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My map also gets it's brightness screwed up when loaded with the halloween.pk3 file. Everything is set at 255 lighting for some reason, and that's a humongous no.
Finally, some horror-themed maps that don't use just Shademan's tileset.
Wouldn't his back hurt frame need to have the legs switch positions?EDIT: I meant to bring this up earlier but why is his hair swaying on the side positions?
I did a bit of tinkering on that firing frameI just wanted to nitpick the crud out of alignments.
VirtualSonic, are you giving that skin a walk cycle that looks like Simon's? Just wondering.
his hands are in different positions in the hit poses
I don't see the issue. If you mean comparing the back/r walk frames to the pain frames, I think they would both handle a different perspective of how the hands are. The ones in the pain frame don't seem to say "walking"