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Rock Belmont
Oh, BTW: for those who made the Gutsmanstein and Snakedusa skins: they had their own walk animations done all this time.It's your choice to adapt your skins' walk frames to these walk animations or not. I would suggest you do so if you want to differentiate the skins further from the original Robot Master skins (especially Gutsmanstein). Still you choice, though: they're already great.
Oh, BTW: for those who made the Gutsmanstein and Snakedusa skins: they had their own walk animations done all this time.It's your choice to adapt your skins' walk frames to these walk animations or not. I would suggest you do so if you want to differentiate the skins further from the original Robot Master skins (especially Gutsmanstein). Still you choice, though: they're already great.And regarding Rock Belmont, I will say this: The Front/R, Side and Back/R firing frames have his arm a little too long for my taste. The overall clothing design is also yucky, but maybe that's because I prefer my Rock Belmot design: a one-piece detailed leather vest with a detailed belt, detailed tall boots, a bandana and hand wrists, which are the general characteristics of the NES Simon Belmont. In comparison, my design makes all these characteristics stand out and differentiate it from the original Mega Man skin (hairstyle is different because of bandana, leather vest is bulky and outlined, belt is thicker than Proto Man's belt piece), unlike yours.There, I got that out of my chest.
I prefer Virtual's design to yours Musashi, not that it's bad.
Hey, listen, calm down.
My only real issue is the front-right throwing sprite is inconsistent with the rest of the sheet, it doesn't really look like his arm is back enough.
Quote from: "Crunchy"Hey, listen, calm down.The whole time I was typing that I was pretty damn calm, I was just trying to make a point and whatnot. I guess the whole reason had to do with Korby and not understanding my point I was trying to make earlier.Quote from: "Crunchy"My only real issue is the front-right throwing sprite is inconsistent with the rest of the sheet, it doesn't really look like his arm is back enough.I've mentioned this before, I just cannot find a way to make it look right. I mean, I've tried to get it right for a long time, and even tried to get some help with no success. If you can think of some way to make it look better, that'd be nice.