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Author Topic: The Brothers Mapping Jam [MERGE]  (Read 51542 times)

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July 04, 2014, 04:57:22 PM
Reply #45

Offline Doctor Jughu

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Re: Come on and slam! The Brothers Mapping Jam!
« Reply #45 on: July 04, 2014, 04:57:22 PM »
Why does the map pieces all looks so familar...

July 04, 2014, 05:23:39 PM
Reply #46

Offline Korby

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Re: Come on and slam! The Brothers Mapping Jam!
« Reply #46 on: July 04, 2014, 05:23:39 PM »
Quote from: "necessities"
Name:........................................................................................................................................................bob
Mapping Style: Procrastination, Lack of Ideas, Small sizes
Primary Tileset: Shade Man
Skype/Dropbox?: idk
Contact through: Skype if you have me, cutmail me for my skype if you don't. I'm paranoid.
hi i'm the reason the thing was delayed

July 04, 2014, 06:03:15 PM
Reply #47

Offline Hallan Parva

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Re: Come on and slam! The Brothers Mapping Jam!
« Reply #47 on: July 04, 2014, 06:03:15 PM »
(click to show/hide)
edit: ignore that video, I'm a fucking moron edit edit: that video is 99% canon, see next post for details

[2:06:25 PM] Dr. Freeman: umm
[2:06:27 PM] Ukiyama: wait
[2:06:27 PM] Dr. Freeman: gumballtoid is with himself
[2:06:29 PM] Ukiyama: gumballtoid
[2:06:30 PM] Ukiyama: ye
[2:06:31 PM] Dr. Freeman: wait
[2:06:39 PM] Korby: smaaaaaaaaaaaaaaaaaaaaaash
[2:06:40 PM] Jc494: GJ SMASH
[2:06:45 PM] Jc494: YOU HAD ONE JOB
[2:06:50 PM] Dr. Freeman: SMASH
[2:06:53 PM] SmashBro: wait what
[2:06:55 PM] SmashBro: FUCK
[2:06:56 PM] Gumballtoid: It's a dream come true
[2:06:56 PM] SmashBro: FUCK
[2:06:57 PM] SmashBro: FUCK
[2:07:07 PM] Ukiyama: DEE BAH DOOODDEE DAH
[2:07:09 PM] Ukiyama: ITS A SECRET
[2:07:15 PM] Gumballtoid: Me and Gumballtoid are gonna blow you losers outta the water
[2:07:17 PM] Max: does this mean
[2:07:17 PM] Max: A NEW RNG
[2:07:27 PM] Dr. Freeman: CAN IT NOT
[2:07:28 PM] Korby: LANDMINES RESET
[2:07:38 PM] SmashBro: REINITIALIZING
[2:07:46 PM] Korby: INITIATING RECOVERY MODE
[2:07:54 PM] Dr. Freeman: wait
[2:07:54 PM] Ukiyama: ITS A SECRET PART 2

July 04, 2014, 06:33:32 PM
Reply #48

Offline Hallan Parva

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Re: Come on and slam! The Brothers Mapping Jam!
« Reply #48 on: July 04, 2014, 06:33:32 PM »
NEVER MIND WE FIXED IT
(click to show/hide)
HERE'S YOUR PAIRS, LOSERS
    SmashBro is paired with Gumball and Stardust!
    Magnet Dood is paired with Stardust and Maxine!
    Llama is paired with Myroc and Galactan!
    Jack Corvus is paired with Blaze and Knux!
    Freeman is paired with Gumball and Korby!
    Lego is paired with Caprice and Ivory!
    Ivory is paired with Blaze and Lego!
    Rozark is paired with Hilman and Maxine!
    Knux is paired with Galactan and Jack Corvus!
    Stardust is paired with Magnet Dood and SmashBro!
    Myroc is paired with Llama and Hilman!
    Maxine is paired with Rozark and Magnet Dood!
    Caprice is paired with Lego and Korby!
    Hilman is paired with Myroc and Rozark!
    Blaze is paired with Jack Corvus and Ivory!
    Gumball is paired with SmashBro and Freeman!
    Galactan is paired with Knux and Llama!
    Korby is paired with Freeman and Caprice!


I'll be posting more information about this second phase in a moment, so buckle your pants!

July 04, 2014, 07:06:41 PM
Reply #49

Offline Knux

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Re: Come on and slam! The Brothers Mapping Jam!
« Reply #49 on: July 04, 2014, 07:06:41 PM »
Given that I'm left with ten participants (5 potential submissions) for the dual mapping event because of one pair dropping out, and that this event is far more fun, I can cancel that one if everyone agrees. It's just that I find this event so much more fun and dynamic, and I'd hate to overload people with work.

Not to mention only Gummy and Balrog have submitted their map so far.

July 04, 2014, 07:23:27 PM
Reply #50

Offline Gummywormz

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Re: Come on and slam! The Brothers Mapping Jam!
« Reply #50 on: July 04, 2014, 07:23:27 PM »
Quote from: "Knux"
Given that I'm left with ten participants (5 potential submissions) for the dual mapping event because of one pair dropping out, and that this event is far more fun, I can cancel that one if everyone agrees. It's just that I find this event so much more fun and dynamic, and I'd hate to overload people with work.

Not to mention only Gummy and Balrog have submitted their map so far.

Absolutely not.

I have been forced out of this one due to stupidity and bias (on both sides, admittedly). Balrog and I have worked hard on our entry and we do not want it to go to waste. Our work should not have to be trashed because others failed to meet the deadline, and probably because we aren't "important big name mappers".

July 04, 2014, 07:26:17 PM
Reply #51

Offline Knux

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Re: Come on and slam! The Brothers Mapping Jam!
« Reply #51 on: July 04, 2014, 07:26:17 PM »
Well Gummy, it's actually about not having sufficient entrants. However, it should only be fair that the ones who worked on their maps and submitted them still receive medals, in the least.

July 04, 2014, 07:28:02 PM
Reply #52

Offline Ivory

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Re: Come on and slam! The Brothers Mapping Jam!
« Reply #52 on: July 04, 2014, 07:28:02 PM »
Quote from: "Gummywormz"
Absolutely not.

I have been forced out of this one due to stupidity and bias (on both sides, admittedly). Balrog and I have worked hard on our entry and we do not want it to go to waste. Our work should not have to be trashed because others failed to meet the deadline, and probably because we aren't "important big name mappers".
No, while Smash jumped to conclusions, which is unfair. You are just as guilty with you lack of communication. You made two attempts, yes, but you also didn't mention your issues with producing an acceptable map piece until after Smash had to call you out on what he perceived to be trolling.

This entire situation could of been avoided had you communicated with the host to begin with. So please don't go around using this "we're not big name mappers" card.

July 04, 2014, 07:53:08 PM
Reply #53

Offline Gummywormz

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Re: Come on and slam! The Brothers Mapping Jam!
« Reply #53 on: July 04, 2014, 07:53:08 PM »
Quote from: "Ivory"
No, while Smash jumped to conclusions, which is unfair. You are just as guilty with you lack of communication. You made two attempts, yes, but you also didn't mention your issues with producing an acceptable map piece until after Smash had to call you out on what he perceived to be trolling.

This entire situation could of been avoided had you communicated with the host to begin with. So please don't go around using this "we're not big name mappers" card.

Except he only notified me 3 days before the deadline that my entry was not acceptable. (And no, I didn't "know exactly what I was doing") . I then contacted him regarding if the 2nd attempt was acceptable with no response.

But it doesn't matter anyway. The groups have been decided already.

And I don't think losing out on one day of work (assuming the deadline for the other event isn't moved again) is going to impact too much.

July 07, 2014, 04:22:46 PM
Reply #54

Offline Hallan Parva

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Re: Come on and slam! The Brothers Mapping Jam!
« Reply #54 on: July 07, 2014, 04:22:46 PM »
Quote from: "SmashBroPlusB"
HERE'S YOUR PAIRS, LOSERS
    SmashBro is paired with Gumball and Stardust!
    Magnet Dood is paired with Stardust and Maxine!
    Llama is paired with Myroc and Galactan!
    Jack Corvus is paired with Blaze and Knux!
    Freeman is paired with Gumball and Korby!
    Lego is paired with Caprice and Ivory!
    Ivory is paired with Blaze and Lego!
    Rozark is paired with Hilman and Maxine!
    Knux is paired with Galactan and Jack Corvus!
    Stardust is paired with Magnet Dood and SmashBro!
    Myroc is paired with Llama and Hilman!
    Maxine is paired with Rozark and Magnet Dood!
    Caprice is paired with Lego and Korby!
    Hilman is paired with Myroc and Rozark!
    Blaze is paired with Jack Corvus and Ivory!
    Gumball is paired with SmashBro and Freeman!
    Galactan is paired with Knux and Llama!
    Korby is paired with Freeman and Caprice!


I'll be posting more information about this second phase in a moment, so buckle your pants!

here it is


July 17, 2014, 10:06:36 PM
Reply #55

Offline Dr. Freeman

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Re: Come on and slam! The Brothers Mapping Jam!
« Reply #55 on: July 17, 2014, 10:06:36 PM »
Since Gumball and I are pretty much wrapping up our map (just some minor changes that need to be made here and there) I'm just gonna go post some screenshots.

(click to show/hide)

July 18, 2014, 07:45:04 PM
Reply #56

Offline Magnet Dood

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Re: Come on and slam! The Brothers Mapping Jam!
« Reply #56 on: July 18, 2014, 07:45:04 PM »
As I said in the Absence thread, I'm dropping out of the jam. Read about it in there. Sorry to my two partners, there's not much that I can do about the situation.

July 18, 2014, 09:22:47 PM
Reply #57

Offline Hallan Parva

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Re: Come on and slam! The Brothers Mapping Jam!
« Reply #57 on: July 18, 2014, 09:22:47 PM »
[5:14:13 PM] SmashBro: so now that I understand what's going on a bit better
[5:14:13 PM] SmashBro: I'll just remove Dood from the roster and close his pairs together
[5:14:45 PM] SmashBro: so here's what's going on losers
[5:15:02 PM] SmashBro: MAXINE AND STARDUST ARE NOW A PAIR
[5:15:02 PM] SmashBro: HAVE FUN HAVING FUN


we also have standardized map codes now

Smash 01/02
Stardust 02/03
Magnet Dood 03/04
Maxine 04 03/05
Rozark 05/06
Hilman 06/07
Myroc 07/08
Llama 08/09
Galactan 09/10
Knux 10/11
Jack Corvus 11/12
Blaze 12/13
Ivory 13/14
Lego 14/15
Caprice 15/16
Korby 16/17
Freeman 17/18
Gumball 18/01
Smash 01/02

[2:28:41 PM] Gumball: In case you losers wondered where JAM18 came from


AS A REMINDER, I STILL NEED PROGRESS REPORTS FROM TEAMS WHO ARE NOT SYNCHED TO DROPBOX.

July 19, 2014, 01:21:44 AM
Reply #58

Offline LlamaHombre

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Re: Come on and slam! The Brothers Mapping Jam!
« Reply #58 on: July 19, 2014, 01:21:44 AM »
(click to show/hide)

This is fun

July 23, 2014, 07:13:38 PM
Reply #59

Offline Hallan Parva

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Re: Come on and slam! The Brothers Mapping Jam!
« Reply #59 on: July 23, 2014, 07:13:38 PM »
Time for (hopefully) the last intermission update!
This message concerns all mappers.


So today's the 23rd. Second progress report. This means I'm going to ask about how much jamming you guys have been slamming, but unlike last time I'm going to be collecting files from everyone. This is so I have definitive proof of how much progress is being reported, per se. I'd much rather if you came to me first, instead of me having to hunt you guys down.

Today was also supposed to be the deadline, but due to a couple major changes (being the departure of Knux and Dood, as well as Stardust and Maxine forming a pair as a result) the deadline will be pushed back to August 1st. This is the very latest I'm going to shove the date back, so get your maps in gear and be ready to submit your work by next week Friday!

As always, thanks for playing! I hope to see everyone's hard work come to fruition pretty soon!