Advanced Search

Author Topic: MM8BDM V4A - V4B Roll Call!  (Read 162768 times)

0 Members and 1 Guest are viewing this topic.

July 09, 2014, 05:28:59 AM
Reply #555

Offline Jakeinator

  • Justice League Member

  • Me draw ooga booga
  • **
  • Date Registered: September 13, 2011, 06:26:12 PM

    • View Profile
Re: MM8BDM V4A - RELEASED!
« Reply #555 on: July 09, 2014, 05:28:59 AM »
Thank god the firing is going to be changed, I once thought someone was aim-botting because he was charging atomic fire and it looked like he was suddenly turning to fire =P.

July 09, 2014, 11:07:53 AM
Reply #556

Offline Russel

  • MM8BDM Extender

  • Doc Croc
  • **********
  • Date Registered: December 17, 2010, 11:11:25 PM

    • View Profile
Re: MM8BDM V4A - RELEASED!
« Reply #556 on: July 09, 2014, 11:07:53 AM »
While yes, the animation is a tad funky like that, it isn't unusual for someone to suddenly turn to fire Atomic Fire, or any weapon for that matter. More often than not, people will try and lead their shots in order to hit their opponent, which often causes them to spin and shoot at weird as heck angle in order to land said shots.
I did this once in a duel server and killed someone as I was getting teleported by Reggae. I think they were trying to dodge the shot they knew I was going to fire and they dodged into it. [I think I wound up losing that duel, but that shot was still amazing.]

July 11, 2014, 11:54:09 AM
Reply #557

Offline Legtendga

  • Standard Member
  • Date Registered: May 21, 2010, 09:47:05 PM

    • View Profile
Re: MM8BDM V4A - RELEASED!
« Reply #557 on: July 11, 2014, 11:54:09 AM »
Yeah, but the frames do not convey were the person is looking. I always seems as though they're looking away, and that affects how you fight them. If even just the head was changed, that'd be enough for me, but his firing frames run counter to what you look for to see what that person is doing.

July 11, 2014, 05:06:00 PM
Reply #558

Offline sa173533

  • Standard Member
  • Date Registered: May 18, 2014, 02:01:12 PM

    • View Profile
Re: MM8BDM V4A - RELEASED!
« Reply #558 on: July 11, 2014, 05:06:00 PM »
How do I turn the camera to make it face my character?

July 11, 2014, 05:23:27 PM
Reply #559

Offline Dr. Crasger

  • Standard Member
  • Date Registered: April 12, 2013, 11:55:36 PM

    • View Profile
Re: MM8BDM V4A - RELEASED!
« Reply #559 on: July 11, 2014, 05:23:27 PM »
Quote from: "sa173533"
How do I turn the camera to make it face my character?
Umm you don't. You can't see the skin's face on chasecam, only the back.
You can only see it through a mirror.

Also we've gone through this.

This isn't the appropriate thread to post these questions.

July 18, 2014, 11:48:19 PM
Reply #560

Offline CopShowGuy

  • MM8BDM Contributor
  • **
  • Date Registered: April 10, 2010, 05:10:02 PM

    • View Profile
Re: MM8BDM V4A - RELEASED!
« Reply #560 on: July 18, 2014, 11:48:19 PM »
Quote from: "Carprillo"
Hm. I have a question or two regarding the "recent" update. So, for the final boss, Doctor Wily, I noticed that he...really doesn't take a whole lot of damage to defeat. Kind of disappointing. My question is, why was he given such low health? Because as far as I can remember, the other final bosses for other Expansions were all pretty difficult. Gamma. Wily Machine 7. EVIL ROBOT. So why the sudden health drop?
There was supposed to be a fight?  I accidentally clicked fire while he was talking and he exploded.

July 18, 2014, 11:58:51 PM
Reply #561

Offline -FiniteZero-

  • Standard Member

  • I'm somwhere.
  • Date Registered: March 06, 2011, 04:34:30 PM

    • View Profile
    • http://s4.zetaboards.com/Mega_Storm/index/
Re: MM8BDM V4A - RELEASED!
« Reply #561 on: July 18, 2014, 11:58:51 PM »
Yeah. The Genesis Unit is the final boss. Wily is what is considered a "Joke Boss". He's not meant to be a serious threat.

July 19, 2014, 06:35:34 PM
Reply #562

Offline TailsMK4

  • Standard Member
  • Date Registered: October 17, 2010, 05:35:11 AM

    • View Profile
Re: MM8BDM V4A - RELEASED!
« Reply #562 on: July 19, 2014, 06:35:34 PM »
He just stands there doing his signature eyebrow-moving motion looking at you. Nothing else to him. Not one of his brightest ideas to taunt you like that, though having all three Genesis Unit members fight at once was a good idea on his part.

July 20, 2014, 01:56:41 AM
Reply #563

Offline ice

  • MM8BDM Extender
  • ***
  • Date Registered: October 05, 2010, 05:09:31 PM

    • View Profile
Re: MM8BDM V4A - RELEASED!
« Reply #563 on: July 20, 2014, 01:56:41 AM »
want to have a laugh, just have a staring contest with him

July 20, 2014, 02:00:11 AM
Reply #564

Offline Doctor Jughu

  • Standard Member
  • Date Registered: May 06, 2014, 04:20:18 PM

    • View Profile
    • http://www.nanotrasen.com
Re: MM8BDM V4A - RELEASED!
« Reply #564 on: July 20, 2014, 02:00:11 AM »
I dont approve this ending
He should doing his eyebrow signature only if hes in his Such irritating capsule of noise

July 21, 2014, 06:39:12 AM
Reply #565

Offline ice

  • MM8BDM Extender
  • ***
  • Date Registered: October 05, 2010, 05:09:31 PM

    • View Profile
Re: MM8BDM V4A - RELEASED!
« Reply #565 on: July 21, 2014, 06:39:12 AM »
Actually, in my head canon, the reason he does the eyebrow thing at all times in the capsule is cause it's eyebrow powered... probably the reason he has such a huge head too... who would of thought it would be possible to have a ripped forehead

July 23, 2014, 08:54:15 PM
Reply #566

Offline ScrapHeap

  • Standard Member
  • Date Registered: October 25, 2013, 12:18:01 AM

    • View Profile
Re: MM8BDM V4A - RELEASED!
« Reply #566 on: July 23, 2014, 08:54:15 PM »
I know I probably already asked this, but is MegamanV gonna get a release in this?

July 23, 2014, 09:32:58 PM
Reply #567

Offline Magnet Dood

  • MM8BDM MM8 Contributor

  • Rockman 5- Blues' Trap!?
  • ****
  • Date Registered: April 19, 2011, 08:13:37 PM

    • View Profile
Re: MM8BDM V4A - RELEASED!
« Reply #567 on: July 23, 2014, 09:32:58 PM »
Mega Man V is already in the game, bruh.


July 23, 2014, 09:38:36 PM
Reply #568

Offline ScrapHeap

  • Standard Member
  • Date Registered: October 25, 2013, 12:18:01 AM

    • View Profile
Re: MM8BDM V4A - RELEASED!
« Reply #568 on: July 23, 2014, 09:38:36 PM »
That's MeguhMang Five, not MeguhMang V.

July 23, 2014, 09:44:58 PM
Reply #569

Offline Doctor Jughu

  • Standard Member
  • Date Registered: May 06, 2014, 04:20:18 PM

    • View Profile
    • http://www.nanotrasen.com
Re: MM8BDM V4A - RELEASED!
« Reply #569 on: July 23, 2014, 09:44:58 PM »
Quote from: "Perfectlylegit"
That's MeguhMang Five, not MeguhMang V.

pretty sure thats
MEGAMAN
Arrow pointing down