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1) Autoaim is always on ... game wouldn't let me alter it, except once. I can understand that the "can't change while in game" is important so that online players don't have an unfair advantage, but why must it be the same for singleplayer?You should be able to change this at any time. Are you doing it from Player Options [the menu you used to set your name]? If you are, you might be having issues writing to your .ini config. I believe the console command is writetoini, check if it's true or false if you still can't change it.2) Can't change gameplay features in menu: As I stated above, it's something you may want to look into.You can't change these in the campaign, but you should be able to in offline skirmish.3) Enemy Bots too Accurate: Most of the time, the enemies seem too accurate. It's not that big a complaint, so it's more likely that I'm a wuss. However, I hate it when they're more accurate than I am, because of my confused autoaim.Fun fact: The Zandronum (Skulltag at the time) bot source code was lost years back, so we're pretty much stuck with what we have... unless somebody feels like doing it from scratch.4) A Slide function should be implemented: It might cause problems, but I think if you could swap the crouch function with a slide function, it would add a new element to the gameplay. The classes mod actually does that with some classes by giving them an altfire.5) Some weapons don't work: Plant man's weapon doesn't do anything, and when I fight plant man at the end of the Mega Man 6 section, he just reverts to Mega Buster. Check it out.Plantman's attack actually heals you instead of doing damage- try using it when your health is low. Plantman doesn't use it because he can't really heal you to death.
7) Other MM Weapons Should Be Featured: Like the Magnet Beam. Just a small suggestion