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Author Topic: [TUTORIAL] DoomSeeker for Mega Man 8-bit Deathmatch  (Read 280555 times)

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April 11, 2013, 06:51:37 PM
Reply #120

Offline MasterXman

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Re: [TUTORIAL] DoomSeeker for Mega Man 8-bit Deathmatch
« Reply #120 on: April 11, 2013, 06:51:37 PM »
Nope.

WadSeeker can't pick up wads with ampersands (&) in them.

Anyways I think the wad pk3 exists in this topic.

April 20, 2013, 01:05:57 AM
Reply #121

Offline Dataman

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Re: [TUTORIAL] DoomSeeker for Mega Man 8-bit Deathmatch
« Reply #121 on: April 20, 2013, 01:05:57 AM »
Er... whenever I try to join ANY server, it says:
Quote
File: C:/Documents and Setting/Admin/My Documents/Downloads/MM8BDMv3a.zip cannot be run
anybody know what the problem is? if it weren't for this, I would probably actually play on servers sometimes instead of just campaign.

April 20, 2013, 01:37:39 AM
Reply #122

Offline Orange juice :l

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Re: [TUTORIAL] DoomSeeker for Mega Man 8-bit Deathmatch
« Reply #122 on: April 20, 2013, 01:37:39 AM »
Well, you're pointing Doomseeker at your MM8BDM zip file instead of Zandronum.Exe. In Options -> Configure -> Engines -> Zandronum, there should be a field labeled "Path To Executable". Navigate to where you extracted MM8BDM to and select Zandronum.Exe. Once you do that, try to join a server.

April 20, 2013, 01:50:54 AM
Reply #123

Offline Dataman

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Re: [TUTORIAL] DoomSeeker for Mega Man 8-bit Deathmatch
« Reply #123 on: April 20, 2013, 01:50:54 AM »
ah okay. Thanks.

April 20, 2013, 02:00:02 AM
Reply #124

Offline Dataman

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Re: [TUTORIAL] DoomSeeker for Mega Man 8-bit Deathmatch
« Reply #124 on: April 20, 2013, 02:00:02 AM »
wait, actually it still isn't working. I copied Zandronium.exe to the folder that MM8BDM.zip is in, yet when I try to connect to a server (double clicking it, right clicking and then selecting join, etc.), it just does nothing.

April 20, 2013, 03:17:13 AM
Reply #125

Offline Orange juice :l

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Re: [TUTORIAL] DoomSeeker for Mega Man 8-bit Deathmatch
« Reply #125 on: April 20, 2013, 03:17:13 AM »
You shouldn't need to use MM8BDM.zip at all. Once you've extracted it to your chosen location (which I'm certain you have, seeing how you're playing single player), use the copy of Zandronum.exe that was extracted alongside it for Doomseeker.

Unless you're playing on Mac, then I don't have the experience to help you.

April 20, 2013, 03:28:22 AM
Reply #126

Offline Dataman

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Re: [TUTORIAL] DoomSeeker for Mega Man 8-bit Deathmatch
« Reply #126 on: April 20, 2013, 03:28:22 AM »
oh, i thought you had to use mm8bdm still. now I can finally play online!

April 20, 2013, 02:20:20 PM
Reply #127

Offline Dataman

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Re: [TUTORIAL] DoomSeeker for Mega Man 8-bit Deathmatch
« Reply #127 on: April 20, 2013, 02:20:20 PM »
...except when i open zandronium.exe, it doesn't display any way of connecting to mm8bdm. do i need to use the zandronium.exe in MM8BDM.zip, or am i doing something wrong?

April 20, 2013, 02:23:00 PM
Reply #128

Offline Orange juice :l

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Re: [TUTORIAL] DoomSeeker for Mega Man 8-bit Deathmatch
« Reply #128 on: April 20, 2013, 02:23:00 PM »
You don't need to run Zandronum.exe either. You only need to double click a server in Doomseeker and it'll load Zandronum, along with MM8BDM, which will automatically connect to the server.

April 20, 2013, 02:24:19 PM
Reply #129

Offline Dataman

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Re: [TUTORIAL] DoomSeeker for Mega Man 8-bit Deathmatch
« Reply #129 on: April 20, 2013, 02:24:19 PM »
ok, thanks.

April 20, 2013, 02:29:15 PM
Reply #130

Offline Dataman

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Re: [TUTORIAL] DoomSeeker for Mega Man 8-bit Deathmatch
« Reply #130 on: April 20, 2013, 02:29:15 PM »
argh, it STILL doesn't work! i tried to connect to a server, and i was just teleported to turboman's map with nothing but bots. and to boot, it started up a completely clean MM8BDM file! i have v1a installed, is that the problem?

April 20, 2013, 03:08:52 PM
Reply #131

Offline Zard1084

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Re: [TUTORIAL] DoomSeeker for Mega Man 8-bit Deathmatch
« Reply #131 on: April 20, 2013, 03:08:52 PM »
Quote from: "Dataman"
i have v1a installed
There is your problem! go and grab V3a right now!

April 20, 2013, 03:10:30 PM
Reply #132

Offline Dataman

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Re: [TUTORIAL] DoomSeeker for Mega Man 8-bit Deathmatch
« Reply #132 on: April 20, 2013, 03:10:30 PM »
...except i already HAVE v3a, I just downloaded v1a to see the old skins in action.

April 20, 2013, 03:16:01 PM
Reply #133

Offline Zard1084

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Re: [TUTORIAL] DoomSeeker for Mega Man 8-bit Deathmatch
« Reply #133 on: April 20, 2013, 03:16:01 PM »
Well all the servers now run on v3a so there is no need to try to get online with v1a. oh btw there is a vid that shows how to get Doomseeker working try here but instead of skulltag.exe use zandronum.exe and also please uncheck "testing releases"

April 20, 2013, 03:18:52 PM
Reply #134

Offline Orange juice :l

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Re: [TUTORIAL] DoomSeeker for Mega Man 8-bit Deathmatch
« Reply #134 on: April 20, 2013, 03:18:52 PM »
Except... V1A didn't have Turboman's map. The current version is V3A, so make sure you have that.

Make sure EVERYTHING MM8BDM related is in one single folder. That includes Zandronum.exe, Megagame.wad, mm8bdm-v3a.pk3, Zandronum-[yourname].ini, All your custom mods, and all the .dlls and other files that were included in MM8BDMV3A. Doomseeker can go in a different folder. Once all those files are together, set your executable to THAT copy of Zandronum.exe, make sure your wad paths navigate to THAT folder, and then you should be good to go.

Once you've extracted MM8BDM.zip, which contains all of the above files, it can be deleted.