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Author Topic: [EXPANSION] Megaman & Bass - Oh hey a Demo.  (Read 223134 times)

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January 03, 2012, 04:19:30 AM
Reply #1200

Offline Korby

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Re: [EXPANSION] Megaman & Bass - Oh hey a Demo.
« Reply #1200 on: January 03, 2012, 04:19:30 AM »
Stoneman, Skullman, and, if I'm remembering right, Starman.

January 03, 2012, 04:52:08 AM
Reply #1201

Offline Copy Robot

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Lightnig Bolt why
« Reply #1201 on: January 03, 2012, 04:52:08 AM »
Here have almost every possible stock skin with Lightnig Bolt colors.

(click to show/hide)

January 03, 2012, 04:54:12 AM
Reply #1202

Offline Russel

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Re: [EXPANSION] Megaman & Bass - Oh hey a Demo.
« Reply #1202 on: January 03, 2012, 04:54:12 AM »
This is why I went with the purple and grey instead

January 03, 2012, 07:22:23 AM
Reply #1203

Offline AquaRaider64

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Re: [EXPANSION] Megaman & Bass - Oh hey a Demo.
« Reply #1203 on: January 03, 2012, 07:22:23 AM »
Could someone make a list of what's finished?

January 03, 2012, 07:22:44 AM
Reply #1204

Offline Korby

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Re: [EXPANSION] Megaman & Bass - Oh hey a Demo.
« Reply #1204 on: January 03, 2012, 07:22:44 AM »
First post.

January 03, 2012, 07:23:39 AM
Reply #1205

Offline AquaRaider64

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Re: [EXPANSION] Megaman & Bass - Oh hey a Demo.
« Reply #1205 on: January 03, 2012, 07:23:39 AM »
Forgot about that.  :lol:

January 03, 2012, 08:27:42 AM
Reply #1206

Offline ice

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Re: [EXPANSION] Megaman & Bass - Oh hey a Demo.
« Reply #1206 on: January 03, 2012, 08:27:42 AM »
Quote from: "Mr. Joe"
Here have almost every possible stock skin with Lightnig Bolt colors.

(click to show/hide)

those dont really look too bad aside from the fact that shade of grey (or maby all that green) turns the yellow neon (ESPECIALLY megaman) and the fact the alien and skullman was never ment to have 2 different colors to begin with

also drill bomb, magnet missile, protobuster, hard knuckle, and knight crush have similar color schemes though those somehow work

EDIT: funny how people whine about lack of cyan when pharaohman almost dosent even have any at all

January 03, 2012, 08:33:51 AM
Reply #1207

Offline Ivory

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Re: [EXPANSION] Megaman & Bass - Oh hey a Demo.
« Reply #1207 on: January 03, 2012, 08:33:51 AM »
Well, he does. That tiny little gem on his forehead you can only see from the front frames. That's Cyan. Yep.

January 03, 2012, 04:30:05 PM
Reply #1208

Offline Galaxy Sisbro

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Re: [EXPANSION] Megaman & Bass - Oh hey a Demo.
« Reply #1208 on: January 03, 2012, 04:30:05 PM »
Quote from: "AquaRaider64"
also drill bomb, magnet missile, protobuster, hard knuckle, and knight crush have similar color schemes though those somehow work

Hehehe, you forgot the little fact that these are darker colors compared to yellow.

January 03, 2012, 05:49:38 PM
Reply #1209

Offline ice

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Re: [EXPANSION] Megaman & Bass - Oh hey a Demo.
« Reply #1209 on: January 03, 2012, 05:49:38 PM »
...I'm not AquaRaider...

but like I said, it's that particular shade of FC grey your using that's clashing with the yellow, maby try something darker (look at sparky, his yellow dosent clash at all) as the actual weapon colors were more along the lines of black and yellow. Then again it might be my love for the color yellow but I think it could look better if you gave it another chance

January 03, 2012, 07:19:37 PM
Reply #1210

Offline Korby

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Re: [EXPANSION] Megaman & Bass - Oh hey a Demo.
« Reply #1210 on: January 03, 2012, 07:19:37 PM »
Trying to stay true to the FC sheets we've been given, but it looks ugly so we'll probably go with brown and purple, unless that ends up even uglier somehow.
If you wanna try, find better colors on the doom palette and then I'll consider it.

That yellow just burns my eyes. Alien, what have they done to you!?

EDIT:

Unfortunately, I can't seem to find a decent purple on the stupid palette.

January 03, 2012, 09:56:41 PM
Reply #1211

Offline ice

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Re: [EXPANSION] Megaman & Bass - Oh hey a Demo.
« Reply #1211 on: January 03, 2012, 09:56:41 PM »
well there you go, you're sticking souly to the FC colors and thats why it looks bad (heck the weapon sprites used ARE NOT even from the FC), studying the projectile sprites, they are always the same color as megaman, like super arm, the blocks always turn black white and yellowish, and that yellowish color is the color of megaman's face, and studying the MMB sprites further, I notice the yellow was leaning towards orange. So if the attack is yellow/orange, why not make him dark grey and yellow/orange? Makes more sense dosent it?

January 03, 2012, 10:00:32 PM
Reply #1212

Offline -FiniteZero-

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Re: [EXPANSION] Megaman & Bass - Oh hey a Demo.
« Reply #1212 on: January 03, 2012, 10:00:32 PM »
Why is the blue made yellow and the cyan made grey? Shouldn't it be the other way around?

January 03, 2012, 10:14:05 PM
Reply #1213

Offline Korby

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Re: [EXPANSION] Megaman & Bass - Oh hey a Demo.
« Reply #1213 on: January 03, 2012, 10:14:05 PM »
Someone's never played &Bass.

Ice, if you can find better colors, then try. Otherwise I'll stick to the very nice looking Brown/Purple

January 03, 2012, 10:16:10 PM
Reply #1214

Offline Hallan Parva

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Re: [EXPANSION] Megaman & Bass - Oh hey a Demo.
« Reply #1214 on: January 03, 2012, 10:16:10 PM »
The purple/black looks sexy...

... but it doesn't look very LIGHTNING-Y, you know?

Try out an orange color like Ice suggested.