Advanced Search

Author Topic: MM8BDM V4A - V4B Roll Call!  (Read 162764 times)

0 Members and 1 Guest are viewing this topic.

July 23, 2014, 11:56:16 PM
Reply #570

Offline Kapus

  • MM8BDM Extender

  • Master of Hiccup
  • *********
  • Date Registered: November 22, 2010, 06:40:07 AM

    • View Profile
    • My art
Re: MM8BDM V4A - RELEASED!
« Reply #570 on: July 23, 2014, 11:56:16 PM »
Mega Man Isosceles.

July 24, 2014, 09:22:56 PM
Reply #571

Offline Megaman94

  • Standard Member
  • Date Registered: April 08, 2013, 08:49:51 PM

    • View Profile
    • http://sonicfansunited.forumotion.com/
Re: MM8BDM V4A - RELEASED!
« Reply #571 on: July 24, 2014, 09:22:56 PM »
Quote from: "Perfectlylegit"
I know I probably already asked this, but is MegamanV gonna get a release in this?

I would love to see a Neptune map, a Saturn map, and a Venus map.

heh, and Ur-anus

July 24, 2014, 11:15:48 PM
Reply #572

Offline Messatsu

  • MM8BDM Extender

  • ....
  • *****
  • Date Registered: November 10, 2010, 04:06:39 PM

    • View Profile
Re: MM8BDM V4A - RELEASED!
« Reply #572 on: July 24, 2014, 11:15:48 PM »
It's quite possible. Now the real question is should they be in color or canned spinach?

July 24, 2014, 11:24:19 PM
Reply #573

Offline ScrapHeap

  • Standard Member
  • Date Registered: October 25, 2013, 12:18:01 AM

    • View Profile
Re: MM8BDM V4A - RELEASED!
« Reply #573 on: July 24, 2014, 11:24:19 PM »
COLORED CANNED SPINACH

July 25, 2014, 12:01:57 AM
Reply #574

Offline Carprillo

  • Standard Member
  • Date Registered: May 17, 2014, 05:06:22 PM

    • View Profile
Re: MM8BDM V4A - RELEASED!
« Reply #574 on: July 25, 2014, 12:01:57 AM »
Colour, please.

July 25, 2014, 12:04:41 AM
Reply #575

Offline MusashiAA

  • MM8BDM Contributor

  • Byeah
  • *****
  • Date Registered: February 16, 2010, 04:44:54 AM

    • View Profile
    • My Covers on YouTube
Re: MM8BDM V4A - RELEASED!
« Reply #575 on: July 25, 2014, 12:04:41 AM »
Clearly, a secret clientside command should be created to change the entire palette to Gameboy colors when MMV expansion is made.

July 25, 2014, 02:10:16 AM
Reply #576

Offline Carprillo

  • Standard Member
  • Date Registered: May 17, 2014, 05:06:22 PM

    • View Profile
Re: MM8BDM V4A - RELEASED!
« Reply #576 on: July 25, 2014, 02:10:16 AM »
Not a bad idea...
Or maybe it is.
I dunno.

July 25, 2014, 09:43:07 PM
Reply #577

Offline Magnet Dood

  • MM8BDM MM8 Contributor

  • Rockman 5- Blues' Trap!?
  • ****
  • Date Registered: April 19, 2011, 08:13:37 PM

    • View Profile
Re: MM8BDM V4A - RELEASED!
« Reply #577 on: July 25, 2014, 09:43:07 PM »
Quote from: "MusashiAA"
Clearly, a secret clientside command should be created to change the entire palette to Gameboy colors when MMV expansion is made.

That would actually be really cool. I love the pea-soup green the Gameboy's got going on.

...Okay, I don't actually like it, but I still think that would be neat.

July 25, 2014, 10:00:28 PM
Reply #578

Offline Beed28

  • MM8BDM Extender

  • Putting the 'bounce' into your world.
  • ***
  • Date Registered: June 20, 2011, 08:07:58 PM

    • View Profile
Re: MM8BDM V4A - RELEASED!
« Reply #578 on: July 25, 2014, 10:00:28 PM »
Quote from: "Magnet Dood"
Quote from: "MusashiAA"
Clearly, a secret clientside command should be created to change the entire palette to Gameboy colors when MMV expansion is made.

That would actually be really cool. I love the pea-soup green the Gameboy's got going on.

...Okay, I don't actually like it, but I still think that would be neat.
(click to show/hide)

July 25, 2014, 10:04:08 PM
Reply #579

Offline -Daiki-TheOni

  • Standard Member

  • Honor, love and justice... thats what i need.
  • Date Registered: December 04, 2011, 08:25:43 PM

    • View Profile
Re: MM8BDM V4A - RELEASED!
« Reply #579 on: July 25, 2014, 10:04:08 PM »
Quote from: "Beed28"
Quote from: "Magnet Dood"
Quote from: "MusashiAA"
Clearly, a secret clientside command should be created to change the entire palette to Gameboy colors when MMV expansion is made.

That would actually be really cool. I love the pea-soup green the Gameboy's got going on.

...Okay, I don't actually like it, but I still think that would be neat.
(click to show/hide)
I use that chaos efect along with dead rising.... both are original and funny.

July 25, 2014, 10:08:06 PM
Reply #580

Offline fortegigasgospel

  • MM8BDM Extender
  • **
  • Date Registered: July 31, 2011, 09:55:05 PM

    • View Profile
Re: MM8BDM V4A - RELEASED!
« Reply #580 on: July 25, 2014, 10:08:06 PM »
Quote from: "Beed28"
Quote from: "Magnet Dood"
Quote from: "MusashiAA"
Clearly, a secret clientside command should be created to change the entire palette to Gameboy colors when MMV expansion is made.

That would actually be really cool. I love the pea-soup green the Gameboy's got going on.

...Okay, I don't actually like it, but I still think that would be neat.
(click to show/hide)
I was getting ready to mention it, but you ninja'd me already.

July 25, 2014, 10:32:49 PM
Reply #581

Offline MusashiAA

  • MM8BDM Contributor

  • Byeah
  • *****
  • Date Registered: February 16, 2010, 04:44:54 AM

    • View Profile
    • My Covers on YouTube
Re: MM8BDM V4A - RELEASED!
« Reply #581 on: July 25, 2014, 10:32:49 PM »
Well, it's already a thing, so it COULD be integrated into the MMV expansion as a secret client command.

Imagine if it also affected music and sound effects to an extent...nah, not a chance, fatto.

July 26, 2014, 08:50:37 AM
Reply #582

Offline NemZ

  • MM8BDM Extender
  • ****
  • Date Registered: October 13, 2010, 03:00:53 PM

    • View Profile
Re: MM8BDM V4A - RELEASED!
« Reply #582 on: July 26, 2014, 08:50:37 AM »
Making it impossible to tell what weapons other people are using until they shoot at you seems like a bad idea.

July 26, 2014, 09:10:59 AM
Reply #583

Offline *Alice

  • Standard Member

  • summertime everywhere summertime in your hair
  • Date Registered: January 07, 2013, 11:56:48 PM

    • View Profile
    • aliceif#4000
Re: MM8BDM V4A - RELEASED!
« Reply #583 on: July 26, 2014, 09:10:59 AM »
It would be a great optional feature!
Not to forget, you could make it a server-side setting and create an exciting new way to play!
Because as NemZ said, you wouldn't be able to spot which weapon other players are using as easily.

July 26, 2014, 05:07:03 PM
Reply #584

Offline Magnet Dood

  • MM8BDM MM8 Contributor

  • Rockman 5- Blues' Trap!?
  • ****
  • Date Registered: April 19, 2011, 08:13:37 PM

    • View Profile
Re: MM8BDM V4A - RELEASED!
« Reply #584 on: July 26, 2014, 05:07:03 PM »
No offense, Beed, but sometimes it's hard to remember the other chaos effects in that mod when you only seem to talk about Jelly World.