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Author Topic: Weapon "Tier List"  (Read 15313 times)

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October 16, 2010, 07:57:34 PM
Reply #15

Offline PressStart

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Re: Weapon "Tier List"
« Reply #15 on: October 16, 2010, 07:57:34 PM »
Gyro propeller thing is pretty tough...especially if you're just shooting a lot up close.

October 16, 2010, 07:58:24 PM
Reply #16

Offline Max

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Re: Weapon "Tier List"
« Reply #16 on: October 16, 2010, 07:58:24 PM »
Anything + Sv_fastweapons 2 + Runespread + Sv_infiniteammo 1 = Death. Lots of it.

October 16, 2010, 08:00:05 PM
Reply #17

Offline Korby

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Re: Weapon "Tier List"
« Reply #17 on: October 16, 2010, 08:00:05 PM »
Quote from: "Yellow Devil"
Anything + Sv_fastweapons 2 + Runespread + Sv_infiniteammo 1 = Death. Lots of it.
Especially if you use Crystal Eye.
SO. MANY. BALLS.

October 16, 2010, 08:03:12 PM
Reply #18

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Re: Weapon "Tier List"
« Reply #18 on: October 16, 2010, 08:03:12 PM »
That's what Clown man said!

October 16, 2010, 08:03:56 PM
Reply #19

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Re: Weapon "Tier List"
« Reply #19 on: October 16, 2010, 08:03:56 PM »
The sad part is that's probably true.

October 16, 2010, 08:04:38 PM
Reply #20

Offline Max

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Re: Weapon "Tier List"
« Reply #20 on: October 16, 2010, 08:04:38 PM »
I was there...

don't ask any more.

October 16, 2010, 08:33:07 PM
Reply #21

Offline NemZ

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Re: Weapon "Tier List"
« Reply #21 on: October 16, 2010, 08:33:07 PM »
It's entirely situational, but the weapons I typically get the most out of are Blizzard Attack, Hyper Bomb, Air Shooter, Crystal Eye, Water Wave, Magnet Missile, Ballade Cracker, Yamato Spear and Napalm Bomb.

Of all those my favorite has to be the Crystal Eye, especially just taking the occational pot shot at someone from halfway across the map.  Nailing somebody completely out of nowhere with one of those big orbs is just so satisfying, and far more likely to be a kill shot than doing the same thing with any of the other potentially long range weapons.

October 16, 2010, 08:33:50 PM
Reply #22

Offline Korby

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Re: Weapon "Tier List"
« Reply #22 on: October 16, 2010, 08:33:50 PM »
Oh, right, combining Rush Jet and Hyper Bomb is a very dangerous thing. DO IT.

October 16, 2010, 09:48:54 PM
Reply #23

Offline KillerChair

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Re: Weapon "Tier List"
« Reply #23 on: October 16, 2010, 09:48:54 PM »
Or as Cutmanmike showed... leaf shield and hyper bombs :p

October 16, 2010, 10:12:52 PM
Reply #24

Offline TrueTenguMan

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Re: Weapon "Tier List"
« Reply #24 on: October 16, 2010, 10:12:52 PM »
Magnet/Dive missile combined with water wave. Wave for distraction while the missiles do the work. Best combination I came up with ((probably not the only one really :p))

October 17, 2010, 01:47:27 PM
Reply #25

Offline NemZ

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Re: Weapon "Tier List"
« Reply #25 on: October 17, 2010, 01:47:27 PM »
If this is truely to be a discussion about weapon 'tiers' we need to be pointing out weapons we don't like as well as those we do.  Weapons I almost never use include:

Silver Tomahawk
Bubble Lead
Wind Storm
Super Arm
Pharaoh Shot
Proto Buster
Spark Shock
Dive Missile
Flash Stopper
Rain Flush
Leaf Shield
Skull Barrier
Plant Barrier (even assuming it actually worked)

Sakugarne and Top Spin avoid this list because while still crazy awkward, they're much more FUN than anything above.  If it was possible to get credit for hazard kills and redirected bombs then Leaf Shield and Wind Storm would step up to average.  It's also worth noting that some of these become much more worthwhile when playing non-deathmatch modes like last man standing and duel.

October 17, 2010, 03:51:44 PM
Reply #26

Offline TrueTenguMan

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Re: Weapon "Tier List"
« Reply #26 on: October 17, 2010, 03:51:44 PM »
Quote from: "NemZ"
Bubble Lead
Wind Storm
Spark Shock
Dive Missile
Rain Flush
The one's I took out were mainly those that I can agree with... however the others I left here I find ludicrous that they're avoided. Apparently in specific environments, windstorm can be your enemy in tight corners, especially if you manage to blow your opponent off the stage or even into a pit. I would say this weapon will be more effective in Air man stage.

I have to agree that Super arm can be useless at times, but thats only if you don't know how to use it with another weapon. Really weapons like these need a buddy for support, which is why I created the Missile/water wave combination ((Well I probably didn't Create it FIRST but just bear with me)). Since Water wave can keep people back while you gain distance, your opponent is too preoccupied dodging water to move fast enough to avoid the homing  missiles, which is why I still find Dive Missile useful. Besides, if your listing Dive in there, may as well put Magnet, am I right? I'd say Dive is better mainly for more WP than Magnet, but thats my opinion...

Rain Flush? Avoided? Sad... this is the best protector anyone can wish for thats not considered an explosive. Even if your no where near where you left your opponent confused from your maneuvering, you can set up surprise attacks and or extra damage with this thing or even another distraction while using Rolling cutter or Spark Shock or even Needle Cannon. Speaking of Spark Shot... it's not even suppose to be an offensive weapon, so how this is avoided considering it's ability to stun and distort vision is still funny.

Bubble led is slow, but then again, it works better in tight areas. Wide open areas is when it's pointless to use it. Remember!!!  location location location...

October 17, 2010, 03:54:43 PM
Reply #27

Offline Mr. X

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Re: Weapon "Tier List"
« Reply #27 on: October 17, 2010, 03:54:43 PM »
Bubble Lead and Wind Storm are awesome.  I also think Silver Tomahawk is pretty good, especially in Bubble Man's stage.

October 17, 2010, 04:15:05 PM
Reply #28

Offline TrueTenguMan

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Re: Weapon "Tier List"
« Reply #28 on: October 17, 2010, 04:15:05 PM »
Quote from: "Mr. X"
I also think Silver Tomahawk is pretty good, especially in Bubble Man's stage.

I just use it if I run out of WP on my other weapons. In all honestly I suck with it no matter where I'm at. Though in regards to damage, it's very good

October 17, 2010, 05:11:48 PM
Reply #29

Offline NemZ

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Re: Weapon "Tier List"
« Reply #29 on: October 17, 2010, 05:11:48 PM »
Well then gentlemen... have at you!

Quote from: "TrueTenguMan"
windstorm can be your enemy in tight corners, especially if you manage to blow your opponent off the stage or even into a pit.

Yeah, but you don't get a frag for that.  Knocking someone else down a notch is almost insignificant compared to getting a frag yourself, and even more so as the number of players increases.  In team, lms or duel games it's equal to a frag though, so in those modes it's better.  Both it and Bubble Lead are still second-rate for sheer damage dealing though and have huge situational drawbacks... almost everywhere you go there's a step or two for the opposition to jump on or hide behind.

Quote
Really weapons like these need a buddy for support, which is why I created the Missile/water wave combination.

If you've already got a better weapon I fail to see why you don't just use them and stop messing around with inferior options.  Water Wave is more than capable of getting frags on it's own and switching back and forth with dive will only make dodging the waves much easier and the waves are a far bigger threat.

Quote
if your listing Dive in there, may as well put Magnet, am I right?

You can fire 5 more dive missiles, which seem to travel slower and do only 1/3 as much damage as Magnet.  Even assuming perfect accuracy Dive can't even kill someone from full health without picking up more ammo, while Magnet assuming only 50% accuracy can get that frag and still have a shot left.  There's really no contest here.

Quote
Rain Flush? Avoided? Sad... this is the best protector anyone can wish for thats not considered an explosive.

It's easily avoidable due to the startup lag on firing, and does very low damage considering it's ammo cost.  An opponent with only the normal buster can kill you before you get off a third shot and leave with half or more of their life bar untouched.  Gravity and to a lesser extent Centaur are much better options for wide area attacks and kill stealing in terms of damage, speed, and ammo consumption.

Quote
Speaking of Spark Shot...

Spark shock doesn't stun long enough to make all that much difference unless you just spam it (making it somewhat more attractive in duels), but I'd still rather just use a real weapon.

Quote
Bubble led is slow, but then again, it works better in tight areas.

So does almost every other weapon.

Quote from: "Mr. X"
Silver Tomahawk is pretty good, especially in Bubble Man's stage.

Tomahawk is essentially a much harder to aim Gemini beam with no chance of rebound hits.  Gemini is a mid-level weapon at best, so what does that say about Tomahawk?