Cutstuff Home
CMM's Twitter
MM8BDM Wiki
ZDoom Wiki
Zandronum
Welcome,
Guest
. Please
login
or
register
.
1 Hour
1 Day
1 Week
1 Month
Forever
Login with username, password and session length
Home
Help
Search
Login
Register
Advanced Search
Cutstuff Forum
»
Mega Man 8-bit Deathmatch
»
MM8BDM Discussion
»
Colors Thread
Print
Pages: [
1
]
Author
Topic: Colors Thread (Read 3525 times)
0 Members and 1 Guest are viewing this topic.
October 04, 2010, 10:54:02 PM
Read 3525 times
Hallan Parva
MM8BDM MM8 Contributor
drifting absently across an endless sea
Date Registered: September 23, 2010, 10:32:40 PM
Colors Thread
«
on:
October 04, 2010, 10:54:02 PM »
I think it would be a good idea to list RM/weapon combinations that would make a Robot Master appear with their original coloring scheme. For example, equipping the Magnet Missile would make Cutman look like his old self. (Red and White)
The combinations:
(click to show/hide)
I'll fill this in when I have more than three combos.
Anyone have any more combinations?
Logged
October 04, 2010, 11:20:51 PM
Reply #1
PressStart
MM8BDM Contributor
>
>
>
Date Registered: August 13, 2009, 03:06:04 PM
Re: Colors Thread
«
Reply #1 on:
October 04, 2010, 11:20:51 PM »
I think Needle Cannon and Silver Tomahawk give TopMan his correct colors.
Deadly weapons for sure, but Top Spin is still better!
Logged
October 04, 2010, 11:27:45 PM
Reply #2
brotoad
MM8BDM Contributor
>
>
>
>
>
Date Registered: February 25, 2010, 01:33:13 AM
Re: Colors Thread
«
Reply #2 on:
October 04, 2010, 11:27:45 PM »
sparkman with spark shock
skullman with rolling cutter/bubble lead
bass with bass buster and protoman with proto buster (although these ones were obvious)
Elecman/Gutsman/Bombman/Metalman/Doc Robot/Any other robot with red and yellow as their main colours with Fire Storm/Atomic Fire
Airman with Napalm Bomb
Logged
October 05, 2010, 12:41:21 AM
Reply #3
CopShowGuy
MM8BDM Contributor
>
Date Registered: April 10, 2010, 05:10:02 PM
Re: Colors Thread
«
Reply #3 on:
October 05, 2010, 12:41:21 AM »
Toad Man with any weapon that turns you green.
Logged
October 05, 2010, 12:45:56 AM
Reply #4
Blaze Yeager
MM8BDM Extender
Retired, but still kicking.
>
>
>
>
>
>
Date Registered: March 14, 2010, 01:17:23 AM
Re: Colors Thread
«
Reply #4 on:
October 05, 2010, 12:45:56 AM »
Blue & White Weapons For Flash Man & Dive Man
Green & White For Gyro Man
Light Blue & White for Blizzard Man
Logged
October 05, 2010, 07:39:37 AM
Reply #5
Korby
Global Moderator
Benvenuto nella room italiana!
>
>
>
>
>
>
>
>
>
>
>
>
>
Date Registered: March 04, 2010, 03:36:02 AM
Re: Colors Thread
«
Reply #5 on:
October 05, 2010, 07:39:37 AM »
In the demo:
Bass: Needle Cannon or Ring Boomerang
Protoman: Magnet Missile
Megaman: ...
Roll: Magnet Missile
Sniper Joe: Search Snake or Rain Flush
Logged
October 05, 2010, 10:16:10 AM
Reply #6
brotoad
MM8BDM Contributor
>
>
>
>
>
Date Registered: February 25, 2010, 01:33:13 AM
Re: Colors Thread
«
Reply #6 on:
October 05, 2010, 10:16:10 AM »
actually the weapons that turn you green make toadman green and white instead of green and tan. blizzardman will never get to be his original colours because he doesn't have his orange hat or gloves ):
also quint with sakugarne obviously.
hardman with hard knuckle
Darkman 4 with magnet missile or proto buster
gyroman and snakeman with gyro attack, rain flush, search snake or hyper bomb
Logged
October 05, 2010, 05:13:01 PM
Reply #7
CopShowGuy
MM8BDM Contributor
>
Date Registered: April 10, 2010, 05:10:02 PM
Re: Colors Thread
«
Reply #7 on:
October 05, 2010, 05:13:01 PM »
It's the closest Toad Man will be able to get. I'm still a little miffed about all the weapon colors not being properly represented (the greens and light blues).
Logged
October 06, 2010, 12:47:47 PM
Reply #8
brotoad
MM8BDM Contributor
>
>
>
>
>
Date Registered: February 25, 2010, 01:33:13 AM
Re: Colors Thread
«
Reply #8 on:
October 06, 2010, 12:47:47 PM »
it's all because of pallette problems which is why ballade cracker makes you purple and cyan instead of two shades of purple
Logged
October 07, 2010, 10:58:16 PM
Reply #9
PressStart
MM8BDM Contributor
>
>
>
Date Registered: August 13, 2009, 03:06:04 PM
Re: Colors Thread
«
Reply #9 on:
October 07, 2010, 10:58:16 PM »
I found a solution to the color problem.
Logged
October 07, 2010, 11:14:05 PM
Reply #10
KillerChair
Standard Member
Date Registered: August 24, 2010, 11:27:42 PM
Re: Colors Thread
«
Reply #10 on:
October 07, 2010, 11:14:05 PM »
F
u
n
k
y
...
Logged
Print
Pages: [
1
]
Cutstuff Forum
»
Mega Man 8-bit Deathmatch
»
MM8BDM Discussion
»
Colors Thread