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Author Topic: [TUTORIAL] Getting started with Doom Builder 2 (making maps)  (Read 126791 times)

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January 09, 2011, 02:33:35 AM
Reply #255

Offline Muzaru

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Re: [TUTORIAL] Getting started with Doom Builder 2 (making maps)
« Reply #255 on: January 09, 2011, 02:33:35 AM »
Soo... Nothing about the music?
Thats "aww" worthy...

January 09, 2011, 04:08:14 AM
Reply #256

Offline Korby

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Re: [TUTORIAL] Getting started with Doom Builder 2 (making maps)
« Reply #256 on: January 09, 2011, 04:08:14 AM »
It's been answered fifty billion times. Use the search button, or better yet, check ZDoom wiki/Another stagewad.

January 09, 2011, 08:01:50 PM
Reply #257

Offline Muzaru

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Re: [TUTORIAL] Getting started with Doom Builder 2 (making maps)
« Reply #257 on: January 09, 2011, 08:01:50 PM »
That didn't help as much as I hoped... Guess I'm just stupid...

January 12, 2011, 01:23:42 AM
Reply #258

Offline Jennifer

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Re: [TUTORIAL] Getting started with Doom Builder 2 (making maps)
« Reply #258 on: January 12, 2011, 01:23:42 AM »
Just Asking...How do you make the bridges,Like the ones at MM6MRX?(not the item,I mean the textures and shiz)

January 14, 2011, 09:07:33 PM
Reply #259

Offline HellHawkX

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Re: [TUTORIAL] Getting started with Doom Builder 2 (making maps)
« Reply #259 on: January 14, 2011, 09:07:33 PM »
I dont get it, when i make new map for MM8BDM it gives me an error! it says

"Unable to load resources from location "G:GamesMegaManMegaman8BITMM8BDM-v1c.pk3". Please make sure the location is accessible and not in use by another program. The resources will now be loaded with this location excluded. You may reload the resources to try again.
ArgumentException when creating data reader: 1 is not a supported code page.
Parameter name: codepage)"

I runned it as administrator, but still nothing! help please!

January 14, 2011, 10:49:54 PM
Reply #260

Offline Galaxy Sisbro

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Re: [TUTORIAL] Getting started with Doom Builder 2 (making maps)
« Reply #260 on: January 14, 2011, 10:49:54 PM »
You pasted the code correctly? i think you pasted it incorrectly.
See the first page for the code. Make sure to copy it correctly this time.

If the problem persist, please change the directory of the game. It solves some of the problems in doom builder

January 15, 2011, 10:55:12 AM
Reply #261

Offline HellHawkX

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Re: [TUTORIAL] Getting started with Doom Builder 2 (making maps)
« Reply #261 on: January 15, 2011, 10:55:12 AM »
Quote from: "Galaxy"
You pasted the code correctly? i think you pasted it incorrectly.
See the first page for the code. Make sure to copy it correctly this time.

If the problem persist, please change the directory of the game. It solves some of the problems in doom builder

Well i have it in my own Disk (G:) so it shouldn't be like that, but i will still give it a try, and i followed everything and did it correctly

Well i had 2 doom builders, i deleted second one tryed everything, still nothing

January 15, 2011, 09:35:25 PM
Reply #262

Offline Galaxy Sisbro

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Re: [TUTORIAL] Getting started with Doom Builder 2 (making maps)
« Reply #262 on: January 15, 2011, 09:35:25 PM »
MMM that is strange. Try to uninstall the 2 doom builders on the program list, and re-download doom builder 2. What system are you using?
And if the problem is still there, then download doom builder from another page, or download an older version. Try to change the directory of the game to a simply one, like "C:MM8BIT" or "C:GamesMM8BIT". Also Re-start the tutorial of the first page.

This is my directory of the game
"C:GalaxyMega Man 8 Bit DeathmatchMM8BDM-v1c.pk3"

January 21, 2011, 05:57:55 PM
Reply #263

Offline Max

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Re: [TUTORIAL] Getting started with Doom Builder 2 (making maps)
« Reply #263 on: January 21, 2011, 05:57:55 PM »
How do I make a bridge? Obviously mid-textures and bridge things but the changes to the offsets don't seem to occur, the pieces are just flying in midair.

How does Mike do it?

January 22, 2011, 01:05:00 PM
Reply #264

Offline MagnetMan497

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Re: [TUTORIAL] Getting started with Doom Builder 2 (making maps)
« Reply #264 on: January 22, 2011, 01:05:00 PM »
^Open up Edge of the Dam and see how it's done.

How do I make curved lines for a sector?

January 22, 2011, 08:13:51 PM
Reply #265

Offline Ivory

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Re: [TUTORIAL] Getting started with Doom Builder 2 (making maps)
« Reply #265 on: January 22, 2011, 08:13:51 PM »
Nope. It's actually just  Mid Textures that are reposition and the set line special flags "32"

January 22, 2011, 09:15:39 PM
Reply #266

Offline Max

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Re: [TUTORIAL] Getting started with Doom Builder 2 (making maps)
« Reply #266 on: January 22, 2011, 09:15:39 PM »
Meh, figures. It's measured oddly, in Doom Builder the textures are in the floor but in MM8BDM it's right where I need it.

Bah.

January 22, 2011, 09:22:54 PM
Reply #267

Offline TERRORsphere

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Re: [TUTORIAL] Getting started with Doom Builder 2 (making maps)
« Reply #267 on: January 22, 2011, 09:22:54 PM »
Quote from: "Yellow Devil"
Meh, figures. It's measured oddly, in Doom Builder the textures are in the floor but in MM8BDM it's right where I need it.

Bah.
Make sure you have the lines set to "lower unpegged". Also yeah, Doombuilder is a little glitchy.. put the line to where you want it then double the offset for it to work ingame.

January 30, 2011, 06:16:13 PM
Reply #268

Offline MagnetMan497

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Re: [TUTORIAL] Getting started with Doom Builder 2 (making maps)
« Reply #268 on: January 30, 2011, 06:16:13 PM »
Ok, i know this sounds stupid but, how do i change height of places in maps?

February 02, 2011, 08:54:10 PM
Reply #269

Offline Uscdrew

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Re: [TUTORIAL] Getting started with Doom Builder 2 (making maps)
« Reply #269 on: February 02, 2011, 08:54:10 PM »
I noticed that Doom Builder 2 requires Pixel Shader 2.0

Seeing as my computer is about 4 years old, I don't even have 1.1

Would I still be able to use Doom Builder 2?