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Author Topic: Mapping Event - Dual Mapping!  (Read 19991 times)

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June 16, 2014, 11:34:32 AM
Reply #15

Offline <geminibro>

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Re: Mapping Event - Dual Mapping!
« Reply #15 on: June 16, 2014, 11:34:32 AM »
Does anybody need a partner?

June 16, 2014, 12:51:41 PM
Reply #16

Offline Balrog

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Re: Mapping Event - Dual Mapping!
« Reply #16 on: June 16, 2014, 12:51:41 PM »
Oh well, I guess it's time to make it official.

Name: Balrog and Gummywormz
Textures: Undecided, jungle and metal theme

June 17, 2014, 01:30:25 AM
Reply #17

Offline Knux

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Re: Mapping Event - Dual Mapping!
« Reply #17 on: June 17, 2014, 01:30:25 AM »
Okay, so I took a little break from my break to check on this thread. Updated the first post with LD and Jake's signup, and Balrog/Gummy's.
Quote from: "Balrog"
Oh well, I guess it's time to make it official.

Name: Balrog and Gummywormz
Textures: Undecided, jungle and metal theme
You can be ambiguous about textures until the due date, at which point I will remove anybody who doesn't have them proper. It's the reason Jake and LD have only Dark and Stone under their signup. The third set seems like it'll be used, but it isn't concretely stated.

June 17, 2014, 02:34:19 PM
Reply #18

Offline Linnie

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Re: Mapping Event - Dual Mapping!
« Reply #18 on: June 17, 2014, 02:34:19 PM »
Okay, so I -think- Geminibro and I are partnering up, though communication has been really wonky between us so we haven't picked a theme yet.

June 17, 2014, 03:32:16 PM
Reply #19

Offline Magnet Dood

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Re: Mapping Event - Dual Mapping!
« Reply #19 on: June 17, 2014, 03:32:16 PM »
A question on all this- when you say texture sets, does that include textures from the NES stage that aren't included inside the core game (AKA can we use your MM1-6 missing texture pack)?

June 17, 2014, 07:52:21 PM
Reply #20

Offline Gummywormz

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Re: Mapping Event - Dual Mapping!
« Reply #20 on: June 17, 2014, 07:52:21 PM »
Confirming one of the texture sets to be Grenade Man.

June 17, 2014, 11:35:05 PM
Reply #21

Offline Balrog

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Re: Mapping Event - Dual Mapping!
« Reply #21 on: June 17, 2014, 11:35:05 PM »
And confirming the other to be Buster Rod G.

June 18, 2014, 12:10:01 PM
Reply #22

Offline Rozark

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« Reply #22 on: June 18, 2014, 12:10:01 PM »
Do you think its time?
That's for you to decide.

Alright so I thought things over, twice. Quite frankly it was their idea- you know how I was originally towards this.
Anyways, I'll be signing up for both myself AND my partner. This is the part where I bring up that your rules only state that two people are required; it doesn't state that BOTH people need forum accounts!

I'll be the one sending you this "visual" proof you require along with the map, so don't worry too much about that. Yes, doing this is still abiding by your rules and removing us from this "Friendly" competition simply because I'm involved is some form of "Discrimination" and would nearly confirm the death of this topic. Now that that's out of the way, let's have fun!

+SIGNUP
Team Name: The Golden Comet
Participants: Rozark Kyouko, Captain Sanders II
Texture Sets: Groundman x Skullman (Miscellaneous Tomahawkman stuff might be thrown in but that's for you to decide if its "allowed")

We do have one question though: Tilesets are the only things restricted right? So we can totally use Cactuses/Polar bears/Jamaican Conga Dancers if we wanted to?

June 18, 2014, 03:45:07 PM
Reply #23

Offline Knux

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Re: Mapping Event - Dual Mapping!
« Reply #23 on: June 18, 2014, 03:45:07 PM »
Quote from: "Knux"
3. Because of having to determine how many texture sets were used, and as much as I like custom textures, they cannot be allowed for this event. Though if successful, the pack will definitely allow them. To be specific, no custom anything other than music is allowed.
So yeah, you can make cactus/frozen tree salad. You'll never salad harder than Outback Garden, though.  :ugeek:

Added your third set as Tomahawk.

June 18, 2014, 09:36:22 PM
Reply #24

Offline Doctor Jughu

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Re: Mapping Event - Dual Mapping!
« Reply #24 on: June 18, 2014, 09:36:22 PM »
Gonna Sign out cuz can't find a partner Sad bee

June 18, 2014, 10:33:33 PM
Reply #25

Offline Jc494

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Re: Mapping Event - Dual Mapping!
« Reply #25 on: June 18, 2014, 10:33:33 PM »
I'm only signing up because blaze wanted me to

Team name: The Twin Flames
Members: Jc494 and Blaze
Textures: Coldman, Dr. Cossack, Freezeman

Simple question:
Are custom textures allowed that use the patches of core textures ? (I simply want to create a 16px by 16px texture of a texture that's 32px by 32px is that ok ? inb4no )

June 18, 2014, 11:14:09 PM
Reply #26

Offline fortegigasgospel

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Re: Mapping Event - Dual Mapping!
« Reply #26 on: June 18, 2014, 11:14:09 PM »
Fyi, I'm still waiting for someone to message me about being partners.

June 18, 2014, 11:21:44 PM
Reply #27

Offline Knux

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Re: Mapping Event - Dual Mapping!
« Reply #27 on: June 18, 2014, 11:21:44 PM »
Quote from: "Jc494"
Simple question:
Are custom textures allowed that use the patches of core textures ? (I simply want to create a 16px by 16px texture of a texture that's 32px by 32px is that ok ? inb4no )
No custom anything other than music is allowed.

June 19, 2014, 03:09:08 PM
Reply #28

Offline Shade Guy

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Re: Mapping Event - Dual Mapping!
« Reply #28 on: June 19, 2014, 03:09:08 PM »
I became Gospel's partner.

Team: Gospel and Shade Guy
Chosen Textures: Needle Man, Snake Man, Buster Rod G.

We're aiming to only use BRG for its Snakey textures, so the majority of that texture set should remain unused to keep repetition of textures used in Balrog and Gummywormz's entry to a minimum. One question though, are we allowed to use the CTF red/blue recolours of Needle textures? They're technically core textures, after all.

June 20, 2014, 04:26:29 AM
Reply #29

Offline Knux

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Re: Mapping Event - Dual Mapping!
« Reply #29 on: June 20, 2014, 04:26:29 AM »
Actually, Needle Man did have Blue/Red textures in Megaman 3. Red ones were in the normal stage, while blue ones were in it's Doc Robot iteration. It's still Needle Man textures, so yes, it's legit. Thank you for asking first, though. Technicalities can be an ass to work with sometimes.