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The Ghoul's Forest
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Yurei Battle Fix (V4)
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Topic: Yurei Battle Fix (V4) (Read 6261 times)
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December 08, 2010, 02:14:13 PM
Reply #15
TERRORsphere
MM8BDM Contributor
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Date Registered: August 22, 2009, 08:45:17 PM
Re: Yurei Battle Fix (V4)
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Reply #15 on:
December 08, 2010, 02:14:13 PM »
Is there any chance of the map being detailed as well?
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December 08, 2010, 02:24:15 PM
Reply #16
Blox
Standard Member
Date Registered: August 13, 2009, 05:25:09 PM
Re: Yurei Battle Fix (V4)
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Reply #16 on:
December 08, 2010, 02:24:15 PM »
I don't see why it should be, as it's a boss fight - and nothing more.
Of course it can be made cooler, but that would require a lot of coding.
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December 12, 2010, 07:17:58 AM
Reply #17
CarThief
MM8BDM Extender
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Date Registered: August 21, 2009, 10:31:00 PM
Re: Yurei Battle Fix (V4)
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Reply #17 on:
December 12, 2010, 07:17:58 AM »
I'm pretty sure trying to not get killed will be the main thing players are thinking about. The boss battle is epic enough on its own anyway, and if they find nornal mode getting boring, hard mode is even more distracting!
Wonder if they could find a fix for the only problem i didnt manage to fix yet, the yurei disappearing mid-game and simply not returning, tends to happen sometimes when using the heartbeat attack/teleporting, you know, the countdown attack. Tends to force people to either puke the script that makes her execute the heartbeat attack, or vote for a new map.
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Yurei Battle Fix (V4)