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Author Topic: New Weapons  (Read 6643 times)

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October 05, 2010, 01:34:17 AM
Reply #15

Offline Blaze Yeager

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Re: New Weapons
« Reply #15 on: October 05, 2010, 01:34:17 AM »
I Have a Suggestion For a few Weapons in Later Expansions

Danger Wrap - Think of a Sticky Grenade that you are covered in a bubble with a bomb

Photon Missle - Think A Rapid firing Drill Bomb that stays put for 3 seconds (ala it's original use in MMVGB)

Laser Trident - Metal Blade that is Super Fast and uses the same weapon consumption as it's original self

Commando Bomb - Multi Directing missle that can be commanded to do so...?

October 05, 2010, 04:58:10 AM
Reply #16

Offline Kirbu

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Re: New Weapons
« Reply #16 on: October 05, 2010, 04:58:10 AM »
If you could control the commando bomb, wouldn't you have to be still while controlling it?

October 05, 2010, 04:59:50 AM
Reply #17

Offline brawlman9876

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Re: New Weapons
« Reply #17 on: October 05, 2010, 04:59:50 AM »
and have the camera fixed on it. that would be cool. (or something like that, i think i have seen that somewhere before...)

October 05, 2010, 07:33:15 AM
Reply #18

Offline KillerChair

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Re: New Weapons
« Reply #18 on: October 05, 2010, 07:33:15 AM »
I would say the commando bomb would just have to be auto aiming vertically

October 05, 2010, 08:22:54 AM
Reply #19

Offline CutmanMike

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Re: New Weapons
« Reply #19 on: October 05, 2010, 08:22:54 AM »
I already have all the weapons planned out from mm7 to 10, but how they'll work in game I'll leave up to you guys to beat around the bush for now  ;) I'm stuck on about 2 of them, so I'll probably be asking for ideas then.

October 05, 2010, 08:33:22 AM
Reply #20

Offline KillerChair

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Re: New Weapons
« Reply #20 on: October 05, 2010, 08:33:22 AM »
Oh so megaman 7 will be in? *victory dance*

October 05, 2010, 09:17:54 AM
Reply #21

Offline brotoad

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Re: New Weapons
« Reply #21 on: October 05, 2010, 09:17:54 AM »
triple blade wouldn't shoot vertically, it wouldn't be very useful! i imagine it would just be a simple spread shot like air shooter only it doesn't fly upwards after

October 05, 2010, 09:41:25 AM
Reply #22

Offline KillerChair

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Re: New Weapons
« Reply #22 on: October 05, 2010, 09:41:25 AM »
I think it would more be a weapon in bitween elecman's and airman's

October 05, 2010, 07:29:35 PM
Reply #23

Offline Korby

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Re: New Weapons
« Reply #23 on: October 05, 2010, 07:29:35 PM »
I would think it would work like Engineer's nail spreader from GvH, and that's actually surprisingly effective. However, I guess horizontal spread is good as well.

October 05, 2010, 09:42:28 PM
Reply #24

Offline squidgy617

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Re: New Weapons
« Reply #24 on: October 05, 2010, 09:42:28 PM »
Terra's weapon would be hard.

October 10, 2010, 06:59:43 AM
Reply #25

Offline ficarra1002

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Re: New Weapons
« Reply #25 on: October 10, 2010, 06:59:43 AM »
Another way to learn to code,including the wiki's and help from other users, would be to "reverse Engineer" Wads. By opening them , looking at weapons, figuring how they were coded, and noting all you learned.

October 14, 2010, 02:47:21 AM
Reply #26

Offline TERRORsphere

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Re: New Weapons
« Reply #26 on: October 14, 2010, 02:47:21 AM »