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Author Topic: [TUTORIAL] Getting started with Doom Builder 2 (making maps)  (Read 126775 times)

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March 22, 2012, 12:19:41 AM
Reply #345

Offline Duora Super Gyro

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Re: [TUTORIAL] Getting started with Doom Builder 2 (making m
« Reply #345 on: March 22, 2012, 12:19:41 AM »
Yes. It says that it is unable to load the resources from the wad. And to make sure the location is accesible( witch it is) and that it is not in use by any other program.

Do you think it has anything to do with me uploading the wad online?

March 22, 2012, 04:38:06 PM
Reply #346

Offline Rozark

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Re: [TUTORIAL] Getting started with Doom Builder 2 (making m
« Reply #346 on: March 22, 2012, 04:38:06 PM »
how would you rotate/flip textures?

March 22, 2012, 05:04:33 PM
Reply #347

Offline fortegigasgospel

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Re: [TUTORIAL] Getting started with Doom Builder 2 (making m
« Reply #347 on: March 22, 2012, 05:04:33 PM »
Quote from: "Rozark"
how would you rotate/flip textures?
Script # OPEN
{
Sector_SetRotation (, , 0);
}

March 22, 2012, 08:00:26 PM
Reply #348

Offline Rozark

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Re: [TUTORIAL] Getting started with Doom Builder 2 (making m
« Reply #348 on: March 22, 2012, 08:00:26 PM »
yay more scripting >_>

March 22, 2012, 08:07:24 PM
Reply #349

Offline fortegigasgospel

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Re: [TUTORIAL] Getting started with Doom Builder 2 (making m
« Reply #349 on: March 22, 2012, 08:07:24 PM »
Thats the whole script for it. I learned it from looking at Wood's map.

March 28, 2012, 12:17:45 AM
Reply #350

Offline Rozark

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Re: [TUTORIAL] Getting started with Doom Builder 2 (making m
« Reply #350 on: March 28, 2012, 12:17:45 AM »
how would i make a crusher? (like dustman's)

March 28, 2012, 01:06:36 AM
Reply #351

Offline fortegigasgospel

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Re: [TUTORIAL] Getting started with Doom Builder 2 (making m
« Reply #351 on: March 28, 2012, 01:06:36 AM »
Quote from: "Rozark"
how would i make a crusher? (like dustman's)
Code: [Select]
script # OPEN
{
Ceiling_CrushAndRaise(<TAG>, 23, 256, 2);
}
Thats exactly how Dust has it, the 23 is the speed of the crusher. It can go in the same script open with sector damage.

April 12, 2012, 08:40:36 PM
Reply #352

Offline fortegigasgospel

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Re: [TUTORIAL] Getting started with Doom Builder 2 (making m
« Reply #352 on: April 12, 2012, 08:40:36 PM »
Ok, I'm making a simple map using Gemini man's textures, I'm attempting to get water in (which I'm still having a hard time with the low grav underwater) so I pulled the entire ACS script from Gemini's map, but it isn't adding the low grav to my map.  I'm at a lose at how to add underwater low grav to maps.

Anyone think they can lend me a hand?

May 06, 2012, 08:17:23 PM
Reply #353

Offline RedMettaur16

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Re: [TUTORIAL] Getting started with Doom Builder 2 (making m
« Reply #353 on: May 06, 2012, 08:17:23 PM »
I need help. I set it up EXACTLY like yours, but when I make a new map, it crashed. This happens every time, and I think I did it 4 times.

The error reads:
(click to show/hide)
I use windows XP, I dunno what ANY of this needs, and I want to make a custom map! So the main question is HOW DO I GET THIS FIXED? :?

May 06, 2012, 08:46:47 PM
Reply #354

Offline Rozark

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Re: [TUTORIAL] Getting started with Doom Builder 2 (making m
« Reply #354 on: May 06, 2012, 08:46:47 PM »
Explain what you copied for yourself, and abit more in depth in your story. THEN I might be able to help.

May 06, 2012, 09:03:50 PM
Reply #355

Offline RedMettaur16

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Re: [TUTORIAL] Getting started with Doom Builder 2 (making m
« Reply #355 on: May 06, 2012, 09:03:50 PM »
Quote from: "Rozark"
Explain what you copied for yourself, and abit more in depth in your story. THEN I might be able to help.

That was all that could be copied; I have no idea what it means.

The issue is, I did everything correctly. I set it up, but once I press that make map button; look. It's gone. It crashes and I am forced to exit. I have done this five times now, and i'm getting annoyed.

Help?  :?

May 06, 2012, 09:21:40 PM
Reply #356

Offline Rozark

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Re: [TUTORIAL] Getting started with Doom Builder 2 (making m
« Reply #356 on: May 06, 2012, 09:21:40 PM »
Youre still not answering my question. Let me try to make myself clearer. What are you EXACTLY doing. I don't want the results, I want what's causing this.

May 06, 2012, 09:33:28 PM
Reply #357

Offline RedMettaur16

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Re: [TUTORIAL] Getting started with Doom Builder 2 (making m
« Reply #357 on: May 06, 2012, 09:33:28 PM »
Quote from: "Rozark"
Youre still not answering my question. Let me try to make myself clearer. What are you EXACTLY doing. I don't want the results, I want what's causing this.

I open doom builder, I go to the came config, then I add the hexen resources (EXACT) and then I click "New Map", and then I select doom with hexen, name the world, then I make it, and then it will crash it and I repeat the process.

THAT IS ALL THAT IS DONE IN THE INSTRUCTIONS AND IT WORKS, BUT WHEN I DO IT EXACTLY, I GET AN ERROR AND IT CRASHES? I need a fix.  :?

May 06, 2012, 09:37:07 PM
Reply #358

Offline Rozark

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Re: [TUTORIAL] Getting started with Doom Builder 2 (making m
« Reply #358 on: May 06, 2012, 09:37:07 PM »
sounds like what happened to my doom builder before i got my "special" version. Except, then, noone really tried to help, and I just gave up. Well, what version is it?

May 06, 2012, 10:11:06 PM
Reply #359

Offline RedMettaur16

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Re: [TUTORIAL] Getting started with Doom Builder 2 (making m
« Reply #359 on: May 06, 2012, 10:11:06 PM »
Quote from: "Rozark"
sounds like what happened to my doom builder before i got my "special" version. Except, then, noone really tried to help, and I just gave up. Well, what version is it?

Doom Builder 2.