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Mega Man 8-bit Deathmatch
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Weapon Making Help
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Topic: Weapon Making Help (Read 1803 times)
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June 06, 2014, 08:09:40 PM
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William0918
Standard Member
Date Registered: June 01, 2014, 12:11:27 PM
Weapon Making Help
«
on:
June 06, 2014, 08:09:40 PM »
OK, now I'm trying to make some weapons for my AVGN expansion that is not ready to make yet. For my first weapon its the F-Bomb. I'll need to find out how to do a few things:
1) Make it explode on impact.
2) Make it go straight foward.
3) Add sound effects.
How do I do those 3 things that are listed?
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June 06, 2014, 08:11:35 PM
Reply #1
William0918
Standard Member
Date Registered: June 01, 2014, 12:11:27 PM
Re: Weapon Making Help
«
Reply #1 on:
June 06, 2014, 08:11:35 PM »
I know I'm a noob at making mods for MM8BDM.
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June 06, 2014, 08:22:04 PM
Reply #2
Russel
MM8BDM Extender
Doc Croc
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Date Registered: December 17, 2010, 11:11:25 PM
Re: Weapon Making Help
«
Reply #2 on:
June 06, 2014, 08:22:04 PM »
There's a weapon template:
http://cutstuff.net/forum/viewtopic.php?f=28&t=1815#p40594
however
, its WEPACS and SBARINFO are out of date, but in order to make a weapon, all you need is the DECORATE and included files. Everything else is the exact same. [Sans obituaries being listed in LANGUAGE rather than in the weapon file itself...but that's unnecessary to get the weapon to work right.]
See also:
http://zdoom.org/wiki
For the record, base game modding is kind of where I put most of my "skill points" into over the past few years, so this is where I can help you if necessary...but remember that I am not going to do work for you and instead help to serve as a guide for you.
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Cutstuff Forum
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Mega Man 8-bit Deathmatch
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Projects & Creative
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DECORATE and ACS Modifications
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Weapon Making Help