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These "too hard to hit" reasons don't feel all that justified to me. Honestly DrillMan.EXE is one of my favourite netnavis. The battle felt original and enjoyable. Yes, his battle strategy makes him difficult to hit, but that only meant you had to focus and think about what will work in this knew situation (aka adapting), and he only had 600 hp which isn't a lot for late game boss.There aren't many BN boss battles that I don't like, although I don't care much about GravityMan.EXE. There just wasn't much going for his design or the battle against him really (aside from the floor or ceiling gimmick which was cool).
FUCK. CIRCUSMAN.I know his "dodge left and right > dodge up and down > dodge everywhere > repeat" strat and how it works, but on mobile this guy is literally fucking impossible to kill without some massive undershirt bullshit.
My least favorite boss is probably GBeast/FBeast, they're just so BORING. They were trying to make something like MegaDS/DarkMega but he has like 5 attacks, doesn't copy you or your tactics, and your fight with him is with a LinkNavi who is usually lame when you're controlling them, like SlashMan or AquaSpoutMan.Incidentally my favorite bosses are ProtM from 4 (because you can break his stupid-ass ai) and MegaDS in 5's Postgame (it's so exhilarating and fast paced and fun as long as you didn't use the friggin' buster for the whole game).