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Author Topic: [TUTORIAL] Getting started with Doom Builder 2 (making maps)  (Read 126785 times)

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December 04, 2011, 07:32:55 PM
Reply #315

Offline ?Tsan?

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Re: [TUTORIAL] Getting started with Doom Builder 2 (making m
« Reply #315 on: December 04, 2011, 07:32:55 PM »
How to you make textures lighter?
I have the DARFLR2 texture on some walls, and I can't seem to get the texture to be as light like in the original Darkman stage. The same problem happens with the texture WODMGRS3.
Although it appears perfectly fine in Visual Mode, everytime I go and test the map all I see is a darker version of the texture.
(And yes, I did set it to 255 light)

December 13, 2011, 12:12:14 AM
Reply #316

Offline Rozark

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Re: [TUTORIAL] Getting started with Doom Builder 2 (making m
« Reply #316 on: December 13, 2011, 12:12:14 AM »
i download doom builder 2 (both the setup and installer) and i open it, but it doesnt open. instead a message pops up saying that it has encountered a problem, and needs to close. So, in short, i cant get into doom builder. any help? ive reinstalled multiple times to attempt to fix this, but no luck.

January 03, 2012, 06:02:44 AM
Reply #317

Offline AquaRaider64

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Re: [TUTORIAL] Getting started with Doom Builder 2 (making m
« Reply #317 on: January 03, 2012, 06:02:44 AM »
I've got a problem with making my new level.





The tiny bit of wall hanging off the roof in the pictures is supposed to reach all the way to the floor, but it doesn't. Any ideas how to fix this?

January 03, 2012, 06:14:56 AM
Reply #318

Offline Gummywormz

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Re: [TUTORIAL] Getting started with Doom Builder 2 (making m
« Reply #318 on: January 03, 2012, 06:14:56 AM »
It would be easier to help you if your screenshots weren't microscopic...

January 03, 2012, 06:33:33 AM
Reply #319

Offline AquaRaider64

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Re: [TUTORIAL] Getting started with Doom Builder 2 (making m
« Reply #319 on: January 03, 2012, 06:33:33 AM »
Sorry, I can't resize it.  :(  The problem described is circled if it helps.


January 03, 2012, 06:45:44 AM
Reply #320

Offline Gummywormz

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Re: [TUTORIAL] Getting started with Doom Builder 2 (making m
« Reply #320 on: January 03, 2012, 06:45:44 AM »
You need to set the ceiling and floor height of the sector to the same number.

January 03, 2012, 06:52:30 AM
Reply #321

Offline AquaRaider64

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Re: [TUTORIAL] Getting started with Doom Builder 2 (making m
« Reply #321 on: January 03, 2012, 06:52:30 AM »
That gave me an idea, and I figured out. Thanks!

January 16, 2012, 01:28:54 AM
Reply #322

Offline HD_

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Re: [TUTORIAL] Getting started with Doom Builder 2 (making m
« Reply #322 on: January 16, 2012, 01:28:54 AM »
Okay, something's wrong here:

I wanted to edit the weapon layout of MM1CUT, putting Gravity Hold and Wind Storm in place of the normal weapons. However, I tried changing the map name and this happened:

No music
When I used changemap (not testing in doom builder) the game thought it was a credits sequence.

Help?

January 16, 2012, 01:51:56 AM
Reply #323

Offline Magnet Dood

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Re: [TUTORIAL] Getting started with Doom Builder 2 (making m
« Reply #323 on: January 16, 2012, 01:51:56 AM »
Oh, wow, you're actually doing that?

Oh lord, that'll be like the best map pack ever.

January 16, 2012, 03:00:04 AM
Reply #324

Offline HD_

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Re: [TUTORIAL] Getting started with Doom Builder 2 (making m
« Reply #324 on: January 16, 2012, 03:00:04 AM »
You really thought that was a joke topic?!

Teehee, of course it will be a mappack. I just need the music and unplayability issues solved.

January 16, 2012, 03:11:12 AM
Reply #325

Offline Magnet Dood

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Re: [TUTORIAL] Getting started with Doom Builder 2 (making m
« Reply #325 on: January 16, 2012, 03:11:12 AM »
No, I meant you were actually going to put Wind Storm and Gravity Hold in every map.

This will be the greatest mode in the history of modes in mode history

February 22, 2012, 01:50:39 AM
Reply #326

Offline Magnet Dood

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Re: [TUTORIAL] Getting started with Doom Builder 2 (making m
« Reply #326 on: February 22, 2012, 01:50:39 AM »
Bump because I'm rather stumped.

How in the world do you make ladders? Is there a special code or something for them?

February 22, 2012, 02:08:24 AM
Reply #327

Offline fortegigasgospel

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Re: [TUTORIAL] Getting started with Doom Builder 2 (making m
« Reply #327 on: February 22, 2012, 02:08:24 AM »
Linedef > check in "repeatable action" > activate action 128 which is "Thrust Thing Z" and set force to 15.

Then viola, working ladders.

February 22, 2012, 02:27:32 AM
Reply #328

Offline Magnet Dood

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Re: [TUTORIAL] Getting started with Doom Builder 2 (making m
« Reply #328 on: February 22, 2012, 02:27:32 AM »
I feel like such a stupid person

Thanks!

Next Question: How do you make bridges? See, I'm probably going to try making a map for the DOS expansion (perhaps a few others) so I need to learn some basic things.

February 22, 2012, 04:10:27 AM
Reply #329

Offline Rozark

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Re: [TUTORIAL] Getting started with Doom Builder 2 (making m
« Reply #329 on: February 22, 2012, 04:10:27 AM »
:L..

use this video:

(click to show/hide)

Fun Fact: the first tutorial i ever watched.