Advanced Search

Author Topic: Justified Classes v4b Beta 14  (Read 335489 times)

0 Members and 1 Guest are viewing this topic.

September 12, 2016, 08:09:16 PM
Reply #1290

Offline JohnVyttalRay

  • Standard Member

  • The flames of justice are eternal
  • Date Registered: September 12, 2016, 08:03:55 PM

    • View Profile
Re: Justified Classes v3ehhh
« Reply #1290 on: September 12, 2016, 08:09:16 PM »
So, does it has news about this mod for V5? Something?

September 12, 2016, 08:40:20 PM
Reply #1291

Offline RageBurner

  • Standard Member
  • Date Registered: June 25, 2015, 03:03:24 AM

    • View Profile
Re: Justified Classes v3ehhh
« Reply #1291 on: September 12, 2016, 08:40:20 PM »
To answer your other question, we're almost finished with the new update (adding MM9 classes and v5 compatability). We're scheduled to test it this week, and as soon as it's done the testing phase it should be ready for you guys!

Bit of a heads up: The initial release will not include Fake Man, but he will be added later.

It should be updated soon enough, as Shmeckie said in the quoted post.

September 12, 2016, 11:30:37 PM
Reply #1292

Offline JohnVyttalRay

  • Standard Member

  • The flames of justice are eternal
  • Date Registered: September 12, 2016, 08:03:55 PM

    • View Profile
Re: Justified Classes v3ehhh
« Reply #1292 on: September 12, 2016, 11:30:37 PM »
So that means that it didn't launched yet, but it will soon? That's AWESOME!  :mrgreen:

September 13, 2016, 12:13:49 AM
Reply #1293

Offline RageBurner

  • Standard Member
  • Date Registered: June 25, 2015, 03:03:24 AM

    • View Profile
Re: Justified Classes v3ehhh
« Reply #1293 on: September 13, 2016, 12:13:49 AM »
It will definitely be great once it does, but we'll have ti wait a little longer ^.^

September 13, 2016, 01:54:12 PM
Reply #1294

Offline FTX6004

  • MM8BDM Extender

  • aaaaaaB
  • *****
  • Date Registered: August 07, 2012, 05:12:49 PM

    • View Profile
Re: Justified Classes v3ehhh
« Reply #1294 on: September 13, 2016, 01:54:12 PM »
- removed link -

September 14, 2016, 09:08:22 PM
Reply #1295

Offline RageBurner

  • Standard Member
  • Date Registered: June 25, 2015, 03:03:24 AM

    • View Profile
Re: Justified Classes v3ehhh
« Reply #1295 on: September 14, 2016, 09:08:22 PM »
Thanks FTX6004 this should probably be stickied in the OP of the mod here.

September 15, 2016, 12:42:08 AM
Reply #1296

Offline JohnVyttalRay

  • Standard Member

  • The flames of justice are eternal
  • Date Registered: September 12, 2016, 08:03:55 PM

    • View Profile
Re: Justified Classes v3ehhh
« Reply #1296 on: September 15, 2016, 12:42:08 AM »
What means OP in this case? I heard it a lot of times in forums, but I never understood what this means.

September 15, 2016, 02:02:57 AM
Reply #1297

Offline Korby

  • Global Moderator

  • Benvenuto nella room italiana!
  • *************
  • Date Registered: March 04, 2010, 03:36:02 AM

    • View Profile
    • Korby Games
Re: Justified Classes v3ehhh
« Reply #1297 on: September 15, 2016, 02:02:57 AM »
Original Post or Original Poster.

September 15, 2016, 05:06:02 PM
Reply #1298

Offline JohnVyttalRay

  • Standard Member

  • The flames of justice are eternal
  • Date Registered: September 12, 2016, 08:03:55 PM

    • View Profile
Re: Justified Classes v3ehhh
« Reply #1298 on: September 15, 2016, 05:06:02 PM »
Thank you! :)

October 08, 2016, 08:50:24 AM
Reply #1299

Offline Shmeckie

  • Standard Member
  • Date Registered: October 10, 2011, 07:22:04 AM

    • View Profile
    • http://www.cloudscratcher.com
Re: Justified Classes v3ehhh
« Reply #1299 on: October 08, 2016, 08:50:24 AM »
While I'm not at liberty to reveal too much about Galaxy Man, I can say he's very fun, he'll be deadly in the hands of people who can mix up his main and alt, and he has a feature people are gonna have a lot of fun just screwing around with...

October 09, 2016, 03:09:25 AM
Reply #1300

Offline RageBurner

  • Standard Member
  • Date Registered: June 25, 2015, 03:03:24 AM

    • View Profile
Re: Justified Classes v3ehhh
« Reply #1300 on: October 09, 2016, 03:09:25 AM »
While I'm not at liberty to reveal too much about Galaxy Man, I can say he's very fun, he'll be deadly in the hands of people who can mix up his main and alt, and he has a feature people are gonna have a lot of fun just screwing around with...

Good to hear ^.^
For a while I wondered if development had moved completely to the discord channel, but having news here is very nice.
Keep up the good work guys.

October 13, 2016, 05:05:18 PM
Reply #1301

Offline whitekirby101

  • Standard Member

  • HI! :)
  • Date Registered: September 24, 2016, 04:32:54 PM

    • View Profile
Re: Justified Classes v3ehhh
« Reply #1301 on: October 13, 2016, 05:05:18 PM »
Do you have any idea of when the new version will be released. I am just dying to play it. :)

October 30, 2016, 09:21:08 PM
Reply #1302

Offline Mister_Y_675

  • Standard Member
  • Date Registered: March 29, 2015, 12:45:33 PM

    • View Profile
Re: Justified Classes v3ehhh
« Reply #1302 on: October 30, 2016, 09:21:08 PM »
Wiki's not updated
How does swordman's Item work?

November 07, 2016, 01:54:38 AM
Reply #1303

Offline RageBurner

  • Standard Member
  • Date Registered: June 25, 2015, 03:03:24 AM

    • View Profile
Re: Justified Classes v3ehhh
« Reply #1303 on: November 07, 2016, 01:54:38 AM »
Wiki's not updated
How does swordman's Item work?

If I recall correctly, you must be in the air when you press the item key. The statue head will then drop along the vertical plane you're facing.

November 07, 2016, 05:25:37 AM
Reply #1304

Offline TheDoc

  • Standard Member
  • Date Registered: August 31, 2011, 10:37:33 PM

    • View Profile
Re: Justified Classes v3ehhh
« Reply #1304 on: November 07, 2016, 05:25:37 AM »
No, that's done via altfire. Item makes you stand still and strike a pose while draining your ammo. I too don't know what it does.