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Author Topic: [MINI EXPANSION] Mega Man 8-bit Halloween! - [RELEASE]  (Read 83889 times)

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September 30, 2013, 12:27:51 PM
Reply #210

Offline Deviddo

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Re: [MINI EXPANSION] Mega Man 8-bit Halloween! - 2013
« Reply #210 on: September 30, 2013, 12:27:51 PM »
Quote from: "VirtualSonic43"
Rock Belmont
Hey, listen, calm down, it's actually pretty impressive!  Have a little more faith in yourself.

My only real issue is the front-right throwing sprite is inconsistent with the rest of the sheet, it doesn't really look like his arm is back enough.
Other than that, I see what you were trying to achieve, I respect it, and think the result is pretty good.

And, in all honesty, I prefer Virtual's design to yours Musashi, not that it's bad.

September 30, 2013, 01:12:46 PM
Reply #211

Offline Ceridran

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Re: [MINI EXPANSION] Mega Man 8-bit Halloween! - 2013
« Reply #211 on: September 30, 2013, 01:12:46 PM »
Quote from: "MusashiAA"
Oh, BTW: for those who made the Gutsmanstein and Snakedusa skins: they had their own walk animations done all this time.




It's your choice to adapt your skins' walk frames to these walk animations or not. I would suggest you do so if you want to differentiate the skins further from the original Robot Master skins (especially Gutsmanstein). Still you choice, though: they're already great.

I don't even know what my walking frames would look like in action.

September 30, 2013, 01:37:52 PM
Reply #212

Offline FTX6004

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Re: [MINI EXPANSION] Mega Man 8-bit Halloween! - 2013
« Reply #212 on: September 30, 2013, 01:37:52 PM »
Quote from: "MusashiAA"
Oh, BTW: for those who made the Gutsmanstein and Snakedusa skins: they had their own walk animations done all this time.




It's your choice to adapt your skins' walk frames to these walk animations or not. I would suggest you do so if you want to differentiate the skins further from the original Robot Master skins (especially Gutsmanstein). Still you choice, though: they're already great.

And regarding Rock Belmont, I will say this:

The Front/R, Side and Back/R firing frames have his arm a little too long for my taste.

The overall clothing design is also yucky, but maybe that's because I prefer my Rock Belmot design: a one-piece detailed leather vest with a detailed belt, detailed tall boots, a bandana and hand wrists, which are the general characteristics of the NES Simon Belmont. In comparison, my design makes all these characteristics stand out and differentiate it from the original Mega Man skin (hairstyle is different because of bandana, leather vest is bulky and outlined, belt is thicker than Proto Man's belt piece), unlike yours.

There, I got that out of my chest.

I know about that but i think i would not like if he walks like that and doing that fire frame.

September 30, 2013, 01:44:48 PM
Reply #213

Offline Ceridran

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Re: [MINI EXPANSION] Mega Man 8-bit Halloween! - 2013
« Reply #213 on: September 30, 2013, 01:44:48 PM »
To be honest, I don't like either of their firing frames, but I like the walking frames.

September 30, 2013, 03:51:23 PM
Reply #214

Offline MusashiAA

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Re: [MINI EXPANSION] Mega Man 8-bit Halloween! - 2013
« Reply #214 on: September 30, 2013, 03:51:23 PM »
Quote from: "Crunchy"
I prefer Virtual's design to yours Musashi, not that it's bad.

Can't blame you for that. I haven't retouched or revisited that design in more than a year. It does need the neck piece, and maybe the leather vest needs to be a little fleshed out.

September 30, 2013, 05:47:07 PM
Reply #215

Offline Dimpsy

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Re: [MINI EXPANSION] Mega Man 8-bit Halloween! - 2013
« Reply #215 on: September 30, 2013, 05:47:07 PM »
Quote from: "Crunchy"
Hey, listen, calm down.
The whole time I was typing that I was pretty damn calm, I was just trying to make a point and whatnot. I guess the whole reason had to do with Korby and not understanding my point I was trying to make earlier.
Quote from: "Crunchy"
My only real issue is the front-right throwing sprite is inconsistent with the rest of the sheet, it doesn't really look like his arm is back enough.
I've mentioned this before, I just cannot find a way to make it look right. I mean, I've tried to get it right for a long time, and even tried to get some help with no success. If you can think of some way to make it look better, that'd be nice.

September 30, 2013, 08:17:39 PM
Reply #216

Offline Deviddo

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Re: [MINI EXPANSION] Mega Man 8-bit Halloween! - 2013
« Reply #216 on: September 30, 2013, 08:17:39 PM »
I'll give it a shot, yeah.

September 30, 2013, 08:53:52 PM
Reply #217

Offline Hinatediz

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Re: [MINI EXPANSION] Mega Man 8-bit Halloween! - 2013
« Reply #217 on: September 30, 2013, 08:53:52 PM »
i've finished Tomahawk Talbain and send the skin through PM, Korby...

September 30, 2013, 10:03:35 PM
Reply #218

Offline Korby

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Re: [MINI EXPANSION] Mega Man 8-bit Halloween! - 2013
« Reply #218 on: September 30, 2013, 10:03:35 PM »
Thanks for reminding me. I'm not exactly the best with memory.

As for those sprites Musashi found, I would prefer if the skins of those used the sprites there. After all, they're based on them anyway, might as well make them that much more unique, no?

October 01, 2013, 01:31:26 AM
Reply #219

Offline -Daiki-TheOni

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Re: [MINI EXPANSION] Mega Man 8-bit Halloween! - 2013
« Reply #219 on: October 01, 2013, 01:31:26 AM »
eh.... if someone is looking for a good song, Jake Kaufman/virt have some free NES music, just taste this.
http://virt.bandcamp.com/track/dusk-falls-nes

If you want the songs, simply click on buy and put 0$(pay if you want) then choose format and download.
Jake always do awesome music....

October 02, 2013, 12:15:51 AM
Reply #220

Offline Geno

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Re: [MINI EXPANSION] Mega Man 8-bit Halloween! - 2013
« Reply #220 on: October 02, 2013, 12:15:51 AM »
what

I had an idea.

Since this is a Halloween thing, and megaman sprite game came out on October 31st last year, could I make a skin of a Spooky Ghost from MMSG to serve as a Halloween skin AND a celebratory item for 1 year of megaman sprite game?

(I keep forgetting whether it's Korby or Ivory who hates megaman sprite comic)

October 02, 2013, 03:12:20 AM
Reply #221

Offline Korby

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Re: [MINI EXPANSION] Mega Man 8-bit Halloween! - 2013
« Reply #221 on: October 02, 2013, 03:12:20 AM »
I don't know if Ivory does, but I certainly don't. Go for it!

I would also like to mention to everyone that they only have 27 or so days left! Get your stuff done!

October 02, 2013, 10:17:13 PM
Reply #222

Knux

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Re: [MINI EXPANSION] Mega Man 8-bit Halloween! - 2013
« Reply #222 on: October 02, 2013, 10:17:13 PM »
I think I'm gonna resubmit my map. And no, there won't be 20 more resubmissions. Just did some changes to the left side from some feedback I got.

EDIT: The other map idea I had was Zenith Temple, from this thing, but then I realized it wouldn't look 8-bit enough and that it would be too similar to either Beed's map or one map that's already in the pack. So yeah, no second map from me.

October 02, 2013, 11:17:44 PM
Reply #223

Offline Deviddo

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Re: [MINI EXPANSION] Mega Man 8-bit Halloween! - 2013
« Reply #223 on: October 02, 2013, 11:17:44 PM »
Quote from: "VirtualSonic43"
Quote from: "Crunchy"
Hey, listen, calm down.
The whole time I was typing that I was pretty damn calm, I was just trying to make a point and whatnot. I guess the whole reason had to do with Korby and not understanding my point I was trying to make earlier.
Quote from: "Crunchy"
My only real issue is the front-right throwing sprite is inconsistent with the rest of the sheet, it doesn't really look like his arm is back enough.
I've mentioned this before, I just cannot find a way to make it look right. I mean, I've tried to get it right for a long time, and even tried to get some help with no success. If you can think of some way to make it look better, that'd be nice.
...Okay, I've got to hand it to you, I can't think of a way to make that look better.
I'm sorry about that, should've kept my mouth shut if I couldn't even fix it myself.

October 02, 2013, 11:45:10 PM
Reply #224

Knux

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Re: [MINI EXPANSION] Mega Man 8-bit Halloween! - 2013
« Reply #224 on: October 02, 2013, 11:45:10 PM »
You really should give yourself a pat in the back, Crunchy. You did attempt to fix it, and that's better than sitting and arguing about it.