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Author Topic: Mega Man Classic Weapon Fusions  (Read 29994 times)

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January 27, 2014, 12:12:27 AM
Reply #30

Offline Beed28

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Re: Mega Man Classic Weapon Fusions
« Reply #30 on: January 27, 2014, 12:12:27 AM »
Quote from: "MusashiAA"
So literally a nuke like this:

(click to show/hide)

That comic made me what so hard.


How about this combination:

Commando Bomb + Homing Sniper = Homing Bazooka
Basically shoots up to five bulky missiles that explode on contact, but travels through the air slowly.

January 27, 2014, 05:06:14 AM
Reply #31

Offline GameAndWatcher

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Re: Mega Man Classic Weapon Fusions
« Reply #31 on: January 27, 2014, 05:06:14 AM »
Quote from: "-FiniteZero-"
Fire + Heat + Pharaoh + Flame + Turbo + Sword + Magma + Solar = Super Ultra Mega Death Inferno Of Doom (Or SUMDID for short).
I'd hate to see what would happen if you added Burner! :shock:

January 27, 2014, 05:31:11 AM
Reply #32

Offline -FiniteZero-

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Re: Mega Man Classic Weapon Fusions
« Reply #32 on: January 27, 2014, 05:31:11 AM »
Quote from: "Game&Watcher"
Quote from: "-FiniteZero-"
Fire + Heat + Pharaoh + Flame + Turbo + Sword + Magma + Solar = Super Ultra Mega Death Inferno Of Doom (Or SUMDID for short).
I'd hate to see what would happen if you added Burner! :shock:

I knew I forgot one.

Anyways, my next creation:

Bomb + Crash + Drill + Napalm + Burst + Grenade + Pirate + Commando = Super Happy Fun Nuke (Or SHFN for short)

January 28, 2014, 08:58:03 AM
Reply #33

Offline NemZ

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Re: Mega Man Classic Weapon Fusions
« Reply #33 on: January 28, 2014, 08:58:03 AM »
fun with lightning/wind types... because why not?

Elec + Cloud = Chain Lightning
Fires three bolts that split into three more on contact with an enemy or surface.

Wind + Sheep = Arc Runner
Cloud moves rapidly along the ground firing a constant electrical discharge upward as it goes.

Spark + Tengu (&B) = Shock Gauntlet
Melee attack that stuns anything it doesn't kill in one hit.  If used while dashing causes enemies to be hurled in the direction of the dash, causing damage and stun to any other targets it touches and major damage if it hits a wall.

Top + Tengu(8) = Vortex Shield
Sphere of winds surrounds you, damaging anything it touches and allowing you to move freely (mm3 rush jet style) as long as attack is held.

Tornado + Dynamo = Storm Warning
Causes constant damage to everything on the screen in a sustained attack that moves with you like time stopper until energy is depleted.

Air + Plug = Static Discharge
Fires balls of lightning in a forward spread shot that follow surfaces they touch

Clown + Jupiter = Live Wire
electrified whip that allows grappling and on contact with an enemy can be held down to deal continuous minor damage, ignoring both shields and hitstun.

January 28, 2014, 03:20:44 PM
Reply #34

Offline Knux

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Re: Mega Man Classic Weapon Fusions
« Reply #34 on: January 28, 2014, 03:20:44 PM »
That made come up with...

Wind + Plug = Static Cyclone
- Shoot forward a ripping cyclone projectile charged with electricity. The projectile elevates if it hits a wall and continues on, but doesn't climb down walls.

That comic strip looks so intense, btw.

January 28, 2014, 04:56:21 PM
Reply #35

Offline Gumballtoid

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Re: Mega Man Classic Weapon Fusions
« Reply #35 on: January 28, 2014, 04:56:21 PM »
Lightning Bolt + Thunder Wool = Wool Blitz
Four or five Thunder Wool clouds formulate, and each simultaneously drop a powerful bolt of lightning three times before dissipating. Finishes small enemies, severely damages larger ones.

Concrete Shot + Water Shield = Cement Mixer
A shield that can turn enemies into Concrete Shot platforms if thrown while wet. Dries over time. If thrown while dry, it simply damages enemies it hits.

Power Stone + Magma Bazooka = Volcanic Eruption
Fires three pulsating volcanic stones in a fashion similar to Air Shooter. Affected by gravity. Leaves ripping blobs of magma where they land and shatter.

Leaf Shield + Tornado Blow = Leaf Blower
Fires leaves in a flamethrower-esque spread fashion, very similar to the weapon of the same name in Terraria.

January 28, 2014, 07:54:49 PM
Reply #36

Offline -FiniteZero-

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Re: Mega Man Classic Weapon Fusions
« Reply #36 on: January 28, 2014, 07:54:49 PM »
Fire Storm + Water Shield = Douse Shield
You create a wall of flames around yourself, then immediately douse the flames with water. Does absolutely nothing.

January 28, 2014, 09:00:34 PM
Reply #37

Offline Superjustinbros

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Re: Mega Man Classic Weapon Fusions
« Reply #37 on: January 28, 2014, 09:00:34 PM »
Quote from: "-FiniteZero-"
Fire Storm + Water Shield = Douse Shield
You create a wall of flames around yourself, then immediately douse the flames with water. Does absolutely nothing.
Actually that could be made into a useful attack, similar to my Fire Storm + Ice Slasher. You'd fire standard Fire Storm shots while you're being protected (and gradually healed) by a giant water bubble which also deals contact damage to anyone that touches it.

January 30, 2014, 01:00:13 PM
Reply #38

Offline Turbodude

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Re: Mega Man Classic Weapon Fusions
« Reply #38 on: January 30, 2014, 01:00:13 PM »
This is an idea I had for a CSCC but it's pretty much the fusion of two weapons anyways:

Scorch Wheel + Flame Sword = Inferno Whip

Whips forward a string of blazing fire in a slashing motion, deals massive damage up close as smaller balls of fire spread out from it.

January 30, 2014, 03:40:57 PM
Reply #39

Offline Geno

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Re: Mega Man Classic Weapon Fusions
« Reply #39 on: January 30, 2014, 03:40:57 PM »
How about a silly one
BECAUSE PC3

Torch Arm + Oil Stream

It does the exact same thing as Torch Arm by itself. Or the exact same thing as Oil Stream by itself.
It doesn't matter, because they are both exactly the same as it is.

January 30, 2014, 04:01:45 PM
Reply #40

Offline -FiniteZero-

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Re: Mega Man Classic Weapon Fusions
« Reply #40 on: January 30, 2014, 04:01:45 PM »
Time Stopper + Ice Slasher = Ultra Freeze

Megaman covers everything around him in ice, destroying weak foes and stopping heavier foes in their tracks.

January 31, 2014, 12:34:00 PM
Reply #41

Offline Oliver

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Re: Mega Man Classic Weapon Fusions
« Reply #41 on: January 31, 2014, 12:34:00 PM »
Blizzard + Turbo = Blizzard Wheel: Works the same like the Scorch Wheel, just with a cold attack instead of a hot attack.

Flame + Charge = Flame Kick: Gives you a extra speed kick with a hot attack.

Metal + Slash = Upgraded Metal Blade: This weapon can be charged to throw more metal blades. If it's not charged, it can be used as melee.

Time + Bright = Flash Slower: Slows down the enemies while blinded.

Yoku + Astro = Fake Vision: No, it does not work like the same as the normal copy vision... When you spawn it, you fake suicide and the vision explodes.

January 31, 2014, 01:06:21 PM
Reply #42

Offline Kage

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Re: Mega Man Classic Weapon Fusions
« Reply #42 on: January 31, 2014, 01:06:21 PM »
Power Stone + Fire Storm
Flame Stone
A barrier of four flaming stones will gather around Mega Man as long as Mega Man keeps hitting the fire button, then leave like Power Stone does.

Gravity Hold + Astro Crush
Reverse Crush
Instead of meteors falling from the sky, meteor sized rocks will detach from the ground and fly towards the sky.

Hard Knuckle + Dive Missile
Knuckle Missile
Literally a Hard Knuckle working like dive missile.

Hard Knuckle + Homing Sniper
Homing Multi Knuckle
When uncharged, a flying fist, with the speed of Homing Sniper and power of Hard Knuckle, will home in on an enemy. When charged, multiple enemies will be targeted and multiple fists will home in on every enemy that was targeted.

February 04, 2014, 02:35:04 PM
Reply #43

Offline Oliver

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Re: Mega Man Classic Weapon Fusions
« Reply #43 on: February 04, 2014, 02:35:04 PM »
-------------------------
OP
-------------------------

Air + Wind + Cloud + Tornado = Biggest deadly blowing weather: Works like the Rain Flush, just a instant kill and can only be used one time. (WARNING: It also kill yourself.)

Mega + Proto + Bass = Charged Rapid fire buster (with shield): Works like the Joe Buster from Classes, just fire speed as the bass buster and also defends with the proto shield, if stops shooting.

-------------------
Tricky
-------------------

Bomb + Grenade = Time Flash Grenade: Works like the Hyper Bomb, just the explosion is swaped to the Flash Grenade.

Yoku + Cut = Trolling Cutter: Hitting a player will give the result to launch them up to the air like the Windman Weapon.

Glue + Oil = Sticky Oil Blop: If a player touch the blop, it gets stuck. Can get burned up like the normal Oil Slider.

February 04, 2014, 07:42:45 PM
Reply #44

Offline Knux

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Re: Mega Man Classic Weapon Fusions
« Reply #44 on: February 04, 2014, 07:42:45 PM »
Flash + Freeze

...

2cool4u
All enemies are "time stopped" and forced to look towards the spot you were at before time stopped.

You may fire your shots now.