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Author Topic: MM8BDM V4A - V4B Roll Call!  (Read 162764 times)

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July 27, 2014, 02:45:36 AM
Reply #585

Offline Doctor Jughu

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Re: MM8BDM V4A - RELEASED!
« Reply #585 on: July 27, 2014, 02:45:36 AM »
Quote from: "Magnet Dood"
No offense, Beed, but sometimes it's hard to remember the other chaos effects in that mod when you only seem to talk about Jelly World.

i guess he likes JELLY in his WORLD

July 27, 2014, 04:49:53 AM
Reply #586

Offline Tfp BreakDown

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Re: MM8BDM V4A - RELEASED!
« Reply #586 on: July 27, 2014, 04:49:53 AM »
Quote from: "Doctor Jughu"
Quote from: "Magnet Dood"
No offense, Beed, but sometimes it's hard to remember the other chaos effects in that mod when you only seem to talk about Jelly World.

i guess he likes JELLY in his WORLD

That wasn't even a pun, it wasn't even funny at all. Go hang your head in shame No.. And lrn2wordplay.

July 27, 2014, 04:57:58 AM
Reply #587

Offline Watzup7856

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Re: MM8BDM V4A - RELEASED!
« Reply #587 on: July 27, 2014, 04:57:58 AM »
that was really mean wow

July 27, 2014, 04:58:37 AM
Reply #588

Offline Magnet Dood

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Re: MM8BDM V4A - RELEASED!
« Reply #588 on: July 27, 2014, 04:58:37 AM »
Dude, come on. Too far.

July 31, 2014, 02:47:58 AM
Reply #589

Offline Legtendga

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Re: MM8BDM V4A - RELEASED!
« Reply #589 on: July 31, 2014, 02:47:58 AM »
...why not the Color palette that the SuperGameBoy/GBC/GBA gives it? I'm sure that's how most of us played the game.
But, the next exanison is MM9... and this is the V4 thread, anyway... `-`

July 31, 2014, 01:28:05 PM
Reply #590

Offline Carprillo

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Re: MM8BDM V4A - RELEASED!
« Reply #590 on: July 31, 2014, 01:28:05 PM »
I'm actually really excited for MM9. The big question is, where will the 9th Gen Robot Masters be? Because they ARE all Light Bots.

July 31, 2014, 02:04:24 PM
Reply #591

Offline Ceridran

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Re: MM8BDM V4A - RELEASED!
« Reply #591 on: July 31, 2014, 02:04:24 PM »
Quote from: "Carprillo"
I'm actually really excited for MM9. The big question is, where will the 9th Gen Robot Masters be? Because they ARE all Light Bots.

We've been told they will be in the lab. There's an area where you can see that more of the lab is under construction.

July 31, 2014, 10:45:01 PM
Reply #592

Offline Carprillo

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Re: MM8BDM V4A - RELEASED!
« Reply #592 on: July 31, 2014, 10:45:01 PM »
Ohhhhhh...I get it now!

I WONDERED what that was!

August 19, 2014, 12:52:32 AM
Reply #593

Offline CopShowGuy

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Re: MM8BDM V4A - RELEASED!
« Reply #593 on: August 19, 2014, 12:52:32 AM »
Quote from: "NemZ"
Making it impossible to tell what weapons other people are using until they shoot at you seems like a bad idea.
You already can't tell in team games.

August 23, 2014, 12:37:19 AM
Reply #594

Offline Megaman94

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Re: MM8BDM V4A - RELEASED!
« Reply #594 on: August 23, 2014, 12:37:19 AM »
Quote from: "CopShowGuy"
Quote from: "NemZ"
Making it impossible to tell what weapons other people are using until they shoot at you seems like a bad idea.
You already can't tell in team games.

Unless they are on your team.

August 23, 2014, 08:41:40 PM
Reply #595

Offline Doctor Jughu

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Re: MM8BDM V4A - RELEASED!
« Reply #595 on: August 23, 2014, 08:41:40 PM »
Quote from: "Megaman94"
Quote from: "CopShowGuy"
Quote from: "NemZ"
Making it impossible to tell what weapons other people are using until they shoot at you seems like a bad idea.
You already can't tell in team games.

Unless they are on your team.

is thar really a problem
since your avoiding the most attack
its kinda easy to tell what for attack
when they get close to you they do topspin slash etc
and when they are ranged well just avoid

pretty basic stuff

September 03, 2014, 01:01:18 AM
Reply #596

Offline remixman

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Re: MM8BDM V4A - RELEASED!
« Reply #596 on: September 03, 2014, 01:01:18 AM »
Hey cutmanmike i found one mistery search in the stage of astroman MMBAST use fly and search i found....
Slashman lost heatlh MM7 (Damage), i use the screenshot (I NO USE THE MAPEDITOR AND NO IS WAD..)

the screenshot no loaded ? (im new in this).

September 03, 2014, 01:15:25 AM
Reply #597

Offline Ivory

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Re: MM8BDM V4A - RELEASED!
« Reply #597 on: September 03, 2014, 01:15:25 AM »
You have to upload the images to a site in order to link to them, such as Imgur.
As for what you are referring to, the Slashman wall is a reoccurring easter egg to sneak into some maps. It originated in IX-Pack IDM24 in a location you have to cheat to see. It also exists in Light's Labs by the same cheat means. Although the one in Astro B is legitimate to see, it just involves Treble Boost and a bunch of W Tanks.

September 03, 2014, 02:14:15 AM
Reply #598

Offline Knux

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Re: MM8BDM V4A - RELEASED!
« Reply #598 on: September 03, 2014, 02:14:15 AM »
Or spectating and floating over there. Hell, I expected to find the Yashichi there in the first days of release, and came across that thing.  :ugeek:

September 17, 2014, 12:35:42 AM
Reply #599

Offline BombHornet

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Re: MM8BDM V4A - RELEASED!
« Reply #599 on: September 17, 2014, 12:35:42 AM »
So how do I carry over my save file from v3b to v4a?