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Author Topic: Mega Man Classic Weapon Fusions  (Read 29998 times)

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May 09, 2014, 03:29:00 AM
Reply #75

Offline Ceridran

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Re: Mega Man Classic Weapon Fusions
« Reply #75 on: May 09, 2014, 03:29:00 AM »
Quote from: "Doctor Jughu"
Quote from: "PotatoStrike"
Atomic Fire + Water Shield = Magma Barrier: a weapon that can be charged for better protection, and attacking a second time throw the shield at enemies in front of the player.

Wouldnt fire and water end up in steam?

Kirby 64 had the melting ice cube ability. Sounds about right.

May 09, 2014, 04:13:00 PM
Reply #76

Offline Doctor Jughu

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Re: Mega Man Classic Weapon Fusions
« Reply #76 on: May 09, 2014, 04:13:00 PM »
Metal blade + leaf shield = Leaf blade
Leafes formed like metal blades surround you
(like  a shield you know)
And will spread until offscreen (like pump mans attack)
You can use it 5 times
and it does 10 damage when a weakness and 5 when not a weakness

May 09, 2014, 04:26:02 PM
Reply #77

Offline -FiniteZero-

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Re: Mega Man Classic Weapon Fusions
« Reply #77 on: May 09, 2014, 04:26:02 PM »
Plant Barrier + Leaf Shield + Yamato Spear = Petal Storm

Creates a whirlwind barrier around you that blocks shots. You can fire the shots off in any direction, and it penetrates shields.

May 10, 2014, 01:57:37 AM
Reply #78

Offline Sir Lemon

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Re: Mega Man Classic Weapon Fusions
« Reply #78 on: May 10, 2014, 01:57:37 AM »
Ice Wave + Magnet Missile = Magnetic Wave.

A wave of magnetic force rolls along the grounds, grabbing opponents and carrying them up walls or out of the arena.

May 10, 2014, 02:37:03 AM
Reply #79

Offline Dataman

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Re: Mega Man Classic Weapon Fusions
« Reply #79 on: May 10, 2014, 02:37:03 AM »
Flame Blast+Thunder Beam=Thunder Blast

Shoots out a small spark of Electricity that falls downwards. when it touches the ground, it shoots out 3 Thunder Beams; One to each side, and one upwards.

May 10, 2014, 03:43:26 PM
Reply #80

Offline Blutorus

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Re: Mega Man Classic Weapon Fusions
« Reply #80 on: May 10, 2014, 03:43:26 PM »
Thunder Claw + Tornado Blow = Cyclone Grasp

Acts like Thunder Claw, but when Mega Man grabs onto a pole or hits an enemy, a strong tornado will come out of it damaging enemies on screen for a short time.

May 10, 2014, 04:03:27 PM
Reply #81

Offline BiscuitSlash

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Re: Mega Man Classic Weapon Fusions
« Reply #81 on: May 10, 2014, 04:03:27 PM »
Ice Wave + Flame Shower = Molten Storm

Fires a bunch of boiling rocks that quickly roll across the ground and emit fires which travel upwards.

May 18, 2014, 07:39:44 PM
Reply #82

Offline Vajaran Nall

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Re: Mega Man Classic Weapon Fusions
« Reply #82 on: May 18, 2014, 07:39:44 PM »
Snake +ice+needle equals frost bite

May 18, 2014, 09:09:20 PM
Reply #83

Offline sa173533

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Re: Mega Man Classic Weapon Fusions
« Reply #83 on: May 18, 2014, 09:09:20 PM »
Mirror Buster + Proto Shield = Mirror Shield

Has the same properties as Mirror Buster,but can be stored like Noise Crush.When enough enemy projectiles are absorbed,you can fire a large charge shot,similar to Proto Man's super charge shot from the Power Fighters.

May 18, 2014, 09:24:04 PM
Reply #84

Offline Ceridran

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Re: Mega Man Classic Weapon Fusions
« Reply #84 on: May 18, 2014, 09:24:04 PM »
I know, I know, this is just a little game, but as Kirby 64's combinations changed up the abilities a lot, we should try our best to be more creative.

Magnet Missile + Blizzard Attack
- - Snow Roller - -

On activation, encase the user in a snowball and draw in minor enemies, increasing the snowball size and damage for each enemy. After a 2 second delay, the snowball launches itself forward.

May 18, 2014, 10:31:35 PM
Reply #85

Offline sa173533

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Re: Mega Man Classic Weapon Fusions
« Reply #85 on: May 18, 2014, 10:31:35 PM »
Screw Crusher + Hyper Rocket Punch(Super Adaptor) = Spiked Rocket Punch

Similar to Super Bass' Hyper Rocket Punch,this weapon can be charged up for greater damage and access to hidden areas(similar to Crash Bomb and Hard Knuckle).
Can be upgraded to home in on enemies.

May 19, 2014, 11:40:36 AM
Reply #86

Offline sa173533

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Re: Mega Man Classic Weapon Fusions
« Reply #86 on: May 19, 2014, 11:40:36 AM »
Ballade Cracker + Commando Bomb = Mini Nuke

Fires a modified Ballade Cracker with the multi-directional aiming of Commando Bomb.
When it hits a wall or floor,the projectile explodes with a mini mushroom cloud with a wave of huge shockwaves.

May 21, 2014, 11:56:05 PM
Reply #87

Offline Blutorus

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Re: Mega Man Classic Weapon Fusions
« Reply #87 on: May 21, 2014, 11:56:05 PM »
Plant Barrier + Leaf Shield = Nature Satellite

While you have this activated, it heals your health, deflects projectiles, and can be aimed anywhere ala Metal Blade. The shield will instantly be destroyed, however, if it is hit by any fire-related attacks.

May 22, 2014, 12:35:50 PM
Reply #88

Offline CDRom11_2007

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Re: Mega Man Classic Weapon Fusions
« Reply #88 on: May 22, 2014, 12:35:50 PM »
Why doesn't anyone make a wad for this? Yea, there are a lot of weapeons but just start with the 8 from powered up and just work your way up. Each version is each game. You can not tell me people would not be willing to make or use that wad, because if people seem to like stuff like the uki's wep and wads like that, they will like the fusion wad. (Only fusion between 2 weps though, anything more than that is OP)

May 22, 2014, 02:25:23 PM
Reply #89

Offline Zard1084

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Re: Mega Man Classic Weapon Fusions
« Reply #89 on: May 22, 2014, 02:25:23 PM »
Quote from: "CDRom11_2007"
Why doesn't anyone make a wad for this? Yea, there are a lot of wepeons but just start with the 8 from powered up and just work your way up. Each version is each game. You can not tell me people would not be willing to make or use that wad, because if people seem to like stuff like the uki's wep and wads like that, they will like the fusion wad. (Only fusion between 2 weps though, anything more than that is OP)
Speaking of that i was already ahead of the fusion weapons idea and i was making a prototype fusion weapon called ThunderCracker (T.Bolt + Freeze cracker) but i lost interest... but i could always make a class that uses existing core weapons and fuses them into new weapons for a short time well it wouldn't use the weapons themselves  but use each core weapon as material for making new weapons much like minecraft or Terraria does.