »
Quote from: "Knux"
Hey Beed, you never replied back about that thing I sent you for this. Are you going to use it?
With my idea for my map changed (I'm thinking of Mount Versuvius now), it's probably unlikely I'll end up using it in the long run.

September 24, 2013, 10:51:58 PM
Reply #191

Knux

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Re: [MINI EXPANSION] Mega Man 8-bit Halloween! - 2013
« Reply #191 on: September 24, 2013, 10:51:58 PM »
Alright, got it.

Korby are we allowed to submit more than one map? Also, is darkness mandatory?

September 24, 2013, 11:07:58 PM
Reply #192

Offline Ceridran

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Re: [MINI EXPANSION] Mega Man 8-bit Halloween! - 2013
« Reply #192 on: September 24, 2013, 11:07:58 PM »
It's not mandatory, but allowed. As far as I'm aware, that's how Korby put out the wording.

Oh, and I still haven't done anything with the skin since the last update, because I can't count on myself to make a good tail.

September 24, 2013, 11:49:56 PM
Reply #193

Knux

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Re: [MINI EXPANSION] Mega Man 8-bit Halloween! - 2013
« Reply #193 on: September 24, 2013, 11:49:56 PM »
Quote from: "Ceridran"
It's not mandatory, but allowed. As far as I'm aware, that's how Korby put out the wording.
I know, right? But it never hurts to be sure of things. In fact, I've been through enough that has taught me to do these sort of things.

September 25, 2013, 01:00:40 AM
Reply #194

Offline Korby

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Re: [MINI EXPANSION] Mega Man 8-bit Halloween! - 2013
« Reply #194 on: September 25, 2013, 01:00:40 AM »
Quote from: "VirtualSonic43"
Reverted the Front Fire 1 sprite back to what I originally had it, it was more consistent...

Skin denied.
It's not "consistent" if it's not the same elevation. If you look at someone's arm from the side and then spin around to the front of it, it doesn't magically appear to be much lower on their body.

Feel free to improve it and resubmit.

@Knux: Darkness is not required, but I've always enjoyed playing on SDM with this mod because it gets sooo dark. Kind of like your current one does. Also, multiple maps is fine.

I've updated the OP a bit, if I missed people, let me know.