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Author Topic: [EXPANSION] Megaman & Bass - Oh hey a Demo.  (Read 190769 times)

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October 15, 2010, 07:31:46 PM
Reply #60

Offline Mr. X

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Re: [EXPANSION] Megaman & Bass
« Reply #60 on: October 15, 2010, 07:31:46 PM »
You could do a series of balconies or bridges a la Mr. X's fortress.

October 16, 2010, 04:42:50 AM
Reply #61

Offline Korby

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Re: [EXPANSION] Megaman & Bass
« Reply #61 on: October 16, 2010, 04:42:50 AM »
True.
HEY LOOK, HEADS.

Is it just me, or am I cursed to make horrible side poses?

Also, I couldn't get his front antler-I mean axe heads to look straight like in the official art.

October 16, 2010, 09:55:16 AM
Reply #62

Offline Max

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Re: [EXPANSION] Megaman & Bass
« Reply #62 on: October 16, 2010, 09:55:16 AM »
Make the brims a little wider! I hate the side pose too. Unfortunatly it must be done!

October 19, 2010, 05:26:02 PM
Reply #63

Offline Max

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Re: [EXPANSION] Megaman & Bass
« Reply #63 on: October 19, 2010, 05:26:02 PM »
Sorry for the bump and double post, but two quick questions!

The weapons in MM&B have two palletes, will you be using the Megaman one?

And 2., did you take my advice on the server?

October 19, 2010, 05:33:26 PM
Reply #64

Offline Korby

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Re: [EXPANSION] Megaman & Bass
« Reply #64 on: October 19, 2010, 05:33:26 PM »
1) Yes, I'll be using the Megaman one. However, I guess I could release a patch for the Bass ones as well? I dunno if that'd be possible.

2) I forgot it!

I was about to bump this myself, but...


Progress!

October 19, 2010, 05:35:19 PM
Reply #65

Offline Trift-EXE

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Re: [EXPANSION] Megaman & Bass
« Reply #65 on: October 19, 2010, 05:35:19 PM »
Quote from: "Korby"
1) Yes, I'll be using the Megaman one. However, I guess I could release a patch for the Bass ones as well? I dunno if that'd be possible.

2) I forgot it!

I was about to bump this myself, but...


Progress!

I think that doesn't looks like Mega Man style, maybe because of the head.

October 19, 2010, 05:37:02 PM
Reply #66

Offline Hallan Parva

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Re: [EXPANSION] Megaman & Bass
« Reply #66 on: October 19, 2010, 05:37:02 PM »
Where does King change color at? So far, the only thing that looks like it changes is... his crotch. :lol:

October 19, 2010, 05:37:56 PM
Reply #67

Offline Korby

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Re: [EXPANSION] Megaman & Bass
« Reply #67 on: October 19, 2010, 05:37:56 PM »
He'll probably change Yellow and Orange.
I haven't recolored him yet, but his blue will stay the same, unless I recolor the blue to yellow/orange.

EDIT: Also, Trift, I'm not really sure what's causing that. I know it looks a little off...Hmm..

DOUBLE EDIT: Actually, I think it's the collar thing that's causing problems.

October 19, 2010, 05:41:31 PM
Reply #68

Offline Max

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Re: [EXPANSION] Megaman & Bass
« Reply #68 on: October 19, 2010, 05:41:31 PM »
Quote from: "Korby"
1) Yes, I'll be using the Megaman one. However, I guess I could release a patch for the Bass ones as well? I dunno if that'd be possible.

2) I forgot it!


Patch would work, easily.

Two king maps? No Astro or Tengu?

Remember?

October 19, 2010, 05:44:55 PM
Reply #69

Offline Korby

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Re: [EXPANSION] Megaman & Bass
« Reply #69 on: October 19, 2010, 05:44:55 PM »
Oh, right.
Yeah, I'll probably do that. Do you guys think I should do that, considering two maps for robot masters(Astro and Tengu) would be a little weird?

By the way, after recoloring, it turns out that I need to change his color scheme a tiny bit to allow the Blue to work.(The blue for the eyelids/sash/boot triangle/axe stripe was the Megaman Blue)


The axe is going to look weird with any white = cyan weapons!

October 19, 2010, 05:47:53 PM
Reply #70

Offline Trift-EXE

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Re: [EXPANSION] Megaman & Bass
« Reply #70 on: October 19, 2010, 05:47:53 PM »
I mean, maybe you should scratch a Mega Man proportioned King, better than a resized sprite .-.

October 19, 2010, 05:48:43 PM
Reply #71

Offline Max

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Re: [EXPANSION] Megaman & Bass
« Reply #71 on: October 19, 2010, 05:48:43 PM »
I thought it was good :(

October 19, 2010, 05:49:38 PM
Reply #72

Offline Hallan Parva

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Re: [EXPANSION] Megaman & Bass
« Reply #72 on: October 19, 2010, 05:49:38 PM »
Instead of two King maps, how about one King map and a map based off the Robot Master Museum?

Sorry, I just think that the museum was pretty badass. :p

October 19, 2010, 05:52:02 PM
Reply #73

Offline Korby

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Re: [EXPANSION] Megaman & Bass
« Reply #73 on: October 19, 2010, 05:52:02 PM »
...It's resized?
Anyway, I used as many proportions as I could.

See?

EDIT: Yeah, that sounds like a good idea, SmashBros. The Museum was pretty cool.

October 19, 2010, 05:52:34 PM
Reply #74

Offline Max

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Re: [EXPANSION] Megaman & Bass
« Reply #74 on: October 19, 2010, 05:52:34 PM »
I like him.

Accept the truth! He is perfect!

EDIT: Going by the 9 maps in a game (8 masters, 1 fortress) Maybe we can have the 6 MM&B masters, two kings and the robot mueseum?