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Author Topic: Cutstuff Community Classes Contest #1 [DONE]  (Read 21729 times)

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February 22, 2014, 05:26:37 AM
Reply #45

Offline Korby

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Re: Cutstuff Community Classes Contest #1
« Reply #45 on: February 22, 2014, 05:26:37 AM »
Do keep in mind that the deadline would only be moved forward a day or two max, and it depends on the rest of the people in the competition.

February 22, 2014, 02:25:17 PM
Reply #46

Offline Davregis

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Re: Cutstuff Community Classes Contest #1
« Reply #46 on: February 22, 2014, 02:25:17 PM »
Of course.

Heck, I /should/ be able to finish by the deadline proper.

EDIT: Finished...

February 22, 2014, 07:49:20 PM
Reply #47

Offline JaxOf7

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Re: Cutstuff Community Classes Contest #1
« Reply #47 on: February 22, 2014, 07:49:20 PM »
I think I might need some extra time for Frost Walrus.

Still have no takers on sprites and sounds, which is fine. Now I would like to know if it would be better to use PSX graphics for the attacks or 8 bit graphics that roughly resemble it.

February 23, 2014, 12:00:31 AM
Reply #48

Offline Davregis

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Re: Cutstuff Community Classes Contest #1
« Reply #48 on: February 23, 2014, 12:00:31 AM »
Class submitted...

February 23, 2014, 01:01:28 AM
Reply #49

Offline Korby

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Re: Cutstuff Community Classes Contest #1
« Reply #49 on: February 23, 2014, 01:01:28 AM »
The Due Date has been changed to tomorrow[sunday] at 11:59 PM PST due to requests by about half of the contestants.

Please get your classes done!

February 23, 2014, 01:02:13 AM
Reply #50

Offline Hallan Parva

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Re: Cutstuff Community Classes Contest #1
« Reply #50 on: February 23, 2014, 01:02:13 AM »
[7:58:56 PM] SmashMan.EXE: this is the ghost of SmashBro's assistant Mizaleen
[7:59:09 PM] SmashMan.EXE: telling you to push back the classes competition by exactly 24 hours

[7:59:27 PM] Korby:
[7:35 PM] Korby: Try and finish by sunday
[7:33 PM] Korby: you could probably get it done by sunday


[7:59:43 PM] SmashMan.EXE: Clawfees escaped from a shipment truck and pinched up papers all over the office
[7:59:54 PM] SmashMan.EXE: now a lot of our paperwork has rip marks and coffee stains
[8:00:03 PM] SmashMan.EXE: oh did you already push it back
[8:00:08 PM] SmashMan.EXE: yaaaaaaay :>

[8:01:23 PM] Korby: and now i actually announced it
[8:01:31 PM] SmashMan.EXE: yaaaaaaaaaaaaaaay :>

February 24, 2014, 08:15:05 AM
Reply #51

Offline King Dumb

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HOW COULD THIS HAPPEN TO MEEEE
« Reply #51 on: February 24, 2014, 08:15:05 AM »
And so KD realized only at the end that he had changed his class so much, it wound up with no ice moves.

The end.

;_;


Destiny Bond/Spikes/Double Team/Confuse Ray make for a great support class though.

February 26, 2014, 10:37:40 AM
Reply #52

Offline Korby

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Re: Cutstuff Community Classes Contest #1 [DONE]
« Reply #52 on: February 26, 2014, 10:37:40 AM »
Download CCCC-IceIceBaby.pk3 here!

so after a whole bunch of delays, the final product has been put together! Testing will be done for as long as possible, and two servers are set up, one being 4TLMS [until smash fixes it] and one being DM. Have fun!

February 26, 2014, 10:39:36 AM
Reply #53

Offline Hallan Parva

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Re: Cutstuff Community Classes Contest #1 [DONE]
« Reply #53 on: February 26, 2014, 10:39:36 AM »
* 3TLMS

because four teams rarely gets enough players to have a huge impact.
With 3TLMS you only need nine players or so to get good team sizes.

Also, while Korby, Coldy, and I are the ones judging, we'd love to hear your opinions on these classes. I can tell that plenty of work went into (most of) these entries, and the results are... well, entertaining at the very least. I also plan on recording a test session eventually, so don't feel shy about jumping in a game!

February 26, 2014, 03:32:44 PM
Reply #54

Offline Ceridran

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Re: Cutstuff Community Classes Contest #1 [DONE]
« Reply #54 on: February 26, 2014, 03:32:44 PM »
Can we get to know who made which class?

.. Or, is this to prevent people from picking by character? (aside from obvious choices like Kapus's)

February 26, 2014, 04:32:11 PM
Reply #55

Offline Beed28

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Re: Cutstuff Community Classes Contest #1 [DONE]
« Reply #55 on: February 26, 2014, 04:32:11 PM »
Quote from: "Korby"
What if my class ends up similar to another person's?
    This will inevitably happen at least once. We'll handle it on a case by case basis, but I'm confident that y'all'll be able to make interesting, different classes.
Well, that quickly happened considering we have two similar ice Swordmen here.

February 26, 2014, 04:51:38 PM
Reply #56

Offline Kapus

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Re: Cutstuff Community Classes Contest #1 [DONE]
« Reply #56 on: February 26, 2014, 04:51:38 PM »
I forgot there was gonna be a public testing session, oops. I would have kept my class a secret in that case. (then again, people could probably guess anyway. I have a style.)

Not sure when I'll have time to test these things, but I'm eager to see what the rest of the entries are like!

February 26, 2014, 09:08:46 PM
Reply #57

Offline Isaac940

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Re: Cutstuff Community Classes Contest #1 [DONE]
« Reply #57 on: February 26, 2014, 09:08:46 PM »
Uhh is it me or did the TLMS server explode and the DM server disappear?

February 26, 2014, 09:10:45 PM
Reply #58

Offline Zard1084

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Re: Cutstuff Community Classes Contest #1 [DONE]
« Reply #58 on: February 26, 2014, 09:10:45 PM »
Yea the TLMS server did explode! i think i spammed mech units alt too many times while stuck inside somebody....

February 26, 2014, 09:16:07 PM
Reply #59

Offline SmashTheEchidna

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Re: Cutstuff Community Classes Contest #1 [DONE]
« Reply #59 on: February 26, 2014, 09:16:07 PM »
well. that was a thing.

All in all, while I did have fun, I think a lot of the submissions could have been better. I liked Freon, Adara, Davergis and Frost Walrus (although the latter was a bit difficult to use...) The others felt either meh, too weak, or ridiculously overpowered.