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Author Topic: Nexus11's Maps (Corridor Released!)  (Read 7651 times)

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October 26, 2010, 01:27:23 AM
Reply #15

Offline Zellough

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Re: Nexus11's Maps (NEW MAP!)
« Reply #15 on: October 26, 2010, 01:27:23 AM »
the download link! where is it????

October 26, 2010, 01:32:47 AM
Reply #16

Offline Ivory

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Re: Nexus11's Maps (NEW MAP!)
« Reply #16 on: October 26, 2010, 01:32:47 AM »
I like the new version more.

October 26, 2010, 02:34:04 AM
Reply #17

Offline Mr. X

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Re: Nexus11's Maps (NEW MAP!)
« Reply #17 on: October 26, 2010, 02:34:04 AM »
Quote from: "SmashBroPlusB"
Oh, come off it DTD.

I think the map looks great. Sure, it's just the same texture that's been recolored a few times, but it WORKS. It looks really nice, and it doesn't make your eyes bleed. I mean, it's not like he used AirMan's tileset for the whole map.

It really gives the map the feeling of a futuristic tower or office building, and the corridor layout complements the tileset wonderfully. I think it's fine as-is.

I think DTD's argument was valid, it's not like he was saying the map was crap, he was just making a suggestion.

The new textures look much better.

October 26, 2010, 06:34:01 PM
Reply #18

Offline mugenstation360

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Re: Nexus11's Maps (NEW MAP!)
« Reply #18 on: October 26, 2010, 06:34:01 PM »
I liked the 1st revision, but then i saw your second revision and i loved it. how close is this to getting done.

October 26, 2010, 08:19:46 PM
Reply #19

Offline Hallan Parva

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Re: Nexus11's Maps (NEW MAP!)
« Reply #19 on: October 26, 2010, 08:19:46 PM »
I retract my earlier statement.

While the first version looked really good, the second version just blew the first version out of the water. Much better IMHO.

October 27, 2010, 12:51:05 AM
Reply #20

Offline Nexus11

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Re: Nexus11's Maps (NEW MAP!)
« Reply #20 on: October 27, 2010, 12:51:05 AM »
Quote from: "mugenstation360"
I liked the 1st revision, but then i saw your second revision and i loved it. how close is this to getting done.
I have it done already. Just been play testing it and making sure the textures are all nice and aligned. I'll have it out to you all very soon. ;)

EDIT: Here's the dl link.

November 18, 2010, 05:03:40 AM
Reply #21

Offline Disco

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Re: Nexus11's Maps (Corridor Released!)
« Reply #21 on: November 18, 2010, 05:03:40 AM »
Permission to add to the wiki?

December 11, 2010, 03:18:18 AM
Reply #22

Offline Nexus11

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Re: Nexus11's Maps (Corridor Released!)
« Reply #22 on: December 11, 2010, 03:18:18 AM »
Quote from: "Disco"
Permission to add to the wiki?
Feel free. Sorry for the almost one month reply.

December 11, 2010, 08:53:02 AM
Reply #23

Offline Disco

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Re: Nexus11's Maps (Corridor Released!)
« Reply #23 on: December 11, 2010, 08:53:02 AM »
Actually, I tested this map and it doesn't seem to work properly. The issue may be related to the map code, I don't know. it just doesn't showup on the playlist for me. Just thought I'd let you know.

December 12, 2010, 07:45:22 PM
Reply #24

Offline Nexus11

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Re: Nexus11's Maps (Corridor Released!)
« Reply #24 on: December 12, 2010, 07:45:22 PM »
Don't know what to say about that problem. I'm still a noob to all this Doom mumbo jumbo and wasn't able to get too in-depth to it before my brain started to get rattled.

The only way I've been able to get this map to work is either through playing it in ZDL or making a server, adding the map to the custom parameters, joining the game through the launcher and adding the file again before connecting.