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Author Topic: Obligatory Mafia II: Generic Mafia [OVER]  (Read 27008 times)

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September 18, 2014, 10:21:32 PM
Reply #90

Offline SmashTheEchidna

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Re: Obligatory Mafia II: Generic Mafia [DAY 3]
« Reply #90 on: September 18, 2014, 10:21:32 PM »
I dunno about Alice. Hostile, maybe, but ultimately she was right in that Jdude was a townie. I feel that if she really believed that and was mafia, she'd have voted for him instead of saying that out loud.
Then again, Jdude died anyway, so she wouldn't have needed to vote for him either way.

September 18, 2014, 10:24:31 PM
Reply #91

Offline Knux

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Re: Obligatory Mafia II: Generic Mafia [DAY 3]
« Reply #91 on: September 18, 2014, 10:24:31 PM »
However, trust is something to be earned. I did not vote for Max because it seems apparent someone is targeting him. The fact remains that JDude, a townie, died from the result of hostilities. However, it gave the townies an edge on whom to trust, in my opinion. Therefore, my vote still stands.

September 18, 2014, 11:40:49 PM
Reply #92

Offline Max

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Re: Obligatory Mafia II: Generic Mafia [DAY 3]
« Reply #92 on: September 18, 2014, 11:40:49 PM »
Quote from: "Knux"
him

ouch

didn't the only mafia member that could kill people... die? I think the townies are falsely accusing people and taking matters into their own hands at this point (or there are killers who are independent)

September 18, 2014, 11:49:54 PM
Reply #93

Offline SmashTheEchidna

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Re: Obligatory Mafia II: Generic Mafia [DAY 3]
« Reply #93 on: September 18, 2014, 11:49:54 PM »
Actually, KS said that King Dumb was a Super Mafia. Assuming that there are super and regular types of Mafia (and perhaps of Townies, by extension,) I'm pretty sure that King Dumb was an exception amongst the supers; which means the regular mafia is still a threat. I just simply can't believe every other Mafia player would be gimped like that. I mean, who else would be actively killing people during the night? If it were all those independent players, then they might as well just be working together as mafia.

Still, a Super Mafia who can't kill just doesn't sound right to me. What can they do, then?

September 18, 2014, 11:51:25 PM
Reply #94

Offline Max

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Re: Obligatory Mafia II: Generic Mafia [DAY 3]
« Reply #94 on: September 18, 2014, 11:51:25 PM »
eh, I'm guessing the rest of the mafia just had scout abilities and revives and so on to assist kd, if there ends up being two mafias I'm gonna be really disappointed in KS

September 19, 2014, 04:34:34 AM
Reply #95

Offline *Alice

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Re: Obligatory Mafia II: Wingardium Leviosa
« Reply #95 on: September 19, 2014, 04:34:34 AM »
+vote Knux

Just as hostile as I am~

September 19, 2014, 05:21:53 AM
Reply #96

Offline Knux

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Re: Obligatory Mafia II: Generic Mafia [DAY 3]
« Reply #96 on: September 19, 2014, 05:21:53 AM »
Hah, not really. I wanted to determine whether you guys voting for JDude would result in a townie dying, and it did. Now nobody has any reason to trust you guys. The fact that you're counter voting makes you seem all the more worse.

September 19, 2014, 05:26:40 AM
Reply #97

Offline *Alice

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Re: Obligatory Mafia II: Generic Mafia [DAY 3]
« Reply #97 on: September 19, 2014, 05:26:40 AM »
Which "you"?
I did not vote for JDude.

I think you are just being unnecessarily hostile and not even thinking coherently in any way.

How does me calling JDude a bad player and abstaining mean I'm a Mafia member?

September 19, 2014, 05:42:20 AM
Reply #98

Offline Knux

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Re: Obligatory Mafia II: Generic Mafia [DAY 3]
« Reply #98 on: September 19, 2014, 05:42:20 AM »
No, your behavior is extremely incriminating. In the event that you happen to be town, well... you can stop being in the sidelines and shooting crap at everybody else. It doesn't matter if you didn't vote for him. Considering that mafia are currently killing everyone that were villains from the last game, that puts you into sights too unless you are in fact with them. So far, Shade Guy and SmashBro whom were previously mafia have been nightly killed and turned out to be townies.

Considering that, I can also just change my vote to Ivory for wanting to kill off previous mafia, but no.

September 19, 2014, 06:18:10 AM
Reply #99

Offline Rozark

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Re: Obligatory Mafia II: Generic Mafia [CHAPTER 3]
« Reply #99 on: September 19, 2014, 06:18:10 AM »
Silly Knux, you shouldn't bring previous mafia grudges into a new mafia game because then that destroys the fun while throwing out logic.

The way I see it, either one of you could be mafia. It could also be another case of townie to townie misinformation, which tends to happen quite a lot during these games.

I'm conflicted and not convinced. No leads exist, and I really don't feel like pulling a dood(?) and using an RNG.net thing to cast my vote. I'll be sitting this day out again.

September 19, 2014, 08:08:38 AM
Reply #100

Offline Beed28

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Re: Obligatory Mafia II: Generic Mafia [DAY 3]
« Reply #100 on: September 19, 2014, 08:08:38 AM »
+Vote Knux

The hostility pretty much says it all.

September 19, 2014, 06:58:48 PM
Reply #101

Offline Knux

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Re: Obligatory Mafia II: Generic Mafia [DAY 3]
« Reply #101 on: September 19, 2014, 06:58:48 PM »
And you're committing a grave mistake, I assure you. I'm trying to flush out the mafia members and you're setting it all back. Who knows, maybe you're mafia too.
Quote
Silly Knux, you shouldn't bring previous mafia grudges into a new mafia game because then that destroys the fun while throwing out logic.
Also, this is exactly what I was talking about. The exact same thing Ivory suggested, and now it's happening. Consider all of those facts before casting your votes.

September 19, 2014, 07:08:44 PM
Reply #102

Offline Ivory

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Re: Obligatory Mafia II: Generic Mafia [DAY 3]
« Reply #102 on: September 19, 2014, 07:08:44 PM »
To be fair, the beginning of any cutstuff mafia game always seems to devolve into mindless chaos until more obvious mafia suspects start to appear. But at the same time, just sitting around an abstaining all the time doesn't remove players from the board, which doesn't dwindle the amount of suspects in play.

I can't really say if any of this is right or wrong, as anyone can be lying and anyone can be truthful. And as I said before, somewhere, the charismatic ones who can pull enough logic together to start a bandwagon is how people get tend to get offed. However, you also can't be wrong because being wrong can be seen as lying. If you made a mistake and got someone innocent lynched, then people will get suspicious of you as they will believe you are deceiving them.

Mafia is a psychological game.

September 19, 2014, 07:21:20 PM
Reply #103

Offline Korby

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Re: Obligatory Mafia II: Generic Mafia [DAY 3]
« Reply #103 on: September 19, 2014, 07:21:20 PM »
+vote Ivory for trying to impose logic on all of us.

i can basically do whatever i want at this point because if anyone kills me they die and i'm already confirmed innocent

September 19, 2014, 07:53:34 PM
Reply #104

Offline Knux

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Re: Obligatory Mafia II: Generic Mafia [DAY 3]
« Reply #104 on: September 19, 2014, 07:53:34 PM »
I truly regret that I cannot reveal my role explicitly, although I am pretty sure it is only beneficial. If it wasn't for that, I probably wouldn't be struggling for people to trust me.

In any case, come 5:30pm I will take the self-preservation route because it's very needed.

EDIT: Changing my vote to Ivory because of the exact same reasons Korby posted. I was trying to word it, but he did it very well anyway.