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Author Topic: Otaku Alex's Workshop (RPG Mod V1c)  (Read 38812 times)

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December 27, 2013, 01:57:25 AM
Reply #165

Offline coolcat7022

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Re: Otaku Alex's Workshop (Hyper Saxton V4b)
« Reply #165 on: December 27, 2013, 01:57:25 AM »
Ok then.

December 28, 2013, 08:18:37 PM
Reply #166

Offline OtakuAlex

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Re: Otaku Alex's Workshop (Hyper Saxton V4b)
« Reply #166 on: December 28, 2013, 08:18:37 PM »
Omega Zero has received complaints about being a standard boss and being bland, so I put up a poll for you guys to vote on how I can improve him.

Also, you can expect Twinbee and Dark Pit in the next version.

December 29, 2013, 02:31:46 PM
Reply #167

Offline Goomba98

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Re: Otaku Alex's Workshop (Hyper Saxton V4b)
« Reply #167 on: December 29, 2013, 02:31:46 PM »
I want at least his HUD to be fixed.

December 29, 2013, 11:26:57 PM
Reply #168

Offline OtakuAlex

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Re: Otaku Alex's Workshop (Hyper Saxton V4b)
« Reply #168 on: December 29, 2013, 11:26:57 PM »
OK, I'm closing the thread since work on V4c is nearing completion.
The results are:


   Make a random player become Zero to fight against him and help the survivors   40%    40%    [ 4 ]
   Turn him into Nightmare Zero and base him around that   10%    10%    [ 1 ]
   Turn him into Nightmare Zero and make one player become X in a similar sense to option 1   20%    20%    [ 2 ]
   Do nothing and scrap him   30%    30%    [ 3 ]

December 30, 2013, 12:10:53 AM
Reply #169

Offline OtakuAlex

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Re: Otaku Alex's Workshop (Hyper Saxton V4c)
« Reply #169 on: December 30, 2013, 12:10:53 AM »
Just finished uploading V4c. As usual, here's the changelog.
(click to show/hide)

Please give feed back on this. If something is unbalanced or buggy, I'll make V5 the final version where everything all comes together.

Also, credit to Dimpsy Boots for the Dark Pit code. (though he forgot to set the sprites and I had to do that for him)

Also, I updated the 'Thingz' file.

December 30, 2013, 12:14:28 AM
Reply #170

Offline Hunter Frags

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Re: Otaku Alex's Workshop (Hyper Saxton V4b)
« Reply #170 on: December 30, 2013, 12:14:28 AM »
Quote from: "OtakuAlex"
OK, I'm closing the thread since work on V4c is nearing completion.
The results are:


   Make a random player become Zero to fight against him and help the survivors   40%    40%    [ 4 ]
   Turn him into Nightmare Zero and base him around that   10%    10%    [ 1 ]
   Turn him into Nightmare Zero and make one player become X in a similar sense to option 1   20%    20%    [ 2 ]
   Do nothing and scrap him   30%    30%    [ 3 ]

In that case, I have a couple questions:

1. How would Zero work? In other words, will he work like a typical hale, but on the survivor side?

2. Would he use the same Omega Zero skin, but with a different color scheme, or were you thinking of using another Zero skin(although Omega Zero is the only current MMZ-style skin)?

December 30, 2013, 12:18:28 AM
Reply #171

Offline OtakuAlex

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Re: Otaku Alex's Workshop (Hyper Saxton V4b)
« Reply #171 on: December 30, 2013, 12:18:28 AM »
Quote from: "ChaosUnlimited"
Quote from: "OtakuAlex"
OK, I'm closing the thread since work on V4c is nearing completion.
The results are:


   Make a random player become Zero to fight against him and help the survivors   40%    40%    [ 4 ]
   Turn him into Nightmare Zero and base him around that   10%    10%    [ 1 ]
   Turn him into Nightmare Zero and make one player become X in a similar sense to option 1   20%    20%    [ 2 ]
   Do nothing and scrap him   30%    30%    [ 3 ]

In that case, I have a couple questions:

1. How would Zero work? In other words, will he work like a typical hale, but on the survivor side?

2. Would he use the same Omega Zero skin, but with a different color scheme, or were you thinking of using another Zero skin(although Omega Zero is the only current MMZ-style skin)?

I'll probably port over my old Zero Class from Otaku Classes and try improving him.

You can expect this to be added in V4d as well as some fixes/rebalancing.

December 30, 2013, 03:46:50 AM
Reply #172

Offline Dimpsy

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Re: Otaku Alex's Workshop (Hyper Saxton V4c)
« Reply #172 on: December 30, 2013, 03:46:50 AM »
Sorry about the bugs with Dark Pit guys!
I coded a little bit of it, tried to test it. But MM8BDM wouldn't load because of certain scripts not working when I initially made it, so I sent the files to Otaku Alex and he found out I fucked up a few things.
He is NOT supposed to be a silhouette, he's supposed to have custom SFX, his arrows were supposed to be a bit farther, and not everyone was supposed to turn into Dark Pit.
I have no idea why all these bugs are happening, but I took note of all the other Hale txts to make sure I didn't accidentally fuck up.
And I used the ZDoom Wiki for some parts of the creation, but he was heavily using Starman's code.

Me and Otaku Alex are probably gonna get either Naive or Stardust to help fix up Dark Pit, and the other Hales. Though, if I learn how to make better Hales and it isn't too late, I might fix Dark Pit myself so I don't sound too lazy. Don't worry, I (hopefully) promise that the next Hale (The man in green himself) will be a little better.
Also yes, I know Dark Pit didn't win the initial poll that was set awhile back. But I wanted to learn how to make Hales and Dark Pit seemed like a good choice, plus I didn't wanna keep bugging Otaku to make it. At least I "tried", first Hale and all.

December 30, 2013, 04:01:50 AM
Reply #173

Offline Emmanuelf06

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Re: Otaku Alex's Workshop (Hyper Saxton V4c)
« Reply #173 on: December 30, 2013, 04:01:50 AM »
It will say an idiot thing, but it can be really fun if Otaku Alex Saxtonhale and Stardust saxtonhale was in the same mode, no?

Like, Sonic-RemiliaScarlet-GenesisUnit-Nightmare Zero......
I love the 2 modes anyways ^^

But a mix can be awesome .____.

December 30, 2013, 04:08:08 AM
Reply #174

Offline OtakuAlex

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Re: Otaku Alex's Workshop (Hyper Saxton V4c)
« Reply #174 on: December 30, 2013, 04:08:08 AM »
Quote from: "Emmanuelf06"
It will say an idiot thing, but it can be really fun if Otaku Alex Saxtonhale and Stardust saxtonhale was in the same mode, no?

Like, Sonic-RemiliaScarlet-GenesisUnit-Nightmare Zero......
I love the 2 modes anyways ^^

But a mix can be awesome .____.

This is already planned. When V5 of Hyper Saxton comes out and whatever the final version of ++ comes out, they will merge and we will have a great, new version of Saxton Hale to play around with.Not sure how it will work from that point on though. I mean, I could probably continue taking boss suggestions and StarDust might work on the ACS or somethin'. IDK, I guess that stuff is for after the merging.

Actually, I would like to improve my RPG mod, continue work on my Doom-engine game with an undetermined title, and various other things once I am done with this. However, I could probably  still make bosses time from time.


And in response to what Dimpsy said, the issues could be rooted to either you or me. If the issue is in the DECORATE scripts, it's all you. If it's in the ACS, it's all me.

December 31, 2013, 08:21:31 PM
Reply #175

Offline Fr3akGamer

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Re: Otaku Alex's Workshop (Hyper Saxton V4c)
« Reply #175 on: December 31, 2013, 08:21:31 PM »
Can you add me to the list? I'm kinda well-known. And where is Dennis on that list? And LoneWolf?

December 31, 2013, 08:34:38 PM
Reply #176

Offline Ceridran

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Re: Otaku Alex's Workshop (Hyper Saxton V4c)
« Reply #176 on: December 31, 2013, 08:34:38 PM »
I may come off as a jerk here, but.. What list? Who are those people? Who are you?

It's not really easy to say that you're well known. You joined last month.




.. Really, though, what list?

January 01, 2014, 03:39:26 AM
Reply #177

Offline Fr3akGamer

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Re: Otaku Alex's Workshop (Hyper Saxton V4c)
« Reply #177 on: January 01, 2014, 03:39:26 AM »
No, I've been playing since the summer of 2013, and I think lots of people know me. I am not talking about the Cutstuff community. I am talking about MM8BDM.

As for the list, there was a list of some well-known players on one of the pages here.

January 01, 2014, 03:51:46 AM
Reply #178

Offline OtakuAlex

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Re: Otaku Alex's Workshop (Hyper Saxton V4c)
« Reply #178 on: January 01, 2014, 03:51:46 AM »
I think you're talking about how there was an idea for a boss pack themed after the MM8BDM community. Am I right? Anyways, not sure if I'll actually do that or not. For now, it's merely a possibility.

January 01, 2014, 03:59:16 AM
Reply #179

Offline Linnie

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Re: Otaku Alex's Workshop (Hyper Saxton V4c)
« Reply #179 on: January 01, 2014, 03:59:16 AM »
Am I on the list?