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Author Topic: The Skull Workshop  (Read 5074 times)

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July 22, 2014, 05:44:01 AM
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Offline skully

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The Skull Workshop
« on: July 22, 2014, 05:44:01 AM »
Spriter/Experienced skin maker needed.


So now i am making a few things, remember i am still a slight noob on decorate, so it will take some time to complete some of these.

Megaman Rock Force Pack:
(click to show/hide)

Megaman rockforce Music pack
I moved this from my other (RIP) topic.
Disclaimer: all this music is not made by me, it was made by Kevin. Download: Codes:
(click to show/hide)

Mystery Project 1:
(click to show/hide)
Mystery Project 2:
(click to show/hide)
Mystery Project 3:
(click to show/hide)
Shovel knight wad/expansion/weapon pack/thingy:
(click to show/hide)
SK Music download:
(click to show/hide)
I'll inform on the mystery projects when i make them to a decent completion percentage.
Credits:
(click to show/hide)

July 26, 2014, 03:27:25 PM
Reply #1

Offline PotatoStrike

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Re: The Skull Workshop
« Reply #1 on: July 26, 2014, 03:27:25 PM »
Quote from: "skully"
Hmm, i was supposed to show a hint for this one, so here it is: KNIGHTS.
Let's play Guessing Game: Shovel Knight?

July 26, 2014, 06:04:32 PM
Reply #2

Offline Russel

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Re: The Skull Workshop
« Reply #2 on: July 26, 2014, 06:04:32 PM »
Personally I'm surprised you made a topic before you finished production on things. At least you didn't make a topic in the WIP forum for the MMRF pack, because it would likely get shot down due to lack of definitive progress.

In any account, a full expansion is a gigantic workload to place on a single person, even if you were to take it on intentionally. I would recommend sticking to just the weapons until you find other people to help you out, should you find some. Weapon creation and balance is a process that takes a while to refine and complete.

Also I sincerely hope you come up with concepts to make tools to dispense Shovel Justice unique from the core weapons and still useful. I've already had concept designs for each of them as weapons for a while now, I just haven't fleshed them out yet because of lack of resources.

If you need help with anything, I'll be glad to help out.

July 27, 2014, 02:25:53 AM
Reply #3

Offline Linnie

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Re: The Skull Workshop
« Reply #3 on: July 27, 2014, 02:25:53 AM »
Have people extracted tiles from MMRF? I liked Rock Force (until the ending which, gameplay-wise I found stale for being copy/pastes of other stage parts, and narrative I found really out of place for a Megaman game, but to reveal why would be spoilers) and would have interest in making a map for it if tiles are available.

I'm honestly skeptical that this expansion is going to be made given the lack of progress, but even if it isn't I can just put the map in a mappack (I could do that even if it is made, since Rocpack has RNCBUB in it) so there's not much harm in me lending a hand.

July 31, 2014, 12:52:49 AM
Reply #4

Offline skully

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Re: The Skull Workshop
« Reply #4 on: July 31, 2014, 12:52:49 AM »
Quote from: "Linnie"
I'm honestly skeptical that this expansion is going to be made given the lack of progress, but even if it isn't I can just put the map in a mappack (I could do that even if it is made, since Rocpack has RNCBUB in it) so there's not much harm in me lending a hand.

If you wanna help go right ahead, you just get in contact and its all done.